Commit graph

2203 commits

Author SHA1 Message Date
rr-
93c0b810c8
cinema: inline InitCinematicRooms 2022-05-14 19:30:01 +02:00
rr-
e1ebe24eca
cinema: rename CalculateCinematicCamera 2022-05-14 19:30:01 +02:00
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4882d00d9f
cinema: rename InGameCinematicCamera 2022-05-14 19:30:00 +02:00
rr-
034e6eed67
game/demo: simplify Game_Demo 2022-05-14 19:30:00 +02:00
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aaa215ca1b
demo: rename LoadLaraDemoPos and ProcessDemoInput 2022-05-14 19:30:00 +02:00
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51781ae0c9
demo: rename StartDemo 2022-05-14 19:29:59 +02:00
rr-
0b644d2abf
vars: remove unused variables 2022-05-14 19:29:59 +02:00
rr-
fe764be7ee
movable-block: rename AlterFloorHeight 2022-05-14 19:29:59 +02:00
rr-
6025236584
control: rename Control_Pause 2022-05-14 19:29:58 +02:00
rr-
4c74935050
control: rename CheckCheatMode 2022-05-14 19:29:58 +02:00
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ad9a623c2b
control: rename ControlPhase 2022-05-14 19:29:58 +02:00
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1fe2ce6714
s/misc: rename S_OutputGetBounds 2022-05-14 19:29:58 +02:00
rr-
ed36f81ab4
control: rename RefreshCamera 2022-05-14 19:29:57 +02:00
rr-
6a831e587a
control: rename AnimateItem 2022-05-14 19:29:57 +02:00
rr-
23d9fcb2fa
control: rename GetChange 2022-05-14 19:29:57 +02:00
rr-
4b690c6f8c
control: rename TriggerActive 2022-05-14 19:29:56 +02:00
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3be0869081 control: rename TestTriggers 2022-05-13 22:51:10 +02:00
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8aa11fb77f control: rename AddRoomFlipItems 2022-05-13 22:51:10 +02:00
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c0e935b44e control: rename RemoveRoomFlipItems 2022-05-13 22:51:10 +02:00
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25040df325 control: rename FlipMap 2022-05-13 22:51:10 +02:00
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9eb2ccddc3 game: rename GameLoop 2022-05-13 22:51:10 +02:00
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02c66d8bd5 game: rename StopGame 2022-05-13 22:51:10 +02:00
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1a464c3205 game: rename StartGame 2022-05-13 22:51:10 +02:00
rr-
70324d13cf scripts: rename to tools 2022-05-13 22:48:45 +02:00
rr-
2ae19d499c misc: remove unused imports; add missing imports 2022-05-13 22:48:45 +02:00
rr-
37194be72a misc: sort imports 2022-05-13 22:48:45 +02:00
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6057c82127 creature: improve Creature_IsTargetable naming 2022-05-13 20:53:53 +02:00
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c08863faef creature: improve Creature_ShootAtLara usage 2022-05-13 20:53:53 +02:00
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1103cc236d creature: remove unused constant 2022-05-13 20:53:53 +02:00
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60a4929474 misc: remove unused imports 2022-05-13 20:53:53 +02:00
rr-
fbb9ca4f38 lava: use object collision
This works the same way in practice as enable_baddie_push is false,
but makes more semantic sense as lava is not a creature.
2022-05-13 20:53:53 +02:00
rr-
35f5e4bee2 collide: rename CreatureCollision 2022-05-13 20:53:53 +02:00
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21512120d2 people: rename ShotLara 2022-05-13 20:53:53 +02:00
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3f51149406 people: move Targetable 2022-05-13 20:53:53 +02:00
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4a42b3bd27 creature: rename CreatureAnimation 2022-05-13 20:53:53 +02:00
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ed975a6a5b creature: rename CreatureCreature 2022-05-13 20:53:53 +02:00
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cfa0450316 creature: rename CreatureEffect 2022-05-13 20:53:53 +02:00
rr-
8078abba64 creature: rename CreatureHead 2022-05-13 20:53:53 +02:00
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a9bb08fdc6 creature: rename CreatureTilt 2022-05-13 20:53:53 +02:00
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6d768ab3b5 creature: rename CreatureTurn 2022-05-13 20:53:53 +02:00
rr-
9b467d346e cenatur: fix magic constant 2022-05-13 20:53:53 +02:00
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09923d6629 creature: rename CreatureMood 2022-05-13 20:53:53 +02:00
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9d757a2ca8 creature: rename CreatureAIInfo 2022-05-13 20:53:53 +02:00
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4b8d044213 creature: rename InitialiseCreature 2022-05-13 20:53:53 +02:00
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5bbb73f905 objects: rename ai/ to creatures/ 2022-05-13 20:53:53 +02:00
rr-
99176adfb6 level: inline InitialiseGameFlags 2022-05-12 00:59:49 +02:00
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5e906bc253 level: rename InitialiseLevel 2022-05-12 00:59:49 +02:00
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acd9b66ef0 level: rename InitialiseLevelFlags 2022-05-12 00:59:49 +02:00
walkawayy
07a2c25af2
output: fix passport requestor bottom row being off by one pixel (#549)
Resolves #547.
2022-05-11 10:40:37 -04:00
walkawayy
42762cfa31
passport: fix passport menu with high UI scaling (#548)
* passport: fix passport menu with high UI scaling

Resolves #546.
2022-05-10 17:05:27 -04:00