Commit graph

9 commits

Author SHA1 Message Date
Montagna Marco
3f35e4de4f Refactoring 1 2020-04-01 13:09:14 +02:00
Montagna Marco
b466684cd3 Decompiled missile functions; Moved Meshes[] to DLL; Refactoring; 2020-03-16 12:36:29 +01:00
Montagna Marco
bd199af075 Refactoring; Added all sounds from all TR; Removed trash legacy functions for skinning and meshes processing; New skinning procedure, without fixed arrays; Code cleaning; Decompiled LoadSamples; Dynamic size sound map; 2020-03-02 09:49:11 +01:00
TokyoSU
c89394d528 Fix Swamp Flag, Added Old/New Object ID
- fixed swamp flag.
- fixed phd_PopDxMatrix() not being used anymore.
- deleted ENV_FLAG_SFX_ALWAYS and ENV_FLAG_PITCH_SHIFT and use the sound.h define instead.
- fixed loadlevel update progress not correct at 90%.
- updated GAME_OBJECT_ID, now you can use the new one, but TR5_DEBUG is defined by default to use the old one !
2019-12-31 14:56:02 +01:00
TokyoSU
10f2f7a946 Fixed lara draw
- moved some think to misc.cpp
2019-12-15 19:07:38 +01:00
TokyoSU
4bd18f7f18 Now release mode is compatible 2019-12-15 16:19:01 +01:00
TokyoSU
0bc2b14595 Fixed some think, Added zoneType feature
- updated:
CreatureActive()
CreatureCreature()
UpdateBox()
TargetBox()
StalkBox()
ValidBox()
EscapeBox()
InitialiseSlot()
InitialiseObjects()
- updated SearchLOT() and fixed wrong value.
- fixed hitEffect not being initialised.
- fixed some double define.
- moved lara define to constants.h.
- updated script.dat to last version, deleted the one in script folder (not used).
2019-12-13 19:00:59 +01:00
Montagna Marco
6a0bddfcb5 Decompiled GetCollisionInfo 2019-12-08 07:38:22 +01:00
TokyoSU
952a195de8 Restructured the Entity Files
- Moved GetWaterSurface to Control.cpp.
- Added mineL/mineR in LaraExtraInfo.
2019-12-05 17:35:57 +01:00
Renamed from TR5Main/Objects/minecart.cpp (Browse further)