Commit graph

9399 commits

Author SHA1 Message Date
Sezz
7f84d4e479 Abandon GetSize() for now 2023-10-12 18:58:30 +11:00
Sezz
b877b5692a Use references; initialise behaviour states statically; cleanup 2023-10-12 17:22:49 +11:00
Sezz
db381c6c4c Update Renderer11Draw2D.cpp 2023-10-12 15:41:01 +11:00
Sezz
5a10b1b06f Fix stretch scaling 2023-10-12 15:37:24 +11:00
Sezz
a12e1ea7fe Prototype GetSize() 2023-10-11 18:23:38 +11:00
Sezz
30fdba5968 Fix offset 2023-10-10 19:42:28 +11:00
Sezz
5ab90ee662 Fix aspect correction 2023-10-10 19:25:44 +11:00
Lwmte
4e452378ec Fix regeneration of non-ammo pickups with OCB 128 2023-10-09 22:56:08 +02:00
Sezz
22b84c95aa Revert beetle refactor 2023-10-09 18:44:04 +11:00
Sezz
8c330f6d4e Formatting 2023-10-09 12:26:06 +11:00
Sezz
1c75e3788f Update doc comments 2023-10-09 12:20:35 +11:00
Sezz
e7a4e02045 Formatting 2023-10-09 12:03:22 +11:00
davidmarr
c3aa2df654
Create get/set functions for DisplaySprite (#1231)
Created ScriptReserved names for get/set functions for DisplaySprite.
Create get/set functions for DisplaySprite. Removed references to properties
2023-10-09 11:14:25 +11:00
Sezz
0b09c9914e Partially fix scale correction 2023-10-08 22:59:25 +11:00
Sezz
0b73abd42c Revert "Maybe improce constructor registration"
This reverts commit 65b7d2cd12.
2023-10-08 20:04:43 +11:00
Sezz
65b7d2cd12 Maybe improce constructor registration 2023-10-08 19:58:18 +11:00
Sezz
802bd2b119 Comment debug code 2023-10-08 19:48:11 +11:00
Sezz
50733857da Maybe fix optional arguments 2023-10-08 19:40:36 +11:00
Sezz
04c4ac0489 Maybe fix optional constructor arg 2023-10-08 19:31:39 +11:00
Sezz
8c00ce6a8d Temp fix for enums 2023-10-08 19:21:13 +11:00
Sezz
1f54576a45 Maybe register tables properly 2023-10-08 15:25:28 +11:00
Sezz
337e431e86 Enforce const correctness 2023-10-08 14:53:35 +11:00
Sezz
17ac14e9c5 Fix positioning 2023-10-08 14:14:56 +11:00
Sezz
c1fdad6b45 Update ScriptDisplaySprite.h 2023-10-08 14:01:59 +11:00
Sezz
de193629c9 Register getters and setters conventionally 2023-10-08 14:00:14 +11:00
Sezz
ca8b1ce03c Update lara.cpp 2023-10-08 13:46:35 +11:00
Sezz
7280075494 Correct alignment 2023-10-08 13:45:55 +11:00
Sezz
db5af569e8 Update comment 2023-10-06 21:13:04 +11:00
Sezz
bf1287a9be Update FlowHandler.cpp 2023-10-06 21:01:15 +11:00
Sezz
f8583e7746 Register constants simply for now 2023-10-06 21:00:31 +11:00
Sezz
99cf898acb Convert CrosshairData to class; simplify drawing; convert scaling 2023-10-06 16:47:26 +11:00
Sezz
b37b4e8b55 Merge 2023-10-06 15:19:56 +11:00
Sezz
52aeee6022 Merge branch 'renderer' into sezz_target_highlighter 2023-10-06 15:15:28 +11:00
Sezz
95afcdca5c Update doc comment 2023-10-06 15:06:17 +11:00
Sezz
e713872a1f Update error message 2023-10-06 15:05:28 +11:00
Sezz
c9e6cff74c Fix constructor discrepancy 2023-10-06 15:03:12 +11:00
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44fa344a35 Formatting 2023-10-06 14:44:31 +11:00
Sezz
668cec5d79 Merge branch 'develop' into renderer 2023-10-06 14:20:26 +11:00
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da2eed4b18 Formatting 2023-10-06 14:16:54 +11:00
Sezz
95b8951471 Move files 2023-10-06 14:10:37 +11:00
Sezz
d8d22fab5b Update doc comments; make scale perentage-based 2023-10-06 13:59:58 +11:00
Sezz
f56a22f9a2 Maybe register display sprite constant tables 2023-10-06 13:51:12 +11:00
Sezz
0d1a4b875c Add TEN::Scripting::DisplaySprite namespace 2023-10-06 13:39:29 +11:00
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e10607e733 Update doc comments 2023-10-06 13:25:02 +11:00
Sezz
8776484fab Formatting 2023-10-06 13:08:02 +11:00
Sezz
1b92381e76 Register ScriptDisplaySprite members 2023-10-05 19:35:40 +11:00
Sezz
cd39708fec Update doc comments; make color parameter optional 2023-10-05 19:20:27 +11:00
Sezz
ea03a17b04 Update doc comment; update names 2023-10-05 19:08:06 +11:00
Sezz
04825d05b6 Restore abs() 2023-10-05 18:57:33 +11:00
davidmarr
5f8f887120
Add lua function DoesSaveGameExist() (#1221)
* internal function made available as a lua function
* Update Changes.txt
* Update FlowHandler.cpp
* Update Changes.txt

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Co-authored-by: Lwmte <3331699+Lwmte@users.noreply.github.com>
2023-10-05 00:03:03 +03:00