TRX/data/tr2/ship/cfg/TR2X_gameflow.json5
lahm86 cdfb5942c1
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tr2/data: fix Living Quarters flame deactivation
Resolves #2851.
2025-04-27 15:03:53 +01:00

509 lines
18 KiB
Text

{
// NOTE: bad changes to this file may result in crashes.
// Lines starting with double slashes are comments and are ignored.
"main_menu_picture": "data/images/title_eu.webp",
"savegame_fmt_legacy": "savegame.%d",
"savegame_fmt_bson": "save_tr2_%02d.dat",
"cmd_init": {"action": "exit_to_title"},
"cmd_title": {"action": "noop"},
"cmd_death_in_demo": {"action": "exit_to_title"},
"cmd_death_in_game": {"action": "noop"},
"cmd_demo_interrupt": {"action": "exit_to_title"},
"cmd_demo_end": {"action": "exit_to_title"},
"cheat_keys": true,
"load_save_disabled": false,
"play_any_level": false,
"lockout_option_ring": false,
"gym_enabled": true,
"demo_version": false,
"single_level": -1,
"demo_delay": 30,
"secret_track": 47,
"title": {
"path": "data/title.tr2",
"music_track": 64,
"sequence": [
{"type": "display_picture", "path": "data/images/legal_eu.webp", "legal": true},
{"type": "play_fmv", "fmv_id": 0},
{"type": "play_fmv", "fmv_id": 1},
{"type": "exit_to_title"},
],
},
"sfx_path": "data/main.sfx",
"injections": [
"data/injections/font.bin",
],
"levels": [
// 0. Lara's Home
{
"type": "gym",
"path": "data/assault.tr2",
"music_track": -1,
"sequence": [
{"type": "loop_game"},
{"type": "level_stats"},
],
},
// 1. The Great Wall
{
"path": "data/wall.tr2",
"music_track": 33,
"sequence": [
{"type": "play_fmv", "fmv_id": 2},
{"type": "add_secret_reward", "object_id": "grenade_launcher"},
{"type": "add_secret_reward", "object_id": "grenade_launcher_ammo", "quantity": 2},
{"type": "add_secret_reward", "object_id": "small_medipack"},
{"type": "loop_game"},
{"type": "play_cutscene", "cutscene_id": 0},
{"type": "play_music", "music_track": 41},
{"type": "level_stats"},
{"type": "level_complete"},
],
"injections": [
"data/injections/common_pickup_meshes.bin",
"data/injections/wall_itemrots.bin",
],
},
// 2. Venice
{
"path": "data/boat.tr2",
"music_track": -1,
"sequence": [
{"type": "add_secret_reward", "object_id": "magnums_ammo", "quantity": 4},
{"type": "loop_game"},
{"type": "play_music", "music_track": 41},
{"type": "level_stats"},
{"type": "level_complete"},
],
"injections": [
"data/injections/boat_bits.bin",
"data/injections/common_pickup_meshes.bin",
],
},
// 3. Bartoli's Hideout
{
"path": "data/venice.tr2",
"music_track": -1,
"sequence": [
{"type": "enable_sunset"},
{"type": "add_secret_reward", "object_id": "shotgun_ammo", "quantity": 4},
{"type": "loop_game"},
{"type": "play_music", "music_track": 41},
{"type": "level_stats"},
{"type": "level_complete"},
],
"injections": [
"data/injections/common_pickup_meshes.bin",
],
},
// 4. Opera House
{
"path": "data/opera.tr2",
"music_track": 31,
"sequence": [
{"type": "add_secret_reward", "object_id": "uzis"},
{"type": "add_secret_reward", "object_id": "uzis_ammo", "quantity": 4},
{"type": "loop_game"},
{"type": "play_cutscene", "cutscene_id": 1},
{"type": "play_music", "music_track": 41},
{"type": "level_stats"},
{"type": "level_complete"},
],
"injections": [
"data/injections/common_pickup_meshes.bin",
"data/injections/opera_fd.bin",
