rr-
fa1593f01a
memory: assert non-null pointer
...
In 99% of the cases the function is supposed to be used like this:
Memory_FreePointer(&var);
to be able to assign NULL to var, so rather than doing a no-op in case
the function receives null, I chose to make an assertion.
2022-03-06 18:00:47 +01:00
rr-
a710debfca
memory: rename Memory_Dup to Memory_DupStr
2022-03-06 18:00:47 +01:00
rr-
79491493fa
scripts: add a script to inspect files
2022-02-06 21:43:18 +01:00
rr-
7c3023094b
json: add BSON reader and writer
2022-02-06 21:40:18 +01:00
rr-
7cac00a5e1
misc: add a script to analyze memory leaks
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This is needed too often, so I'm adding it to the repository.
2022-02-03 20:35:21 +01:00
Marcin Kurczewski
04f93a6075
gameflow: fix fallback game strings not working ( #335 )
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Resolves #331
2022-01-18 22:40:08 +01:00
Marcin Kurczewski
d5e0b31d47
misc: fix memory leaks
2022-01-07 03:14:07 +01:00
rr-
009083fef1
scripts: update icon
2021-12-13 14:19:38 +01:00
rr-
818f1525f0
misc: add icon
2021-12-07 18:19:14 +01:00
rr-
c99708c995
g/gameflow: make game strings always dynamic
2021-12-04 03:17:30 +01:00
rr-
232b5b841c
g/gameflow: pull g_GameFlow
2021-11-24 18:57:08 +01:00
rr-
d9356711c0
cosmetics: rename global variables
2021-11-24 18:07:23 +01:00
rr-
02e7741e5a
build: tidy build process
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Closes #234
2021-11-19 15:00:13 +01:00
rr-
89a12b6f97
build: switch to meson
2021-11-16 02:02:45 +01:00
rr-
73a1a28847
scripts: overwrite init.c only if it changed
2021-11-16 02:02:45 +01:00
rr-
e1747aa22e
inv: add T1M version in the corner
...
Closes #155
2021-11-06 18:42:10 +01:00
rr-
ba39456e39
docs: remove progress; update docs
...
Closes #178
2021-11-05 12:59:30 +01:00
rr-
44362e70d5
scripts: extend IDA importer
2021-10-19 23:46:12 +02:00
rr-
77e904e56d
build: simplify build pipeline a bit
2021-10-19 17:24:18 +02:00