Commit graph

30 commits

Author SHA1 Message Date
Nils
01bf1881b3 Fixed duplicated ITEM_INFO definition 2021-09-24 07:53:42 +02:00
MontyTRC89
f1ce048ffa Refactored flame emitters, Lara burn and lightning bolts; 2021-09-22 05:51:25 +02:00
Lwmte
afa0504c6c Move around some files 2021-09-19 23:41:26 +03:00
Lwmte
9e4ff5c56e Remove legacy RoomBelow/Above helper funcs, fix door offset 2021-09-17 15:32:55 +03:00
Lwmte
42bb372f63 Remove unused globals and move others from control.cpp to needed source files 2021-09-15 21:09:09 +03:00
Lwmte
cfe0c38522 Move flipmap stuff out of control.cpp 2021-09-15 17:40:00 +03:00
Lwmte
2dab494bfa Move LOS stuff out of control.cpp 2021-09-15 17:20:42 +03:00
Lwmte
913190ce25 Move flipeffect global to filpeffect.cpp 2021-09-15 11:38:55 +03:00
Lwmte
a583a74639 Simplify trigger handling code 2021-09-15 10:12:42 +03:00
Lwmte
63c215bea7 Move PlaySoundTrack to sound code 2021-09-13 11:16:48 +03:00
Lwmte
77ef567be4 CheckNoColFloorTriangle enum 2021-09-13 03:20:53 +03:00
Lwmte
97a7fd5ca8 Demagic 2021-09-13 03:07:58 +03:00
Lwmte
9554f8741a Rename some legacy fields, restore footsteps 2021-09-13 02:07:42 +03:00
Lwmte
9e4f5e858b Remove unused skeleton trigger type 2021-09-13 01:18:06 +03:00
Lwmte
0fd07f11dc Remove skyRoom/pitRoom 2021-09-11 23:50:54 +03:00
Lwmte
2cfb1c1cc7 Merge branch 'master' into coll_info_reorganize 2021-09-11 22:44:25 +03:00
Lwmte
55287a99da Remove all floordata legacy code 2021-09-11 22:41:25 +03:00
Lwmte
d815d03b51 Re-enable TR1-2 moving camera 2021-09-11 18:59:14 +03:00
Lwmte
37d648cfd0 Revert "Fix regressions"
This reverts commit 7faf1fb02a.
2021-09-11 10:13:04 +03:00
Lwmte
7faf1fb02a Fix regressions 2021-09-11 09:41:29 +03:00
MontyTRC89
865202b33c Merge branch 'doors_refactoring'
# Conflicts:
#	TR5Main/Game/door.cpp
#	TR5Main/Game/door.h
#	TR5Main/Game/memory/malloc.cpp
#	TR5Main/Objects/Generic/Switches/cog_switch.cpp
#	TR5Main/Objects/Generic/Switches/crowbar_switch.cpp
#	TR5Main/Objects/Generic/Switches/generic_switch.h
#	TR5Main/Objects/Generic/Switches/turn_switch.cpp
#	TR5Main/Objects/TR4/Object/tr4_obelisk.cpp
#	TR5Main/Renderer/Renderer11Draw.cpp
#	TR5Main/Specific/level.cpp
#	TR5Main/TombEngine.vcxproj
#	TR5Main/TombEngine.vcxproj.filters
2021-09-11 05:38:26 +02:00
Lwmte
4186dfe685 Merge branch 'master' into item_data 2021-09-09 11:10:25 +03:00
Lwmte
9af21e3146 Further code organizing 2021-09-08 18:19:06 +03:00
MontyTRC
0e529ecba0
Merge branch 'master' into bitshifts_2 2021-09-08 16:20:28 +02:00
Nils
72e95d1c8d Merge branch 'master' into item_data 2021-09-05 10:08:23 +02:00
Lwmte
7171b920a0 Fix climbing 2021-09-04 15:43:37 +03:00
Nils
0af567b7fd Removed BaddieSlots
ActiveCreatures now contains pointers to CREATURE_INFOs of items instead
Every Item with Creature Info now contains their own path finding data.
Fixed OoB issues with XZ_GET_SECTOR
2021-09-03 09:37:42 +02:00
Troye
6aabe62297 revert to bitshits in Game folder; handle lack of inv objects; 2021-08-30 15:13:18 -05:00
Lwmte
aae46a5f3f Move some more stuff to trigger.cpp 2021-08-30 17:52:38 +03:00
Lwmte
d2f4576b27 Move trigger functions into separate file 2021-08-30 17:50:32 +03:00