Nils
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01bf1881b3
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Fixed duplicated ITEM_INFO definition
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2021-09-24 07:53:42 +02:00 |
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Lwmte
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93eacb327d
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Fix optional pitch and gain multipliers for SoundEffect
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2021-09-20 21:47:42 +03:00 |
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Lwmte
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afa0504c6c
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Move around some files
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2021-09-19 23:41:26 +03:00 |
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Lwmte
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99ab563ee7
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Rename draw.cpp to animation.cpp which makes more sense, some more edits
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2021-09-16 05:06:03 +03:00 |
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Lwmte
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1195e2077c
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Simplify flipeffect call
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2021-09-15 17:49:01 +03:00 |
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Lwmte
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fc877ba3d0
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Add safety checks for flipeffects
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2021-09-15 14:45:20 +03:00 |
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Lwmte
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27b22964bd
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Implement basic flash, fix func names
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2021-09-15 14:24:03 +03:00 |
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Lwmte
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913190ce25
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Move flipeffect global to filpeffect.cpp
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2021-09-15 11:38:55 +03:00 |
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Lwmte
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1d5c841bf3
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Use different sprites for left/right foot
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2021-09-14 01:22:08 +03:00 |
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Lwmte
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921c2abe43
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More footprint fixes
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2021-09-13 02:31:49 +03:00 |
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Lwmte
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9554f8741a
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Rename some legacy fields, restore footsteps
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2021-09-13 02:07:42 +03:00 |
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Lwmte
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37d648cfd0
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Revert "Fix regressions"
This reverts commit 7faf1fb02a .
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2021-09-11 10:13:04 +03:00 |
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Lwmte
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7faf1fb02a
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Fix regressions
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2021-09-11 09:41:29 +03:00 |
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MontyTRC89
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865202b33c
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Merge branch 'doors_refactoring'
# Conflicts:
# TR5Main/Game/door.cpp
# TR5Main/Game/door.h
# TR5Main/Game/memory/malloc.cpp
# TR5Main/Objects/Generic/Switches/cog_switch.cpp
# TR5Main/Objects/Generic/Switches/crowbar_switch.cpp
# TR5Main/Objects/Generic/Switches/generic_switch.h
# TR5Main/Objects/Generic/Switches/turn_switch.cpp
# TR5Main/Objects/TR4/Object/tr4_obelisk.cpp
# TR5Main/Renderer/Renderer11Draw.cpp
# TR5Main/Specific/level.cpp
# TR5Main/TombEngine.vcxproj
# TR5Main/TombEngine.vcxproj.filters
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2021-09-11 05:38:26 +02:00 |
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Lwmte
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9af21e3146
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Further code organizing
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2021-09-08 18:19:06 +03:00 |
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Lwmte
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2bee1df81a
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Move all effect source files to separate directory, rename effect2 to effects
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2021-09-08 18:07:48 +03:00 |
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Lwmte
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e879038220
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Fix namespace case
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2021-08-30 18:03:21 +03:00 |
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Lwmte
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5e48c0350e
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Rename effect.cpp to flipeffect.cpp to avoid confusions
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2021-08-26 16:24:43 +03:00 |
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