*Tomb Engine* (*TEN*) is an open-source custom level engine which aims to abolish limits and fix bugs of the classic Tomb Raider games. It aims to introduce new features, refine old ones, and provide a user-friendly level creation process. Current support includes:
- *Lua* as the native scripting language.
- Many objects from the original series (1-5).
- Support for high framerate, antialiasing, mipmapping, and SSAO.
Contributions are welcome. If you would like to participate in development to any degree, whether that be through suggestions, bug reports, or code, join our [Discord server](https://discord.gg/h5tUYFmres).
This community project is unaffiliated with Core Design, Eidos Interactive, or Embracer Group AB. *Tomb Raider* is a registered trademark of Embracer Group AB. *Tomb Engine* is not for sale. The code is open-source to encourage contributions and for study purposes. We are not responsible for illegal uses of this source code. This source code is released as-is and continues to be maintained by non-paid contributors in their free time.