hispidence
10fe19f559
Cast to GAME_OBJECT_ID.
2021-07-10 17:46:45 +01:00
MontyTRC89
255393b589
Added FROM_DEGREES function; Added quantity param to PickedUpObject(); LUA scripting refactoring WIP;
2021-06-29 05:00:15 +02:00
Trxye
fda0e1ac3d
fix compile
2021-06-10 11:36:34 -05:00
Trxye
e2b0178cb8
InitialiseObelisk(); some of ObeliskControl()
2021-06-09 22:48:18 -05:00
wolfcheese
3b198afaef
Beetle's room number was not updating due to low height; added small adjustment to its GetFloor()
2021-06-08 16:04:43 -04:00
Trxye
f0a3f4d801
fix pickups
2021-05-30 13:18:39 -05:00
Trxye
8a414c2c84
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2021-05-28 21:45:09 -05:00
Trxye
8e40531a49
fix clockwork beetle going only north;
2021-05-28 21:44:43 -05:00
asasas9500
6be29e6c9c
Fix extra move in Senet
2021-05-28 23:25:07 -03:00
asasas9500
7ef797ed87
Fix beetle
2021-05-28 17:48:21 -03:00
asasas9500
3247694c07
Fix beetle rotation
2021-05-28 17:17:00 -03:00
Trxye
e41623d3be
fix level select; fix pause menu audio bug; fix clockwork beetle hand pos;
2021-05-28 00:57:53 -05:00
Trxye
e3ba7234e7
fix ClockworkBeetleControl();
2021-05-27 18:35:31 -05:00
Trxye
d6bf00d110
correct UseClockworkBeetle();
2021-05-27 16:15:16 -05:00
Trxye
a6de3f6141
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2021-05-27 16:08:09 -05:00
Trxye
3edfe48af6
decompile clockwork beetle;
2021-05-27 16:07:57 -05:00
MontyTRC89
6ed2dfd28d
Merge branch 'master' of https://github.com/MontyTRC89/TR5Main
2021-05-27 05:33:17 +02:00
MontyTRC89
b2f102ae63
Remapped correctly sounds from TR5 to TR4; Decompiled TR4 CogSwitchControl; Decompiled TR4 ControlWaterfall;
2021-05-26 06:04:32 +02:00
asasas9500
e0d5cd4c09
Improve Semerkhet strategy
2021-05-25 20:10:59 -03:00
Trxye
a999bcd3a8
fix _0x0040FAE0();
2021-05-25 12:56:35 -05:00
asasas9500
c1fb3b0422
Fix Senet
2021-05-24 23:57:09 -03:00
asasas9500
784745f945
Fix MakeMove()
2021-05-24 23:02:08 -03:00
asasas9500
858d9a3512
Fix line endings
2021-05-24 18:56:23 -03:00
Trxye
848a3ef5b5
SenetControl(); add senet things to tr4_objects.cpp
2021-05-24 16:04:13 -05:00
asasas9500
686ec4a1ec
Add InitialiseGamePiece()
2021-05-24 17:22:42 -03:00
Trxye
abd2c2c8a6
ControlGodHead();
2021-05-24 14:14:04 -05:00
Trxye
33f82e4548
GameStixCollision();
2021-05-24 13:48:29 -05:00
asasas9500
5f906a9325
Add MakeMove()
2021-05-24 15:35:22 -03:00
Trxye
c7a96a4ad0
trigger_item_in_room(); CheckSenetWinner();
2021-05-23 23:02:35 -05:00
Trxye
03dc550c59
_0x0040FAE0(); SenetPieceExplosionEffect();
2021-05-23 22:23:10 -05:00
asasas9500
dea8d8ed22
Add InitialiseGameStix() and GameStixControl()
2021-05-23 23:47:37 -03:00
KrysB4k
735e73f1ea
Removed duplicate function GetFloorAndTestTriggers, fix pushblock issues
...
GetFloorAndItemTriggers() was removed in favor of TestTriggersAtXYZ() from switch.cpp, which does the same. All calls to GetFloorAndItemTriggers were replaced with TestTriggersAtXYZ.
Pushables pulling bug was fixed in TestBlockPull(). PushableBlockControl() now calls ItemNewRoom() to signal change of room membership of pushable.
2020-12-19 23:02:55 +01:00
Woops
e42f9ca80e
bitshifts be gone
2020-10-17 23:36:06 -05:00
MontyTRC89
f923f514ec
First ID_VON_CROY implementation; Added friendly to ITEM_INFO;
2020-08-29 09:39:10 +02:00
MontyTRC89
d85e683629
Decompiled ID_ELEMENT_PUZZLE
2020-08-21 10:56:03 +02:00
MontyTRC89
fb92814693
Decompiled ID_MAPPER
2020-08-21 07:01:08 +02:00
Sezz
5d4dc8ffdd
Updated animation and state names to follow a consistent system.
2020-08-04 20:32:07 +10:00
MontyTRC89
689ec226e7
Frames refactoring
2020-07-25 18:02:35 +02:00
MontyTRC89
83bba01a99
Moving all globals of level under LEVEL struct; Fixed severe performance issue;
2020-07-21 09:56:47 +02:00
TokyoSU
b615a98c46
(Broken) Deleted Global Folder
...
- No more enums.h, constants.h, macro.h, etc...
- moved all structure in types.h to there respective file.
2020-05-30 15:55:23 +02:00