Raildex
dabbeb88db
Fixed Include Hell for Creature Info
2021-08-28 12:16:03 +02:00
MontyTRC89
0ed8181cda
Merge branch 'master' of https://github.com/MontyTRC89/TombEngine ; Renamed namespaces;
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# Conflicts:
# TR5Main/TR5Main.vcxproj.user
2021-08-20 05:25:51 +02:00
hispidence
561119ef09
Clean up some warnings.
2021-08-12 22:10:05 +01:00
Lwmte
d4c5304cf0
Fix spheres 4th time, fix alloc of TR4/5 objects
2021-08-05 13:31:42 +03:00
Lwmte
e9b78d8919
Fix GetSpheres again, but currently still broken in some cases (eg lever switch)
2021-08-03 14:14:37 +03:00
Lwmte
95d5f5853e
Fix GetSpheres some more, fix cameras/sinks/AI objects/sound sources not cleaning on reload
2021-08-03 13:23:51 +03:00
Lwmte
331bafbf5c
Fix GetSpheres and probably a lot of collision issues
2021-08-03 12:32:23 +03:00
Lwmte
f099fc69b4
Implement per-vertex effects for rooms and objects
2021-07-30 20:55:03 +03:00
hispidence
ba48783bc3
Define scale and translation vectors just before the Decompose call instead of in its arguments, since it takes them by non-const reference.
2021-07-23 21:48:06 +01:00
MontyTRC89
abb7b0c862
Added some constants to TestTrigger(); Fixed ID_SETH_BLADE; Fixed many collision bugs with Lara;
2021-06-04 06:02:19 +02:00
MontyTRC89
906703b1ab
Merge branch 'AnimTextures'; Fixed doors init;
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# Conflicts:
# TR5Main/Renderer/Renderer11.h
# TR5Main/Renderer/Renderer11Compatibility.cpp
# TR5Main/TR5Main.vcxproj.filters
2021-05-25 05:58:44 +02:00
Trxye
6074ab93a2
implement new inventory
2021-05-18 19:16:58 -05:00
Raildex
d57c2f65c9
Animated Texture progress
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Refactored Bucket Rendering
2021-03-14 16:30:37 +01:00
Raildex
6d0557c667
Fixing Jeep wheels (and potentially Motorbike)
2021-01-21 19:35:57 +01:00
asasas9500
10a3d9167a
Fix line endings
2020-12-21 13:16:29 -03:00
Raildex
69847d859a
Increased Room Stack Size to 512
2020-11-26 20:41:07 +01:00
Woops
8dea82395b
better biggun tm
2020-10-25 00:35:31 -05:00
Raildex
ddc88e9419
Refactor Renderer
2020-10-11 16:47:36 +02:00
Woops
dc3695e283
upv: make fan rotate + light
2020-09-30 14:45:46 -05:00
Raildex
ac61f71386
Refactored framework.h
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Removed Renderer headers from framework.h
Removed bass headers from framework.h
Removed windows-related headers to avoid nameclashes with std::min and std::max
added <algorithm> for general-purpose functions (like std::min/max)
Added NOMINMAX define to project
Minor Refactorings
2020-09-29 21:43:56 +02:00
Woops
5ad889db3e
Make rubberboat fan rotate
2020-09-14 12:57:15 -05:00
MontyTRC89
f41b1493c6
Fixed ID_QUAD sounds and wheel rotations
2020-09-10 13:31:35 +02:00
MontyTRC89
971800fc94
Refactoring weapons; Added new shatter fields to static meshes datat structs;
2020-08-15 07:27:14 +02:00
MontyTRC89
211263afac
Fixed Lara damage on grenade hit; Fixed EffectList[] init; getBoneMatrix now valid for both Lara and other items; Added code (not working yet) for enemy explosion death;
2020-08-09 20:29:31 +02:00
