New Ladder animations have been added - sideways dismounts and water to ladder.
The direct frame indices used for splat, step up. step down checks in lara_col_walk, lara_col_run etc. have been replaced with new goal anim states to trigger dispatches.
- caused by me in the first place, but i forgot this small detail :x
- Updated lara structure a bit for enum variables.
- Fixed some variable not using these enum (or using the wrong one !)