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Remove PrintString; it has been "replaced" with DisplayString/AddString.
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2 changed files with 0 additions and 7 deletions
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@ -120,7 +120,6 @@ std::optional<std::reference_wrapper<UserDisplayString>> GetDisplayString(Displa
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void SetVariables(std::map<std::string, T>& locals, std::map<std::string, T>& globals);
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void ResetVariables();
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void PrintString(std::string const& key, int x, int y, GameScriptColor color, int lifetime, int flags);
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void SetCallbackDrawString(CallbackDrawString cb);
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void ShowString(GameScriptDisplayString const&, sol::optional<float> nSeconds);
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