"data/injections/opera_itemrots.bin",
],
},
// 5. Offshore Rig
{
"path": "data/rig.tr2",
"music_track": 58,
"sequence": [
{"type": "play_fmv", "fmv_id": 3},
{"type": "set_lara_start_anim", "anim": 8},
{"type": "remove_weapons"},
{"type": "add_secret_reward", "object_id": "uzis"},
{"type": "add_secret_reward", "object_id": "uzis_ammo", "quantity": 2},
{"type": "loop_game"},
{"type": "play_music", "music_track": 41},
{"type": "level_stats"},
{"type": "level_complete"},
],
"injections": [
"data/injections/rig_itemrots.bin",
"data/injections/rig_pickup_meshes.bin",
],
},
// 6. Diving Area
{
"path": "data/platform.tr2",
"music_track": 58,
"sequence": [
{"type": "add_secret_reward", "object_id": "uzis_ammo", "quantity": 4},
{"type": "loop_game"},
{"type": "play_cutscene", "cutscene_id": 2},
{"type": "play_music", "music_track": 41},
{"type": "level_stats"},
{"type": "level_complete"},
],
"injections": [
"data/injections/diving_itemrots.bin",
"data/injections/diving_pickup_meshes.bin",
],
},
// 7. 40 Fathoms
{
"path": "data/unwater.tr2",
"music_track": 34,
"sequence": [
{"type": "play_fmv", "fmv_id": 4},
{"type": "add_secret_reward", "object_id": "harpoon_gun_ammo", "quantity": 4},
{"type": "loop_game"},
{"type": "play_music", "music_track": 41},
{"type": "level_stats"},
{"type": "level_complete"},
],
"injections": [
"data/injections/common_pickup_meshes.bin",
"data/injections/fathoms_goon_sfx.bin",
],
},
// 8. Wreck of the Maria Doria
{
"path": "data/keel.tr2",
"music_track": 31,
"sequence": [
{"type": "add_secret_reward", "object_id": "grenade_launcher"},
{"type": "add_secret_reward", "object_id": "grenade_launcher_ammo", "quantity": 2},
{"type": "loop_game"},
{"type": "play_music", "music_track": 41},
{"type": "level_stats"},
{"type": "level_complete"},
],
"injections": [
"data/injections/wreck_fd.bin",
"data/injections/wreck_goon_sfx.bin",
"data/injections/wreck_itemrots.bin",
"data/injections/wreck_pickup_meshes.bin",
],
},
// 9. Living Quarters
{
"path": "data/living.tr2",
"music_track": 34,
"sequence": [
{"type": "add_secret_reward", "object_id": "m16_ammo", "quantity": 4},
{"type": "loop_game"},
{"type": "play_music", "music_track": 41},
{"type": "level_stats"},
{"type": "level_complete"},
],
"injections": [
"data/injections/living_deck_goon_sfx.bin",
"data/injections/living_fd.bin",
"data/injections/living_pickup_meshes.bin",
"data/injections/seaweed_collision.bin",
],
},
// 10. The Deck
{
"path": "data/deck.tr2",
"music_track": 31,
"sequence": [
{"type": "add_secret_reward", "object_id": "grenade_launcher_ammo", "quantity": 4},
{"type": "loop_game"},
{"type": "play_music", "music_track": 41},
{"type": "level_stats"},
{"type": "level_complete"},
],
"injections": [
"data/injections/deck_fd.bin",
"data/injections/deck_itemrots.bin",
"data/injections/deck_pickup_meshes.bin",
"data/injections/living_deck_goon_sfx.bin",
],
},
// 11. Tibetan Foothills
{
"path": "data/skidoo.tr2",
"music_track": 33,
"sequence": [
{"type": "play_fmv", "fmv_id": 5},
{"type": "give_item", "object_id": "puzzle_4"},
{"type": "add_secret_reward", "object_id": "uzis_ammo", "quantity": 4},
{"type": "loop_game"},
{"type": "play_music", "music_track": 41},
{"type": "level_stats"},
{"type": "level_complete"},
