asasas9500
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2f6e8abfa0
|
Fix legacy triggers
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2020-09-24 10:25:51 -03:00 |
|
asasas9500
|
5f025c9cb5
|
Add support for bridges
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2020-09-21 23:59:57 -03:00 |
|
asasas9500
|
4476d12b5c
|
Fix first bugs in new floordata
|
2020-09-19 20:09:57 -03:00 |
|
asasas9500
|
c2c961a7dd
|
Wrap old floordata functions
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2020-09-19 01:38:52 -03:00 |
|
Raildex
|
9dc7ab6d18
|
Added Boat foam, Skidoo snow trail
|
2020-09-15 08:10:38 +02:00 |
|
MontyTRC89
|
18d75451ae
|
Partially fixed ID_RUBBER_BOAT
|
2020-09-12 20:57:32 +02:00 |
|
MontyTRC89
|
54893c42be
|
Improved vehicles; Fixed bugs in ID_SPEEDBOAT;
|
2020-09-12 07:52:47 +02:00 |
|
asasas9500
|
547b643232
|
Merge branch 'master' into NoShifts
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2020-08-25 19:25:28 -03:00 |
|
Woops
|
6ada970725
|
Lara refactor: lara_cheat, move the rest of the functions out of laramisc.cpp and delete it. fix includes.
|
2020-08-16 16:01:58 -05:00 |
|
MontyTRC89
|
971800fc94
|
Refactoring weapons; Added new shatter fields to static meshes datat structs;
|
2020-08-15 07:27:14 +02:00 |
|
asasas9500
|
7365cdf4c8
|
Rename Lara files
|
2020-08-09 22:09:14 -03:00 |
|
Raildex
|
b58d18ade2
|
Refactored functions
|
2020-08-09 15:25:56 +02:00 |
|
Woops
|
59eec6ddc2
|
Refactor: move puzzle and keys out of pickup.cpp into their own file
|
2020-08-09 01:24:06 -05:00 |
|
MontyTRC89
|
ab46c8f52b
|
Decompiled ID_ENEMY_JEEP
|
2020-08-08 20:31:48 +02:00 |
|
asasas9500
|
c411689790
|
Merge branch 'DiagonalCollisions' into NoShifts
|
2020-08-07 16:43:29 -03:00 |
|
asasas9500
|
86e2291c53
|
Merge branch 'master' into DiagonalCollisions
|
2020-08-07 16:37:31 -03:00 |
|
Woops
|
b1efaf61eb
|
clean up remove comments
|
2020-08-06 03:34:49 -05:00 |
|
MontyTRC89
|
9a4ef10ed4
|
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
|
2020-08-06 06:51:57 +02:00 |
|
MontyTRC89
|
fa0012ba6a
|
Decompiled ID_LEETLE_BEETLES
|
2020-08-06 06:51:32 +02:00 |
|
MontyTRC89
|
fdf2de1e89
|
Increased itemFlags array; Added startPos to ITEM_INFO; Improved wraiths; Rewritten BuildOutsideRoomsTable;
|
2020-08-04 21:53:58 +02:00 |
|
Sezz
|
5a3ec08841
|
BUGFIX: no more pistol desync and camera wobble when shooting non-AI movable objects.
|
2020-08-04 21:07:59 +10:00 |
|
Sezz
|
5fc90166a5
|
Added option to smoothly transition health bar display.
|
2020-08-04 20:51:47 +10:00 |
|
Sezz
|
5d4dc8ffdd
|
Updated animation and state names to follow a consistent system.
