Commit graph

12 commits

Author SHA1 Message Date
TokyoSU
42ea468cfc Swamp Flag Implementation Part 2
- the end part will be the camera.
2019-12-29 20:35:25 +01:00
asasas9500
ff168bd043 Fix Lara's arms 2019-12-27 01:56:07 -03:00
TokyoSU
23e8e9d1f0 Now release mode is compatible 2019-12-15 16:19:01 +01:00
TokyoSU
2c3fbae02f Decompiled InitialiseHair() and InitialiseSpecialEffects()
- added macro for getting mesh: MESHES(slot, mesh).
- fixed duplicate array in vars.h.
- fixed lara left hand flare mesh.
2019-12-04 13:20:21 +01:00
TokyoSU
713c992d76 Added Sophia
- deleted all the __cdecl except for the #define function. because /Gd enable the __cdecl for function by default.

- added the commented code in FireWeapon for TR3 entity (some function is missing)
2019-12-02 14:49:19 +01:00
MontyTRC89
37ac9b77fd Merged branches 2019-12-02 09:11:21 +01:00
MontyTRC89
451af02839 Decompiled Lara (with some bugs) 2019-12-01 08:13:19 +01:00
MontyTRC89
0d342637fb Decompiling Lara 2019-11-21 07:43:34 +01:00
MontyTRC89
124ffbccbb Merged branches; Fixed conflicts; 2019-11-15 07:40:22 +01:00
MontyTRC89
743d6d7bc6 Decompiled PICKUP.CPP; Decompiled PEOPLE.CPP; Fixed bugs; 2019-11-14 20:15:29 +01:00
TokyoSU
566df03a2d Fix KeyID, Move Function, AimWeapon 2019-11-12 12:28:54 +01:00
MontyTRC89
e6114af969 First commit 2018-08-19 09:46:58 +02:00