Remove PrintString; it has been "replaced" with DisplayString/AddString.

This commit is contained in:
hispidence 2021-08-29 20:11:11 +01:00
parent 9a2d1a0f2d
commit 1cde8877e4
2 changed files with 0 additions and 7 deletions

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@ -120,7 +120,6 @@ std::optional<std::reference_wrapper<UserDisplayString>> GetDisplayString(Displa
void SetVariables(std::map<std::string, T>& locals, std::map<std::string, T>& globals);
void ResetVariables();
void PrintString(std::string const& key, int x, int y, GameScriptColor color, int lifetime, int flags);
void SetCallbackDrawString(CallbackDrawString cb);
void ShowString(GameScriptDisplayString const&, sol::optional<float> nSeconds);