- updated AlterFloorHeight()
- fixed chunkreader.h that used "ChunkReader::" in this own class.
- fixed ChunkId::FromString() not const for str.
- fixed some renderer wrong return value that caused error.
- fixed the debug mode not using the correct directx library !
- updated project include and libs required in release mode.
- fixed Sound_CheckBASSError() not const for message.
- fixed compileXXShader not const for the path.
- reverted GetFloor() change.
- deleted all the __cdecl except for the #define function. because /Gd enable the __cdecl for function by default.
- added the commented code in FireWeapon for TR3 entity (some function is missing)