],
"injections": [
"data/injections/common_pickup_meshes.bin",
"data/injections/tibet_fd.bin",
"data/injections/tibet_itemrots.bin",
],
},
// 12. Barkhang Monastery
{
"path": "data/monastry.tr2",
"music_track": -1,
"sequence": [
{"type": "give_item", "object_id": "puzzle_4"},
{"type": "add_secret_reward", "object_id": "m16_ammo", "quantity": 4},
{"type": "loop_game"},
{"type": "play_music", "music_track": 41},
{"type": "level_stats"},
{"type": "level_complete"},
],
"injections": [
"data/injections/barkhang_itemrots.bin",
"data/injections/barkhang_pickup_meshes.bin",
],
},
// 13. Catacombs of the Talion
{
"path": "data/catacomb.tr2",
"music_track": 31,
"sequence": [
{"type": "add_secret_reward", "object_id": "grenade_launcher_ammo", "quantity": 2},
{"type": "add_secret_reward", "object_id": "m16_ammo", "quantity": 2},
{"type": "loop_game"},
{"type": "play_music", "music_track": 41},
{"type": "level_stats"},
{"type": "level_complete"},
],
"injections": [
"data/injections/catacombs_fd.bin",
"data/injections/catacombs_itemrots.bin",
"data/injections/common_pickup_meshes.bin",
],
},
// 14. Ice Palace
{
"path": "data/icecave.tr2",
"music_track": 31,
"sequence": [
{"type": "add_secret_reward", "object_id": "grenade_launcher_ammo", "quantity": 4},
{"type": "loop_game"},
{"type": "play_music", "music_track": 41},
{"type": "level_stats"},
{"type": "level_complete"},
],
"injections": [
"data/injections/common_pickup_meshes.bin",
"data/injections/guardian_death_commands.bin",
"data/injections/palace_fd.bin",
"data/injections/palace_itemrots.bin",
],
},
// 15. Temple of Xian
{
"path": "data/emprtomb.tr2",
"music_track": 59,
"sequence": [
{"type": "play_fmv", "fmv_id": 6},
{"type": "add_secret_reward", "object_id": "uzis_ammo", "quantity": 8},
{"type": "loop_game"},
{"type": "play_cutscene", "cutscene_id": 3},
{"type": "play_music", "music_track": 41},
{"type": "level_stats"},
{"type": "level_complete"},
],
"injections": [
"data/injections/xian_fd.bin",
"data/injections/xian_itemrots.bin",
"data/injections/xian_pickup_meshes.bin",
],
},
// 16. Floating Islands
{
"path": "data/floating.tr2",
"music_track": 59,
"sequence": [
{"type": "disable_floor", "height": 9728},
{"type": "add_secret_reward", "object_id": "grenade_launcher_ammo", "quantity": 8},
{"type": "loop_game"},
{"type": "play_music", "music_track": 41},
{"type": "level_stats"},
{"type": "level_complete"},
],
"injections": [
"data/injections/floating_fd.bin",
"data/injections/floating_itemrots.bin",
"data/injections/floating_pickup_meshes.bin",
],
},
// 17. The Dragon's Lair
{
"path": "data/xian.tr2",
"music_track": 59,
"sequence": [
{"type": "loop_game"},
{"type": "play_music", "music_track": 41},
{"type": "level_stats"},
{"type": "play_fmv", "fmv_id": 7},
{"type": "level_complete"},
],
"injections": [
"data/injections/common_pickup_meshes.bin",
],
},
// 18. Home Sweet Home
{
"path": "data/house.tr2",
"music_track": -1,
"sequence": [
{"type": "give_item", "object_id": "key_1"},
{"type": "set_lara_start_anim", "anim": 9},
{"type": "remove_weapons"},
{"type": "remove_ammo"},
{"type": "remove_flares"},
{"type": "remove_medipacks"},
{"type": "loop_game"},
{"type": "play_music", "music_track": 52},
{"type": "level_complete"},
