Lwmte
7f16b66dfc
Simplify trigger handling code
2021-09-15 10:12:42 +03:00
Lwmte
5e9d243ac0
Move PlaySoundTrack to sound code
2021-09-13 11:16:48 +03:00
Lwmte
e3df0a4960
CheckNoColFloorTriangle enum
2021-09-13 03:20:53 +03:00
Lwmte
8ddab16e6a
Demagic
2021-09-13 03:07:58 +03:00
Lwmte
a8e128bc0b
Rename some legacy fields, restore footsteps
2021-09-13 02:07:42 +03:00
Lwmte
7d856a01ef
Remove unused skeleton trigger type
2021-09-13 01:18:06 +03:00
Lwmte
bbf93167e0
Remove skyRoom/pitRoom
2021-09-11 23:50:54 +03:00
Lwmte
258a9b367f
Merge branch 'master' into coll_info_reorganize
2021-09-11 22:44:25 +03:00
Lwmte
7854679a69
Remove all floordata legacy code
2021-09-11 22:41:25 +03:00
Lwmte
aad027c675
Re-enable TR1-2 moving camera
2021-09-11 18:59:14 +03:00
Lwmte
744325bea2
Revert "Fix regressions"
...
This reverts commit c1fc33ab52
.
2021-09-11 10:13:04 +03:00
Lwmte
c1fc33ab52
Fix regressions
2021-09-11 09:41:29 +03:00
MontyTRC89
8db7df3868
Merge branch 'doors_refactoring'
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# Conflicts:
# TR5Main/Game/door.cpp
# TR5Main/Game/door.h
# TR5Main/Game/memory/malloc.cpp
# TR5Main/Objects/Generic/Switches/cog_switch.cpp
# TR5Main/Objects/Generic/Switches/crowbar_switch.cpp
# TR5Main/Objects/Generic/Switches/generic_switch.h
# TR5Main/Objects/Generic/Switches/turn_switch.cpp
# TR5Main/Objects/TR4/Object/tr4_obelisk.cpp
# TR5Main/Renderer/Renderer11Draw.cpp
# TR5Main/Specific/level.cpp
# TR5Main/TombEngine.vcxproj
# TR5Main/TombEngine.vcxproj.filters
2021-09-11 05:38:26 +02:00
Lwmte
48a9a1d52a
Merge branch 'master' into item_data
2021-09-09 11:10:25 +03:00
Lwmte
ba6c260b92
Further code organizing
2021-09-08 18:19:06 +03:00
MontyTRC89
e06a79ffc9
Merge branch 'master' into bitshifts_2
2021-09-08 16:20:28 +02:00
Raildex
eb5c23bd89
Merge branch 'master' into item_data
2021-09-05 10:08:23 +02:00
Lwmte
986ee1d510
Fix climbing
2021-09-04 15:43:37 +03:00
Raildex
dce3f72d99
Removed BaddieSlots
...
ActiveCreatures now contains pointers to CREATURE_INFOs of items instead
Every Item with Creature Info now contains their own path finding data.
Fixed OoB issues with XZ_GET_SECTOR
2021-09-03 09:37:42 +02:00
Troye
84cc6d9c7f
revert to bitshits in Game folder; handle lack of inv objects;
2021-08-30 15:13:18 -05:00
Lwmte
d8434b62ec
Move some more stuff to trigger.cpp
2021-08-30 17:52:38 +03:00
Lwmte
9669544577
Move trigger functions into separate file
2021-08-30 17:50:32 +03:00