diff --git a/TR5Main/Scripting/GameLogicScript.cpp b/TR5Main/Scripting/GameLogicScript.cpp index 50b5c2245..d5e5833fe 100644 --- a/TR5Main/Scripting/GameLogicScript.cpp +++ b/TR5Main/Scripting/GameLogicScript.cpp @@ -603,12 +603,6 @@ void GameScript::ResetVariables() (*m_lua)["Lara"] = NULL; } -// Misc -void GameScript::PrintString(std::string const & str, int x, int y, GameScriptColor color, int lifetime, int flags) -{ - ten::renderer::g_Renderer.drawString(x, y, str.c_str(), color, flags); -} - void GameScript::ShowString(GameScriptDisplayString const & str, sol::optional nSeconds) { auto it = m_userDisplayStrings.find(str.GetID()); diff --git a/TR5Main/Scripting/GameLogicScript.h b/TR5Main/Scripting/GameLogicScript.h index 951ed9230..d9e22ed54 100644 --- a/TR5Main/Scripting/GameLogicScript.h +++ b/TR5Main/Scripting/GameLogicScript.h @@ -120,7 +120,6 @@ std::optional> GetDisplayString(Displa void SetVariables(std::map& locals, std::map& globals); void ResetVariables(); - void PrintString(std::string const& key, int x, int y, GameScriptColor color, int lifetime, int flags); void SetCallbackDrawString(CallbackDrawString cb); void ShowString(GameScriptDisplayString const&, sol::optional nSeconds);