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131 lines
3.8 KiB
Markdown
131 lines
3.8 KiB
Markdown
<div align="center">
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<h1>TRX – Tomb Raider I & II: Community Edition</h1>
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<a href="https://github.com/LostArtefacts/TRX/releases?q=tr1x+prerelease%3Afalse&expanded=true">
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<img src="data/download_tr1x.svg"/>
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</a>
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<a href="https://github.com/LostArtefacts/TRX/releases?q=tr2x+prerelease%3Afalse&expanded=true">
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<img src="data/download_tr2x.svg"/>
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</a>
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</div>
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<hr/>
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> [!NOTE]
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>
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> We've merged TR1X and TR2X into a single codebase, now renamed **TRX**.
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>
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> - TR1 and TR2 remain distinct with their own release cycles.
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> - Config tools and TR1 installer remain separate.
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> - Simplifies internal code merges and feature sharing, replacing **libtrx**.
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>
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> Thanks for your support!
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Welcome to **TRX** – an open-source reimplementation of **Tomb Raider 1** and **Tomb Raider 2**, respectively. Both projects aim to enhance these classic games through decompilation and the implementation of open-source alternatives to proprietary components.
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## TR1X - Tomb Raider 1
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### Showcase
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<table>
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<tr>
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<th>
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Restored braid
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<img src="docs/tr1/showcase/braid.jpg"/>
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</th>
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<th>
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Enemy health bar and UI scaling
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<img src="docs/tr1/showcase/enemy_health_bar_and_scaling.jpg"/>
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</th>
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</tr>
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<tr>
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<th>
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3D pickups
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<img src="docs/tr1/showcase/3d_pickups.jpg"/>
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</th>
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<th>
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Skybox support
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<img src="docs/tr1/showcase/skybox.jpg"/>
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</th>
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</tr>
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<tr>
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<th>
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Customizable draw distance
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<img src="docs/tr1/showcase/draw_distance.webp"/>
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</th>
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<th>
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Developer console
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<img src="docs/tr1/showcase/console.webp"/>
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</th>
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</tr>
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<tr>
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<th>
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Free camera
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<img src="docs/tr1/showcase/free_camera.jpg"/>
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</th>
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<th>
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PS1 UI and new graphics options
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<img src="docs/tr1/showcase/ps1_ui_and_gfx.jpg"/>
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</th>
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</tr>
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</table>
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### Download
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Download the latest release:
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<a href="https://github.com/LostArtefacts/TRX/releases?q=tr1x+prerelease%3Afalse&expanded=true">
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<img src="data/download_tr1x.svg"/>
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</a>
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See [the changelog](docs/tr1/CHANGELOG.md).
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### Install Instructions
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Please refer to the [detailed documentation](docs/tr1/).
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## TR2X - Tomb Raider 2
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### Decompilation Progress
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Decompilation is currently complete, and we're shifting our focus towards
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enriching the game with new features.
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### Download
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Download the latest release:
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<a href="https://github.com/LostArtefacts/TRX/releases?q=tr2x+prerelease%3Afalse&expanded=true">
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<img src="data/download_tr2x.svg"/>
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</a>
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See [the changelog](docs/tr2/CHANGELOG.md).
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### Install Instructions
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Please refer to the [detailed documentation](docs/tr2/).
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## Q&A
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1. **Is the game fully playable from beginning to the end?**
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By all means! If you encounter a bug, please file a ticket.
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2. **Can we get HD textures? Reflections? Other visual updates?**
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We hope so! Being able to introduce skyboxes to TR1 showed that quite
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literally sky is the limit. But great stuff takes time.
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4. **Can I play this on Mac, Linux, Android...?**
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Currently supported platforms include Windows, Linux and macOS for both
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TR1X and TR2X.
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5. **What's the relation to TR2Main?**
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Originally founded as TR1Main in 2021, our project flourished independently
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without sharing the code, with the shared brand concept existing only as an
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idea. To better represent this, we rebranded to Tomb1Main. In 2023, we
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further refined our identity by adopting the name TR1X. Meanwhile, TR2Main
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follows a completely separate and unique path, unconnected to our
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development work.
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## Credits
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- Endless GitHub contributors.
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- TR1 title screen image by Kidd Bowyer. HD assets by goblan and posix.
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- TR2 HD images by Arsunt.
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