Commit graph

32 commits

Author SHA1 Message Date
asasas9500
ff168bd043 Fix Lara's arms 2019-12-27 01:56:07 -03:00
MontyTRC89
7b909f48d0 Decompiled FLMTRCH.CPP 2019-12-22 19:01:36 +01:00
TokyoSU
23e8e9d1f0 Now release mode is compatible 2019-12-15 16:19:01 +01:00
TokyoSU
21fa08f610 Fixed Wreid Shooting Stop
- Fixed #43
2019-12-12 08:47:15 +01:00
TokyoSU
665b31f561 Updated Lara.cpp/LaraFire.cpp
- fixed lara gun height when crouching.
- fixed lara rotation left and right when running.
- updated some animation state.
2019-12-11 18:07:27 +01:00
TokyoSU
34da49aec9 Fix flare not throw if you equip weapon 2019-12-11 15:57:46 +01:00
MontyTRC89
ef974c99cb Merge branch 'master' of https://github.com/MontyTRC89/TR5Main 2019-12-04 18:54:29 +01:00
MontyTRC89
18dcfa8053 Added TestLaraSlide, UpdateLaraRoom, TranslateItem, AnimateLara; Fixed partially pistols; 2019-12-04 18:51:23 +01:00
TokyoSU
2c3fbae02f Decompiled InitialiseHair() and InitialiseSpecialEffects()
- added macro for getting mesh: MESHES(slot, mesh).
- fixed duplicate array in vars.h.
- fixed lara left hand flare mesh.
2019-12-04 13:20:21 +01:00
TokyoSU
21a982f473 Fixed Left Arm (AimWeapon) and some size fix in TriggerGunSmoke 2019-12-03 14:58:00 +01:00
TokyoSU
2ac784c932 Fixed Right pistol undraw & Fixed pistol mesh when draw & undraw 2019-12-03 13:53:17 +01:00
TokyoSU
713c992d76 Added Sophia
- deleted all the __cdecl except for the #define function. because /Gd enable the __cdecl for function by default.

- added the commented code in FireWeapon for TR3 entity (some function is missing)
2019-12-02 14:49:19 +01:00
MontyTRC89
37ac9b77fd Merged branches 2019-12-02 09:11:21 +01:00
MontyTRC89
451af02839 Decompiled Lara (with some bugs) 2019-12-01 08:13:19 +01:00
TokyoSU
f9c187243c Added Mercenary (2 type), Monk, Sword Guardian
- the statue for now cant switch between
stone or normal.
- the monk cant attack other entity since the code for that is not implemented !
2019-11-24 17:01:13 +01:00
MontyTRC89
0d342637fb Decompiling Lara 2019-11-21 07:43:34 +01:00
TokyoSU
aafb5d91ab misc fix & adding boat/kayak/snowmobile file 2019-11-20 11:24:36 +01:00
MontyTRC89
124ffbccbb Merged branches; Fixed conflicts; 2019-11-15 07:40:22 +01:00
MontyTRC89
743d6d7bc6 Decompiled PICKUP.CPP; Decompiled PEOPLE.CPP; Fixed bugs; 2019-11-14 20:15:29 +01:00
TokyoSU
8d4527a445 Last update, Include Silencer and Yeti Code 2019-11-14 14:09:43 +01:00
TokyoSU
566df03a2d Fix KeyID, Move Function, AimWeapon 2019-11-12 12:28:54 +01:00
MontyTRC89
c30ed7373f Refactoring; Added fixed extra rotation to inventory objects; 2019-04-30 12:56:27 +02:00
MontyTRC89
0199efb56c Refactoring weapons system 2018-11-21 09:34:01 +01:00
MontyTRC89
3e3f8ef95b Improving crossbow; Fixed some weapons bugs; 2018-11-15 18:39:13 +01:00
MontyTRC89
d32192ff64 Partially implemented crossbow; Inventory refactoring; 2018-11-14 20:54:18 +01:00
MontyTRC89
8007f0562e Fixed and cleaned a bit weapon code; Solved crashes when firing; 2018-11-12 20:15:55 +01:00
MontyTRC89
c3b4308309 Implemented debris rendering 2018-11-10 09:27:10 +01:00
MontyTRC89
7681570894 Added rope drawing test 2018-11-03 09:00:29 +01:00
MontyTRC89
153bbda34c Decompiled lot of code about weapons, need to fix and test; Implementing harpoon gun, grenade launcher, rocket launcher; 2018-11-01 22:45:59 +01:00
MontyTRC89
d44562c303 Remapped Weapons array; Grouped extra Lara stuff in a separated struct; 2018-11-01 09:10:32 +01:00
MontyTRC89
6a9b90c0a8 Started implementing new enemies; Fixed bones in shader; Added small scorpion and wild boar from TR4; 2018-09-08 18:44:18 +02:00
MontyTRC89
e6114af969 First commit 2018-08-19 09:46:58 +02:00