Raildex
b58d18ade2
Refactored functions
2020-08-09 15:25:56 +02:00
MontyTRC89
f24e2abb94
Added ZLIB
2020-07-26 07:21:38 +02:00
MontyTRC89
689ec226e7
Frames refactoring
2020-07-25 18:02:35 +02:00
MontyTRC89
9a5f1950ee
Fixed meshes in wrong places
2020-07-24 07:03:36 +02:00
MontyTRC89
83bba01a99
Moving all globals of level under LEVEL struct; Fixed severe performance issue;
2020-07-21 09:56:47 +02:00
MontyTRC89
502c647a84
Normal mapping; Tangents and bitangents;
2020-07-18 06:58:44 +02:00
MontyTRC89
36fe66d617
Hairs done on GPU now
2020-07-07 07:32:33 +02:00
MontyTRC89
538dbb3682
Refactored again room and eshes geometry loading
2020-07-05 06:20:36 +02:00
Raildex
88b23f4ecd
Merge branch 'master' into renderdatarefactor
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# Conflicts:
# TR5Main/Renderer/Render11Helper.cpp
# TR5Main/Renderer/Renderer11Compatibility.cpp
# TR5Main/Renderer/Renderer11Draw.cpp
# TR5Main/Renderer/Renderer11Frame.cpp
# TR5Main/Renderer/Renderer11Lara.cpp
2020-07-03 10:09:13 +02:00
MontyTRC89
7ff7397fa7
New level format: meshes
2020-07-03 07:05:33 +02:00
Raildex
2a15e48b5f
Refactored Updating Constant Buffers
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Half Lambertian Lighting
2020-07-01 21:13:07 +02:00
Raildex
094fd40761
Fixed Cubemap
2020-07-01 16:49:53 +02:00
Raildex
14368db3c6
Semi-working cubemapping.
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improved camera functions
2020-07-01 08:46:07 +02:00
Raildex
8bce80a9ab
Refactored Rendering. You can now render scene to an arbitrary render target
2020-06-30 10:25:41 +02:00
Raildex
b0fb8f11a3
Merge branch 'master' into renderdatarefactor
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# Conflicts:
# TR5Main/Renderer/Render11Helper.cpp
# TR5Main/Renderer/Renderer11Compatibility.cpp
2020-06-29 15:02:18 +02:00
MontyTRC89
eaf358f6ae
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2020-06-29 13:29:45 +02:00
MontyTRC89
71f307a356
New file format: rooms geometry
2020-06-28 15:51:33 +02:00
Raildex
0bfeb84b45
Changed m_moveableObjects and m_staticObjects to vector<optional>
2020-06-28 11:12:52 +02:00
Raildex
3cd6100562
Merge branch 'master' into renderdatarefactor
...
# Conflicts:
# TR5Main/Renderer/Render11Helper.cpp
# TR5Main/Renderer/Renderer11.h
# TR5Main/Renderer/Renderer11Compatibility.cpp
# TR5Main/Renderer/Renderer11Draw.cpp
2020-06-27 19:48:50 +02:00
MontyTRC89
5b8c90b688
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2020-06-26 07:06:51 +02:00
MontyTRC89
d8bf82eab1
New FLOOR_INFO struct; Refactoring rooms part I
2020-06-26 07:06:18 +02:00
Raildex
e5ead31064
Putting Renderer into namespace
...
made g_Renderer a global object
2020-06-21 14:27:12 +02:00
Raildex
b635f4df13
Fixed std namespace collisions
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Refactored ChunkID/ChunkReader/Writer
2020-06-20 23:39:08 +02:00
MontyTRC89
d665551a02
New level format: textures and sprites
2020-06-20 21:20:36 +02:00
Raildex
18155a3f14
Fixed Billboard Matrix
2020-06-15 19:59:38 +02:00
TokyoSU
e355827ee5
Fixed Repo, Fixed Savegame Struct Missing
2020-05-30 17:58:09 +02:00