|
2020-08-04 20:32:07 +10:00 |
|
MontyTRC89
|
91aa426fc1
|
Fixed IsRoomOutside; Fixed AnimatingControl;
|
2020-08-04 07:10:31 +02:00 |
|
MontyTRC89
|
bde10fe313
|
Decompiled wraiths; Added outside rooms table;
|
2020-08-02 19:39:55 +02:00 |
|
KrysB4k
|
ed13777ac2
|
Merge branch 'master' into DiagonalCollisions
|
2020-07-26 10:51:06 +02:00 |
|
MontyTRC89
|
689ec226e7
|
Frames refactoring
|
2020-07-25 18:02:35 +02:00 |
|
MontyTRC89
|
83bba01a99
|
Moving all globals of level under LEVEL struct; Fixed severe performance issue;
|
2020-07-21 09:56:47 +02:00 |
|
MontyTRC89
|
9867a6d24c
|
Pathfinding refactoring
|
2020-07-11 21:16:04 +02:00 |
|
KrysB4k
|
2c98fbbc2c
|
Merge branch 'master' into DiagonalCollisions
|
2020-07-09 14:57:32 +02:00 |
|
MontyTRC89
|
36fe66d617
|
Hairs done on GPU now
|
2020-07-07 07:32:33 +02:00 |
|
MontyTRC89
|
7ff7397fa7
|
New level format: meshes
|
2020-07-03 07:05:33 +02:00 |
|
Raildex
|
3cd6100562
|
Merge branch 'master' into renderdatarefactor
# Conflicts:
# TR5Main/Renderer/Render11Helper.cpp
# TR5Main/Renderer/Renderer11.h
# TR5Main/Renderer/Renderer11Compatibility.cpp
# TR5Main/Renderer/Renderer11Draw.cpp
|
2020-06-27 19:48:50 +02:00 |
|
asasas9500
|
f334369175
|
Merge branch 'DiagonalCollisions' into NoShifts
|
2020-06-26 11:14:16 -03:00 |
|
asasas9500
|
eda2325004
|
Merge branch 'master' into DiagonalCollisions
|
2020-06-26 11:13:13 -03:00 |
|
MontyTRC89
|
5b8c90b688
|
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
|
2020-06-26 07:06:51 +02:00 |
|
MontyTRC89
|
d8bf82eab1
|
New FLOOR_INFO struct; Refactoring rooms part I
|
2020-06-26 07:06:18 +02:00 |
|
asasas9500
|
a9dfdec427
|
Merge branch 'DiagonalCollisions' into NoShifts
|
2020-06-21 14:09:31 -03:00 |
|
KrysB4k
|
62707a7296
|
Merge branch 'master' into DiagonalCollisions
|
2020-06-21 14:33:31 +02:00 |
|
Raildex
|
e5ead31064
|
Putting Renderer into namespace
made g_Renderer a global object
|
2020-06-21 14:27:12 +02:00 |
|
Raildex
|
b635f4df13
|
Fixed std namespace collisions
Refactored ChunkID/ChunkReader/Writer
|
2020-06-20 23:39:08 +02:00 |
|
Raildex
|
d2d6e5f30c
|
Made g_Inventory a constant object.
Fixed shadow intensity
Fixed CameraViewConstantBuffer
|
2020-06-16 19:45:06 +02:00 |
|
Raildex
|
00b3d32468
|
Added Splash Drips
|
2020-06-16 19:13:41 +02:00 |
|
Raildex
|
7e14b0843e
|
Added Explosion Sprites and Drips
|
2020-06-15 19:59:08 +02:00 |
|
Raildex
|
538e015950
|
Added new SparkParticle
|
2020-06-15 16:36:52 +02:00 |
|
Raildex
|
8e06949b8a
|
Added new TriggerGunSmokeParticle Function
|
2020-06-15 16:10:09 +02:00 |
|
Gancian
|
fcae4db754
|
Updated Smoke, Flares
|
2020-06-15 15:57:40 +02:00 |
|
asasas9500
|
b89a2fd778
|
Improve hack
|
2020-06-11 23:03:05 -03:00 |
|
asasas9500
|
e6c6e83b01
|
Hack for frame advance, frame stop and slow motion
|
2020-06-11 16:25:19 -03:00 |
|
TokyoSU
|
2b2a58d44c
|
Implemented Mutant and Locusts
- Added ItemNearTarget().
|
2020-06-10 21:38:25 +02:00 |
|