MontyTRC89
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25418903ad
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Decompiled EFFECTS.CPP, EFFECT2.CPP, TOMB4FX.CPP
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2019-12-22 00:20:10 +01:00 |
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MontyTRC89
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37ac9b77fd
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Merged branches
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2019-12-02 09:11:21 +01:00 |
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MontyTRC89
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0d342637fb
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Decompiling Lara
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2019-11-21 07:43:34 +01:00 |
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MontyTRC89
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c89f89f607
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Added title flyby; Added scripted audio tracks;
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2019-05-31 21:45:20 +02:00 |
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MontyTRC89
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3e13bdd891
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New setup dialog; Refactoring configuration dialog; Refactoring strings; New strings added;
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2019-05-08 21:11:18 +02:00 |
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MontyTRC89
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0e49d65c8e
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Added TR3 flamethrower; Added TR3 spiky ceiling; Added TR3 spiky wall; Added TR4 horse and horseman; New slots;
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2019-05-06 23:48:44 +02:00 |
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MontyTRC89
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112d33374d
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Improved resolution change; Added windowed setting;
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2019-05-02 21:19:24 +02:00 |
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MontyTRC89
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c30ed7373f
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Refactoring; Added fixed extra rotation to inventory objects;
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2019-04-30 12:56:27 +02:00 |
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MontyTRC89
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5a2842f89d
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Refactoring
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2019-04-29 13:10:58 +02:00 |
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MontyTRC89
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80cbe5a4f0
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Finished controls settings; Added some global variables; Fixed load and save configuration;
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2019-04-28 16:48:29 +02:00 |
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MontyTRC89
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881f08b475
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Added keys names; Added new strings; Fixed rings titles; Started working on controls setup; Added load and save of keys;
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2019-04-27 18:22:30 +02:00 |
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MontyTRC89
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e11487cec5
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Fixed text rendering; Fixed savegames; Fixed sky rendering; Fixed ColAddHorizon rendering; Fixed script loading;
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2019-03-29 00:27:16 +01:00 |
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MontyTRC89
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4226a90206
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Added new script commands; Fixed serious memory leak with sprites; Added LoadSprites(); Code cleaning;
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2019-03-24 10:08:54 +01:00 |
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MontyTRC89
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26aa263892
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Added bats; Addes rats; Fixed weather; New script commands; Code cleaning; Fixed horizon;
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2019-03-20 23:43:52 +01:00 |
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MontyTRC89
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020f3051fc
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ZeroMemory on LegacyGameFlow; Small fixes to gameflow;
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2019-03-20 00:16:00 +01:00 |
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MontyTRC89
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e67b95450e
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Added rope drawing; Added 2D lines and bars drawing; Some debug code for launching directly a level;
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2019-03-16 20:55:27 +01:00 |
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MontyTRC89
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fee77b4bd9
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New script.dat loader; Fixed gameflow; Refactored code for cleaning resources on renderer shutdown and level switch; Removed some legacy code;
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2019-03-15 23:03:54 +01:00 |
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MontyTRC89
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2030841e1b
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Added enumeration of adapters and video modes
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2019-02-10 09:15:02 +01:00 |
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MontyTRC89
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1ca876de04
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Improved waterfalls; Refactoring items drawing;
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2019-02-09 09:35:30 +01:00 |
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MontyTRC89
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7d836faeb7
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Added rain rendering; Added 3D lines rendering;
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2019-02-02 08:24:03 +01:00 |
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MontyTRC89
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112112ff1a
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Refactored DX11 renderer; Added special effects and sprites rendering;
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2019-02-01 17:31:49 +01:00 |
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MontyTRC89
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57f243ac0e
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Working on DX11 renderer
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2019-01-13 21:57:16 +01:00 |
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MontyTRC89
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4328c805b6
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Added default configuration; Improved renderer resolution change; Added sound settings menu;
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2018-12-31 10:38:34 +01:00 |
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MontyTRC89
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da2804d997
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Improving setup dialog; Working on sunglasses object;
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2018-12-30 11:41:48 +01:00 |
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MontyTRC89
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209a49ad88
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Rewritten WinAppProc; Handled toggle fullscreen; Handled device lost;
