Update box.cpp

This commit is contained in:
Lwmte 2023-01-22 16:12:23 +02:00
parent afea5107a7
commit 7f087f84ec

View file

@ -1504,7 +1504,7 @@ void CreatureAIInfo(ItemInfo* item, AI_INFO* AI)
AI->zoneNumber = zone[item->BoxNumber];
enemy->BoxNumber = TargetReachable(item, enemy);
AI->enemyZone = zone[enemy->BoxNumber];
AI->enemyZone = enemy->BoxNumber == NO_BOX ? NO_ZONE : zone[enemy->BoxNumber];
if (!object->nonLot)
{