Sezz
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272db66772
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Interpolate crosshairs (partial solution)
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2024-05-08 20:37:41 +10:00 |
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Sezz
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460d2d9edb
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Add interpolation for pickup summary; more clean up
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2024-05-08 19:49:52 +10:00 |
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Sezz
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6240cce4e8
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Clean up effect rendering
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2024-05-08 19:21:29 +10:00 |
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Sezz
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59e74212ad
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Clean up effect and HUD objects
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2024-05-08 18:47:10 +10:00 |
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Sezz
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4adf279e2f
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Merge branch 'develop' into develop_60fps
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2024-05-08 14:38:59 +10:00 |
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Sezz
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3ff70b2915
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Remove unnecessary string constants
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2024-05-08 14:38:00 +10:00 |
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Sezz
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d49dd998be
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Merge branch 'develop' into develop_60fps
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2024-05-08 14:11:51 +10:00 |
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Sezz
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e7889d2b88
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Update colour objects
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2024-05-08 14:10:45 +10:00 |
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Sezz
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2eb2ff877d
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Starfield and lens flare cleanup
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2024-05-08 13:47:47 +10:00 |
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Sezz
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fb0519eb49
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Lens flare cleanup
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2024-05-08 03:13:52 +10:00 |
|
MontyTRC89
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8995973c2a
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Fixed GPU not reset after sun sprite draw
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2024-05-07 05:33:54 +02:00 |
|
MontyTRC89
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9f27821ff6
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Fixed hairs detached from head
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2024-05-06 05:56:08 +02:00 |
|
MontyTRC89
|
ee3bc5db0f
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Fixed display sprites multiple draws
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2024-05-05 05:54:21 +02:00 |
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MontyTRC89
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5bc44d4db7
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Merge branch 'develop' into develop_60fps
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2024-05-04 06:03:01 +02:00 |
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MontyTRC89
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fdd4948ee2
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Merge branch 'develop_60fps' of https://github.com/MontyTRC89/TombEngine into develop_60fps
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2024-05-04 06:02:48 +02:00 |
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MontyTRC89
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7b7473b660
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Added laser beams interpolation;
Addes streamer interpolation;
Added sparks interpolation;
Cleaned smoke interpolation;
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2024-05-04 06:02:44 +02:00 |
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Sezz
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3faf25c92f
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Fix pushable grab ban
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2024-05-03 23:59:38 +10:00 |
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Sezz
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1bf60287e3
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Fix bouncing pushables
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2024-05-03 23:55:31 +10:00 |
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Lwmte
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83b6258de0
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Merge branch 'develop' into develop_60fps
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2024-05-03 10:16:48 +03:00 |
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Lwmte
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57cf323d73
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Add autodelete parameter to ShowString
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2024-05-03 10:16:32 +03:00 |
|
MontyTRC89
|
46d2de40a0
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Possible fix for debug mode
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2024-05-03 09:01:36 +02:00 |
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MontyTRC89
|
2c59e89fc4
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Fixed vsync at screen initialization;
Fixed rotation of inventory objects;
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2024-05-02 16:31:22 +02:00 |
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MontyTRC89
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cd7583ab7a
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Enabled vsync;
Better mode switch between 30 and 60 fps;
Fixed flickering of strings in level (except for title);
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2024-05-02 14:19:34 +02:00 |
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Lwmte
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4e9d4940a7
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Simplify code
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2024-05-02 09:53:21 +03:00 |
|
Lwmte
|
0a28ddb7cf
|
Fix garbage frames on game status change
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2024-05-02 09:47:53 +03:00 |
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Lwmte
|
63a8de13f8
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Fix leveljumps if 60 FPS is off
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2024-05-02 09:42:00 +03:00 |
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Lwmte
|
e3563bffb1
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Fix hair glitch when stepping up
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2024-05-02 09:19:25 +03:00 |
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MontyTRC89
|
2d09926ff9
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Merge branch 'develop' into develop_60fps
# Conflicts:
# TombEngine/Game/effects/bubble.cpp
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2024-05-02 06:07:33 +02:00 |
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MontyTRC89
|
54346e4d85
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Fixed flickering of strings in title level
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2024-05-02 06:03:56 +02:00 |
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Sezz
|
37267e99f1
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Give meaning to magic numbers
|
2024-05-02 00:39:12 +10:00 |
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Sezz
|
b868d6c518
|
Remove Ptr suffix usage in floordata
|
2024-05-01 21:27:54 +10:00 |
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Sezz
|
39d638d1a5
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Merge pull request #1211 from MontyTRC89/sezz_point_collision_class
PointCollisionData class
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2024-05-01 15:51:52 +10:00 |
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Sezz
|
07b4c1a997
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Merge branch 'develop' into sezz_point_collision_class
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2024-05-01 15:29:19 +10:00 |
|
MontyTRC89
|
62d28a08d1
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Fixed corrupted items
|
2024-05-01 06:11:49 +02:00 |
|
MontyTRC89
|
cedad8c3ab
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Merge branch 'develop' into develop_60fps
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2024-05-01 05:33:10 +02:00 |
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MontyTRC89
|
81a44919f0
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Merge branch 'develop_60fps' of https://github.com/MontyTRC89/TombEngine into develop_60fps
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2024-05-01 05:32:55 +02:00 |
|
MontyTRC89
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368f74e754
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Added interpolation for title level
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2024-05-01 05:32:49 +02:00 |
|
Stranger1992
|
c4f532268d
|
Updated system strings for Variable Framerate
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2024-04-30 16:19:30 +01:00 |
|
MontyTRC89
|
b2f7c83372
|
Started working on 60 fps inventory
|
2024-04-30 11:16:14 +02:00 |
|
MontyTRC89
|
2122a14d0e
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Variable framerate now is optional
|
2024-04-30 10:29:01 +02:00 |
|
Jakub
|
d83a84036e
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Update Changes.txt
|
2024-04-29 12:55:59 +01:00 |
|
MontyTRC89
|
539bafc1b0
|
Added debris interpolation;
Added effects interpolation (missiles, projectiles...);
|
2024-04-29 09:09:35 +02:00 |
|
MontyTRC89
|
47e37d3960
|
Merge branch 'develop' into develop_60fps
|
2024-04-29 05:22:30 +02:00 |
|
MontyTRC89
|
80518e0abe
|
Merge branch 'develop_60fps' of https://github.com/MontyTRC89/TombEngine into develop_60fps
# Conflicts:
# TombEngine/Renderer/RendererDraw.cpp
|
2024-04-29 05:22:11 +02:00 |
|
MontyTRC89
|
f5adbec7c8
|
Added DisableInterpolation flag for items;
Fixed shaders;
|
2024-04-29 05:18:11 +02:00 |
|
Joey Quint
|
77cd0644f7
|
Fixed camera rotating with Lara's hips when climbing out of water - fixes #1311
|
2024-04-28 22:05:58 +02:00 |
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Lwmte
|
33807e8198
|
Remove locked flag checks from internal renderer sprite methods
|
2024-04-28 15:51:51 +02:00 |
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Lwmte
|
f2a55eec8b
|
Fix double-draw in menus and title flyby
|
2024-04-28 15:18:24 +02:00 |
|
Lwmte
|
08ca9bacef
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Update Renderer.h
|
2024-04-28 13:59:56 +02:00 |
|
Lwmte
|
6e551b97df
|
Make some order in renderer functions, fix flickering user strings and sprites
|
2024-04-28 13:54:16 +02:00 |
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