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2018-12-28 12:12:58 +01:00 |
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MontyTRC89
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ec59ccba83
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Optimizing and refactoring renderer;
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2018-12-13 23:07:11 +01:00 |
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MontyTRC89
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39436dbbb5
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Added scorpion from TR4
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2018-11-28 13:19:01 +01:00 |
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MontyTRC89
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44d9fa6697
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Decompiled grenade launcher (needs fixing); Improved crossbow; Added new ammo types; Implemented stargate and slicer dicer from TR4; Decompiled some collision functions and variables; Started implementing knight templar from TR4;
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2018-11-24 09:39:37 +01:00 |
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MontyTRC89
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0199efb56c
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Refactoring weapons system
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2018-11-21 09:34:01 +01:00 |
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MontyTRC89
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150a8377aa
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Fixed inventory strings
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2018-11-11 23:42:30 +01:00 |
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MontyTRC89
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7c0d327c1c
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Added missing files; Added rats, bats, spiders tos avegames;
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2018-11-11 11:33:13 +01:00 |
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MontyTRC89
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c3b4308309
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Implemented debris rendering
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2018-11-10 09:27:10 +01:00 |
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MontyTRC89
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6b72d1acfb
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Implemented pulse color; Implemented rumble effect; Implemented poisoning; Implemented bats, rats and spider; Implemented sound sources;
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2018-11-08 23:05:25 +01:00 |
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MontyTRC89
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7ef97c31df
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First grenade launcher test and fixes
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2018-11-02 07:35:19 +01:00 |
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MontyTRC89
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153bbda34c
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Decompiled lot of code about weapons, need to fix and test; Implementing harpoon gun, grenade launcher, rocket launcher;
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2018-11-01 22:45:59 +01:00 |
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MontyTRC89
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d44562c303
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Remapped Weapons array; Grouped extra Lara stuff in a separated struct;
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2018-11-01 09:10:32 +01:00 |
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MontyTRC89
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b425561e3f
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FIxed bars; Made debug infos configurable with LUA;
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2018-10-30 18:49:16 +01:00 |
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MontyTRC89
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6ac474e18e
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Implemented drawing of effects like crumbling floor
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2018-10-30 12:40:30 +01:00 |
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MontyTRC89
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a641259c03
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Some code cleaning
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2018-10-28 14:11:00 +01:00 |
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MontyTRC89
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a294cc7ef4
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Fixed climb bug; Optimized light collection
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2018-10-28 13:55:02 +01:00 |
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MontyTRC89
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e482f72473
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Added loading screens from LUA
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2018-10-28 11:45:53 +01:00 |
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MontyTRC89
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e61572b14f
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New savegame system partially working
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2018-10-24 23:32:22 +02:00 |
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MontyTRC89
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548f9c0ad8
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Improved readLara(); Added LaraBurn(); Code cleaning in inventory;
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2018-10-10 22:29:40 +02:00 |
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MontyTRC89
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94b5a6f61a
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Improved savegame system
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2018-10-09 00:02:14 +02:00 |
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MontyTRC89
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5c376c0f95
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New streams class; Refactored chunk IO; Added chunk writer; Started new savegame system;
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2018-10-01 22:22:35 +02:00 |
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MontyTRC89
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c7995dae7f
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Started implementing new file format; Added new functions for scripting;
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2018-09-24 21:34:43 +02:00 |
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MontyTRC89
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59c02796cb
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Implemented LUA trigger
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2018-09-23 12:01:07 +02:00 |
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MontyTRC89
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b7dfc803d2
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Refactored script system; Decompiled TestTriggers; Added some functions and variables; Fixed a couple of bugs in control phase;
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2018-09-22 23:54:51 +02:00 |
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MontyTRC89
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1ac4fb7f07
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Added scuba diver
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2018-09-17 20:43:08 +02:00 |
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MontyTRC89
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166bc52e0a
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Added cobra
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2018-09-17 12:09:23 +02:00 |
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