{"type": "display_picture", "path": "data/images/credit01.webp", "display_time": 15, "fade_in_time": 0.5, "fade_out_time": 0.5},
{"type": "display_picture", "path": "data/images/credit02.webp", "display_time": 15, "fade_in_time": 0.5, "fade_out_time": 0.5},
{"type": "display_picture", "path": "data/images/credit03.webp", "display_time": 15, "fade_in_time": 0.5, "fade_out_time": 0.5},
{"type": "display_picture", "path": "data/images/credit04.webp", "display_time": 15, "fade_in_time": 0.5, "fade_out_time": 0.5},
{"type": "display_picture", "path": "data/images/credit05.webp", "display_time": 15, "fade_in_time": 0.5, "fade_out_time": 0.5},
{"type": "display_picture", "path": "data/images/credit06.webp", "display_time": 15, "fade_in_time": 0.5, "fade_out_time": 0.5},
{"type": "display_picture", "path": "data/images/credit07.webp", "display_time": 15, "fade_in_time": 0.5, "fade_out_time": 0.5},
{"type": "display_picture", "path": "data/images/credit08.webp", "display_time": 15, "fade_in_time": 0.5, "fade_out_time": 0.5},
{"type": "total_stats", "background_path": "data/images/end.webp"},
],
"injections": [
"data/injections/house_itemrots.bin",
],
},
],
"demos": [
// Demo 1: Venice
{
"path": "data/boat.tr2",
"music_track": -1,
"sequence": [
{"type": "add_secret_reward", "object_id": "magnums_ammo", "quantity": 4},
{"type": "loop_game"},
{"type": "level_complete"},
],
"injections": [
"data/injections/common_pickup_meshes.bin",
],
},
// Demo 2: Wreck of the Maria Doria
{
"path": "data/keel.tr2",
"music_track": 31,
"sequence": [
{"type": "add_secret_reward", "object_id": "grenade_launcher"},
{"type": "add_secret_reward", "object_id": "grenade_launcher_ammo", "quantity": 2},
{"type": "loop_game"},
{"type": "level_complete"},
],
"injections": [
"data/injections/wreck_fd.bin",
"data/injections/wreck_goon_sfx.bin",
"data/injections/wreck_itemrots.bin",
"data/injections/wreck_pickup_meshes.bin",
],
},
// Demo 3: Tibetan Foothills
{
"path": "data/skidoo.tr2",
"music_track": 33,
"sequence": [
{"type": "give_item", "object_id": "puzzle_4"},
{"type": "add_secret_reward", "object_id": "uzis_ammo", "quantity": 4},
{"type": "loop_game"},
{"type": "level_complete"},
],
"injections": [
"data/injections/common_pickup_meshes.bin",
"data/injections/tibet_fd.bin",
"data/injections/tibet_itemrots.bin",
],
},
],
"cutscenes": [
{
"path": "data/cut1.tr2",
"music_track": 3,
"sequence": [
{"type": "set_cutscene_angle", "angle": 0},
{"type": "loop_game"},
],
"injections": [
"data/injections/photo.bin",
],
},
{
"path": "data/cut2.tr2",
"music_track": 4,
"sequence": [{"type": "loop_game"}],
"injections": [
"data/injections/photo.bin",
],
},
{
"path": "data/cut3.tr2",
"music_track": 5,
"sequence": [{"type": "loop_game"}],
"injections": [
"data/injections/photo.bin",
],
},
{
"path": "data/cut4.tr2",
"music_track": 30,
"sequence": [
{"type": "set_cutscene_angle", "angle": 0},
{"type": "loop_game"},
],
"injections": [
"data/injections/cut4_textures.bin",
"data/injections/photo.bin",
],
},
],
"fmvs": [
{"path": "fmv/LOGO.RPL", "legal": true},
{"path": "fmv/ANCIENT.RPL"},
{"path": "fmv/MODERN.RPL"},
{"path": "fmv/LANDING.RPL"},
{"path": "fmv/MS.RPL"},
{"path": "fmv/CRASH.RPL"},
{"path": "fmv/JEEP.RPL"},
{"path": "fmv/END.RPL"},
],
}