Sezz
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1d17e833c5
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Add death dispatches to monkey states; don't activate death sectors when airborne; temp. disable buggy non-monkey sector deflection; cleanup
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2022-01-19 22:45:38 +11:00 |
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Sezz
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4f72e5e9b8
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Refine monkey swing collision; fix minor bugs; cleanup
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2022-01-19 16:17:16 +11:00 |
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Sezz
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25df67c227
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Merge branch 'vault_without_embedding' into state_cleaning_tier_2
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2022-01-13 18:45:28 +11:00 |
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Sezz
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a2fd3128b1
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Begin monkey swing refactor
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2022-01-12 17:31:03 +11:00 |
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Lwmte
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fbd74ebc29
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Rename global properly
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2022-01-11 15:16:24 +03:00 |
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Sezz
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95363e3719
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Rename LaraInfo members; cleanup
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2022-01-03 17:01:07 +11:00 |
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Lwmte
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8f4ba68f30
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Reorganize includes tier 3
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2021-12-24 03:32:19 +03:00 |
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Lwmte
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2101d3e65f
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Reorganize includes tier 2
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2021-12-22 16:23:57 +03:00 |
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Lwmte
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2671ca453b
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Collide code reorganizing (#393)
* Tier 1
* Tier 2
* Remove old GetRoomList implementation and use CollectConnectedRooms one
* Tier 3
* Tier 4
* Tier 5
* Tier 6
* Tier 7
Co-authored-by: Lwmte <initiator@nm.ru>
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2021-12-19 05:24:12 +03:00 |
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Sezz
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46d0470c04
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Merge branch 'master' into lara_state_cleaning_etc
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2021-12-16 22:14:32 +11:00 |
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Lwmte
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5d79cda341
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Refactor baddy pickups a bit
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2021-12-15 04:14:40 +03:00 |
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Lwmte
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7b0c3a732c
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Cleanup LaraControl and related functions a bit
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2021-12-14 15:07:04 +03:00 |
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Sezz
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4432fe6420
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Merge branch 'master' into lara_state_cleaning_etc
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2021-12-13 18:25:34 +11:00 |
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Lwmte
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758fe234c3
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Fix CreatureMood crash if enemy is null
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2021-12-13 01:55:49 +03:00 |
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Sezz
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899418215b
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Merge branch 'master' into lara_state_cleaning_etc
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2021-12-10 12:33:59 +11:00 |
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Lwmte
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22f2f03288
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Fix boat collision, refactor boat a bit
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2021-12-10 01:27:53 +03:00 |
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Sezz
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ea4a2992bd
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Merge branch 'master' into lara_state_cleaning_etc
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2021-12-10 09:09:09 +11:00 |
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Lwmte
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f520e655aa
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Use individual block heights for water surface calculation
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2021-12-09 19:18:29 +03:00 |
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Sezz
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dc45376fdf
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Merge branch 'master' into lara_state_cleaning_etc
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2021-12-02 12:58:18 +11:00 |
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Lwmte
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313cf0a764
|
Minor cleanups
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2021-12-01 18:12:04 +03:00 |
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Sezz
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cc8d1c79b7
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Merge branch 'master' into lara_state_cleaning_etc
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2021-11-28 13:58:46 +11:00 |
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Lwmte
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652d0ff2fd
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Clean up ITEM_INFO
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2021-11-27 17:50:58 +03:00 |
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Lwmte
|
07b88a2559
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Update box.cpp
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2021-11-27 02:34:25 +03:00 |
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Sezz
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d85eea8c1f
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Rename basic state functions; rename some state enum members; rename LG_NO_ARMS to LG_HANDS_FREE; move lara_as_gymnast() to lara_hang.cpp; minor corrections
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2021-11-25 23:38:59 +11:00 |
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Lwmte
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edcf588c22
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Restore drips
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2021-11-23 02:53:52 +03:00 |
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Lwmte
|
03f19b00b1
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Fix breathing in other animations
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2021-11-22 19:19:48 +03:00 |
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Lwmte
|
9785ae3b04
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Small fixes
|
2021-11-22 19:14:29 +03:00 |
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Lwmte
|
d14d8d484c
|
Cold breath
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2021-11-22 18:55:29 +03:00 |
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Sezz
|
a036810db9
|
Refactor lara_fire.cpp
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2021-11-20 15:39:05 +11:00 |
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Lwmte
|
e05f0b89a2
|
Rename newinv2 to gui
|
2021-11-16 15:51:50 +03:00 |
|
Lwmte
|
685bf2e4d6
|
Tier 5
|
2021-11-16 15:35:41 +03:00 |
|
Lwmte
|
dedb938b24
|
Tier 1
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2021-11-16 14:38:04 +03:00 |
|
Lwmte
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36e6654c8d
|
Remove IsOutsideRoomNo, fix weather particles spawning in near height corridors
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2021-11-12 00:48:51 +03:00 |
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Lwmte
|
9058f2e3de
|
Use script for setting weather
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2021-11-11 01:16:27 +03:00 |
|
Lwmte
|
fee1622c14
|
Add rain
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2021-11-10 18:27:16 +03:00 |
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Lwmte
|
77d66f89db
|
Draw real snow
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2021-11-10 16:21:41 +03:00 |
|
Lwmte
|
3c92091d01
|
Add transparency and ripples to weather particles
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2021-11-10 15:31:10 +03:00 |
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Lwmte
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a24d8dae37
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Merge branch 'master' into rain_snow
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2021-11-10 14:53:31 +03:00 |
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Sezz
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b1d68fd58b
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Refactor lara_tests.cpp
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2021-11-10 02:01:43 +11:00 |
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Sezz
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a653767d71
|
Move various functions out of lara_swim.cpp
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2021-11-10 01:32:54 +11:00 |
|
Sezz
|
c6be395c90
|
Refactor LaraControl()
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2021-11-09 16:03:56 +11:00 |
|
Lwmte
|
6aefbd908a
|
Fixes
|
2021-11-08 21:25:52 +03:00 |
|
Lwmte
|
9f0a39d3cb
|
Merge branch 'master' into rain_snow
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2021-11-08 20:42:38 +03:00 |
|
Lwmte
|
c33e4759c6
|
Swap y/z args in new FD funcs
|
2021-11-08 17:48:57 +03:00 |
|
Lwmte
|
282927ffda
|
Fix #344
|
2021-11-08 17:28:04 +03:00 |
|
Lwmte
|
32355dca9c
|
Test
|
2021-11-08 10:55:12 +03:00 |
|
Lwmte
|
27a9009f33
|
Remove more unused globals, refactor ObjectOnLOS
|
2021-11-04 20:23:26 +03:00 |
|
Lwmte
|
92fa72ed25
|
Update trigger.h
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2021-11-04 05:33:15 +03:00 |
|
Lwmte
|
3ca6ede394
|
Code styling
|
2021-11-04 05:18:00 +03:00 |
|
Lwmte
|
8e42d77243
|
Move savegames to separate folder, organize savegame code
|
2021-10-31 21:36:51 +03:00 |
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