MontyTRC89
3cabd868ba
Refactoring 1
2020-04-01 13:09:14 +02:00
MontyTRC89
030977968f
Refactoring of shatters code
2020-04-01 07:24:15 +02:00
MontyTRC89
1a7fa55424
Fixed shatterObjects references
2020-03-29 20:05:04 +02:00
MontyTRC89
92d457f4ca
Fixed ATTACK_SUBMARINE
2020-03-29 13:08:38 +02:00
MontyTRC89
ab5a293896
Decompiled ExplodeFX; Fixed smoke sparks; Improved ROMAN_GOD; Fixed shotgun gunshell;
2020-03-27 07:17:05 +01:00
MontyTRC89
e2c31c6676
Refactored TriggerShockwave and TriggerLightingGlow and fixed function calls; Working on GUARDIAN;
2020-03-21 19:14:28 +01:00
MontyTRC89
3ef028d91d
Decompiled missile functions; Moved Meshes[] to DLL; Refactoring;
2020-03-16 12:36:29 +01:00
asasas9500
d866d15692
Fix torches; Remove duplicated draw_shotgun()
2020-01-30 23:39:53 -03:00
asasas9500
662a123370
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2020-01-30 15:08:32 -03:00
asasas9500
28c3af1355
Fix TorchControl(), FireWeapon(), LaraTargetInfo(), DoProperDetection and FlareControl(); Place function markers
2020-01-30 15:01:36 -03:00
TokyoSU
4d898234cf
Now footprint is checked at start of drawFootsprint
...
- deleted float y = footprint.pos.yPos not used.
- renamed DrawShotgun to draw_shotgun.
- added todo for bellswitch
2020-01-30 14:05:19 +01:00
MontyTRC89
901c087976
Fixed Lara fire light position
2020-01-04 10:08:52 +01:00
TokyoSU
dff4ef93c0
Fix Swamp Flag, Added Old/New Object ID
...
- fixed swamp flag.
- fixed phd_PopDxMatrix() not being used anymore.
- deleted ENV_FLAG_SFX_ALWAYS and ENV_FLAG_PITCH_SHIFT and use the sound.h define instead.
- fixed loadlevel update progress not correct at 90%.
- updated GAME_OBJECT_ID, now you can use the new one, but TR5_DEBUG is defined by default to use the old one !
2019-12-31 14:56:02 +01:00
Raildex
002e807eec
Added new Splash Setup and Splash update and render routine
2019-12-29 12:23:36 +01:00
MontyTRC89
c1ba43dac9
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2019-12-22 07:56:44 +01:00
MontyTRC89
25418903ad
Decompiled EFFECTS.CPP, EFFECT2.CPP, TOMB4FX.CPP
2019-12-22 00:20:10 +01:00
TokyoSU
23e8e9d1f0
Now release mode is compatible
2019-12-15 16:19:01 +01:00
MontyTRC89
18dcfa8053
Added TestLaraSlide, UpdateLaraRoom, TranslateItem, AnimateLara; Fixed partially pistols;
2019-12-04 18:51:23 +01:00
TokyoSU
713c992d76
Added Sophia
...
- deleted all the __cdecl except for the #define function. because /Gd enable the __cdecl for function by default.
- added the commented code in FireWeapon for TR3 entity (some function is missing)
2019-12-02 14:49:19 +01:00
MontyTRC89
37ac9b77fd
Merged branches
2019-12-02 09:11:21 +01:00
MontyTRC89
451af02839
Decompiled Lara (with some bugs)
2019-12-01 08:13:19 +01:00
MontyTRC89
0d342637fb
Decompiling Lara
2019-11-21 07:43:34 +01:00
TokyoSU
cb22b018da
Decompiled Function & Fix some think
...
- Decompiled BaddyObjects/TrapObjects/ObjectObjects.
- Fixed some entity.
- Fixed NUM_OBJECTS by using enum ID_NUMBER_OBJECTS instead.
- Fixed 3/4 wrong enum name.
2019-11-11 16:17:45 +01:00
MontyTRC89
4464652bb2
Tested and fixed some decompiled functions
2019-11-03 08:05:48 +01:00
MontyTRC89
57f243ac0e
Working on DX11 renderer
2019-01-13 21:57:16 +01:00
MontyTRC89
44d9fa6697
Decompiled grenade launcher (needs fixing); Improved crossbow; Added new ammo types; Implemented stargate and slicer dicer from TR4; Decompiled some collision functions and variables; Started implementing knight templar from TR4;
2018-11-24 09:39:37 +01:00
MontyTRC89
0199efb56c
Refactoring weapons system
2018-11-21 09:34:01 +01:00
MontyTRC89
9fa8771748
Decompiled GetCollidedObjects; Fixed bugs in crossbow;
2018-11-19 23:29:30 +01:00
MontyTRC89
3cbd413e85
Fixed serious bugs with TriggerShockwaves and Blood array; Improved crossbow;
2018-11-18 22:53:38 +01:00
MontyTRC89
3e3f8ef95b
Improving crossbow; Fixed some weapons bugs;
2018-11-15 18:39:13 +01:00
MontyTRC89
d32192ff64
Partially implemented crossbow; Inventory refactoring;
2018-11-14 20:54:18 +01:00
MontyTRC89
8007f0562e
Fixed and cleaned a bit weapon code; Solved crashes when firing;
2018-11-12 20:15:55 +01:00
MontyTRC89
c3b4308309
Implemented debris rendering
2018-11-10 09:27:10 +01:00
MontyTRC89
6cbfe5b570
Fixed some bugs in grenade launcher; Implemented enemies explosion; Added harpoon gun;
2018-11-02 13:02:10 +01:00
MontyTRC89
7ef97c31df
First grenade launcher test and fixes
2018-11-02 07:35:19 +01:00
MontyTRC89
153bbda34c
Decompiled lot of code about weapons, need to fix and test; Implementing harpoon gun, grenade launcher, rocket launcher;
2018-11-01 22:45:59 +01:00
MontyTRC89
d44562c303
Remapped Weapons array; Grouped extra Lara stuff in a separated struct;
2018-11-01 09:10:32 +01:00
MontyTRC89
e6114af969
First commit
2018-08-19 09:46:58 +02:00