Commit graph

8960 commits

Author SHA1 Message Date
Sezz
272db66772 Interpolate crosshairs (partial solution) 2024-05-08 20:37:41 +10:00
Sezz
460d2d9edb Add interpolation for pickup summary; more clean up 2024-05-08 19:49:52 +10:00
Sezz
6240cce4e8 Clean up effect rendering 2024-05-08 19:21:29 +10:00
Sezz
59e74212ad Clean up effect and HUD objects 2024-05-08 18:47:10 +10:00
Sezz
4adf279e2f Merge branch 'develop' into develop_60fps 2024-05-08 14:38:59 +10:00
Sezz
3ff70b2915 Remove unnecessary string constants 2024-05-08 14:38:00 +10:00
Sezz
d49dd998be Merge branch 'develop' into develop_60fps 2024-05-08 14:11:51 +10:00
Sezz
e7889d2b88 Update colour objects 2024-05-08 14:10:45 +10:00
Sezz
2eb2ff877d Starfield and lens flare cleanup 2024-05-08 13:47:47 +10:00
Sezz
fb0519eb49 Lens flare cleanup 2024-05-08 03:13:52 +10:00
MontyTRC89
8995973c2a Fixed GPU not reset after sun sprite draw 2024-05-07 05:33:54 +02:00
MontyTRC89
9f27821ff6 Fixed hairs detached from head 2024-05-06 05:56:08 +02:00
MontyTRC89
ee3bc5db0f Fixed display sprites multiple draws 2024-05-05 05:54:21 +02:00
MontyTRC89
5bc44d4db7 Merge branch 'develop' into develop_60fps 2024-05-04 06:03:01 +02:00
MontyTRC89
fdd4948ee2 Merge branch 'develop_60fps' of https://github.com/MontyTRC89/TombEngine into develop_60fps 2024-05-04 06:02:48 +02:00
MontyTRC89
7b7473b660 Added laser beams interpolation;
Addes streamer interpolation;
Added sparks interpolation;
Cleaned smoke interpolation;
2024-05-04 06:02:44 +02:00
Sezz
3faf25c92f Fix pushable grab ban 2024-05-03 23:59:38 +10:00
Sezz
1bf60287e3 Fix bouncing pushables 2024-05-03 23:55:31 +10:00
Lwmte
83b6258de0 Merge branch 'develop' into develop_60fps 2024-05-03 10:16:48 +03:00
Lwmte
57cf323d73 Add autodelete parameter to ShowString 2024-05-03 10:16:32 +03:00
MontyTRC89
46d2de40a0 Possible fix for debug mode 2024-05-03 09:01:36 +02:00
MontyTRC89
2c59e89fc4 Fixed vsync at screen initialization;
Fixed rotation of inventory objects;
2024-05-02 16:31:22 +02:00
MontyTRC89
cd7583ab7a Enabled vsync;
Better mode switch between 30 and 60 fps;
Fixed flickering of strings in level (except for title);
2024-05-02 14:19:34 +02:00
Lwmte
4e9d4940a7 Simplify code 2024-05-02 09:53:21 +03:00
Lwmte
0a28ddb7cf Fix garbage frames on game status change 2024-05-02 09:47:53 +03:00
Lwmte
63a8de13f8 Fix leveljumps if 60 FPS is off 2024-05-02 09:42:00 +03:00
Lwmte
e3563bffb1 Fix hair glitch when stepping up 2024-05-02 09:19:25 +03:00
MontyTRC89
2d09926ff9 Merge branch 'develop' into develop_60fps
# Conflicts:
#	TombEngine/Game/effects/bubble.cpp
2024-05-02 06:07:33 +02:00
MontyTRC89
54346e4d85 Fixed flickering of strings in title level 2024-05-02 06:03:56 +02:00
Sezz
37267e99f1 Give meaning to magic numbers 2024-05-02 00:39:12 +10:00
Sezz
b868d6c518 Remove Ptr suffix usage in floordata 2024-05-01 21:27:54 +10:00
Sezz
39d638d1a5
Merge pull request #1211 from MontyTRC89/sezz_point_collision_class
PointCollisionData class
2024-05-01 15:51:52 +10:00
Sezz
07b4c1a997 Merge branch 'develop' into sezz_point_collision_class 2024-05-01 15:29:19 +10:00
MontyTRC89
62d28a08d1 Fixed corrupted items 2024-05-01 06:11:49 +02:00
MontyTRC89
cedad8c3ab Merge branch 'develop' into develop_60fps 2024-05-01 05:33:10 +02:00
MontyTRC89
81a44919f0 Merge branch 'develop_60fps' of https://github.com/MontyTRC89/TombEngine into develop_60fps 2024-05-01 05:32:55 +02:00
MontyTRC89
368f74e754 Added interpolation for title level 2024-05-01 05:32:49 +02:00
Stranger1992
c4f532268d Updated system strings for Variable Framerate 2024-04-30 16:19:30 +01:00
MontyTRC89
b2f7c83372 Started working on 60 fps inventory 2024-04-30 11:16:14 +02:00
MontyTRC89
2122a14d0e Variable framerate now is optional 2024-04-30 10:29:01 +02:00
Jakub
d83a84036e
Update Changes.txt 2024-04-29 12:55:59 +01:00
MontyTRC89
539bafc1b0 Added debris interpolation;
Added effects interpolation (missiles, projectiles...);
2024-04-29 09:09:35 +02:00
MontyTRC89
47e37d3960 Merge branch 'develop' into develop_60fps 2024-04-29 05:22:30 +02:00
MontyTRC89
80518e0abe Merge branch 'develop_60fps' of https://github.com/MontyTRC89/TombEngine into develop_60fps
# Conflicts:
#	TombEngine/Renderer/RendererDraw.cpp
2024-04-29 05:22:11 +02:00
MontyTRC89
f5adbec7c8 Added DisableInterpolation flag for items;
Fixed shaders;
2024-04-29 05:18:11 +02:00
Joey Quint
77cd0644f7 Fixed camera rotating with Lara's hips when climbing out of water - fixes #1311 2024-04-28 22:05:58 +02:00
Lwmte
33807e8198 Remove locked flag checks from internal renderer sprite methods 2024-04-28 15:51:51 +02:00
Lwmte
f2a55eec8b Fix double-draw in menus and title flyby 2024-04-28 15:18:24 +02:00
Lwmte
08ca9bacef Update Renderer.h 2024-04-28 13:59:56 +02:00
Lwmte
6e551b97df Make some order in renderer functions, fix flickering user strings and sprites 2024-04-28 13:54:16 +02:00