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93c0b810c8
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cinema: inline InitCinematicRooms
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2022-05-14 19:30:01 +02:00 |
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rr-
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e1ebe24eca
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cinema: rename CalculateCinematicCamera
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2022-05-14 19:30:01 +02:00 |
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rr-
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4882d00d9f
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cinema: rename InGameCinematicCamera
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2022-05-14 19:30:00 +02:00 |
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rr-
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034e6eed67
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game/demo: simplify Game_Demo
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2022-05-14 19:30:00 +02:00 |
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rr-
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aaa215ca1b
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demo: rename LoadLaraDemoPos and ProcessDemoInput
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2022-05-14 19:30:00 +02:00 |
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rr-
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51781ae0c9
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demo: rename StartDemo
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2022-05-14 19:29:59 +02:00 |
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0b644d2abf
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vars: remove unused variables
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2022-05-14 19:29:59 +02:00 |
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rr-
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fe764be7ee
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movable-block: rename AlterFloorHeight
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2022-05-14 19:29:59 +02:00 |
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rr-
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6025236584
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control: rename Control_Pause
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2022-05-14 19:29:58 +02:00 |
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rr-
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4c74935050
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control: rename CheckCheatMode
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2022-05-14 19:29:58 +02:00 |
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rr-
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ad9a623c2b
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control: rename ControlPhase
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2022-05-14 19:29:58 +02:00 |
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rr-
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1fe2ce6714
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s/misc: rename S_OutputGetBounds
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2022-05-14 19:29:58 +02:00 |
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rr-
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ed36f81ab4
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control: rename RefreshCamera
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2022-05-14 19:29:57 +02:00 |
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rr-
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6a831e587a
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control: rename AnimateItem
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2022-05-14 19:29:57 +02:00 |
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rr-
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23d9fcb2fa
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control: rename GetChange
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2022-05-14 19:29:57 +02:00 |
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rr-
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4b690c6f8c
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control: rename TriggerActive
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2022-05-14 19:29:56 +02:00 |
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rr-
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3be0869081
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control: rename TestTriggers
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2022-05-13 22:51:10 +02:00 |
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rr-
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8aa11fb77f
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control: rename AddRoomFlipItems
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2022-05-13 22:51:10 +02:00 |
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c0e935b44e
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control: rename RemoveRoomFlipItems
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2022-05-13 22:51:10 +02:00 |
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rr-
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25040df325
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control: rename FlipMap
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2022-05-13 22:51:10 +02:00 |
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rr-
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9eb2ccddc3
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game: rename GameLoop
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2022-05-13 22:51:10 +02:00 |
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rr-
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02c66d8bd5
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game: rename StopGame
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2022-05-13 22:51:10 +02:00 |
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rr-
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1a464c3205
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game: rename StartGame
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2022-05-13 22:51:10 +02:00 |
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rr-
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70324d13cf
|
scripts: rename to tools
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2022-05-13 22:48:45 +02:00 |
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rr-
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2ae19d499c
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misc: remove unused imports; add missing imports
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2022-05-13 22:48:45 +02:00 |
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rr-
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37194be72a
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misc: sort imports
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2022-05-13 22:48:45 +02:00 |
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rr-
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6057c82127
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creature: improve Creature_IsTargetable naming
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2022-05-13 20:53:53 +02:00 |
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rr-
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c08863faef
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creature: improve Creature_ShootAtLara usage
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2022-05-13 20:53:53 +02:00 |
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rr-
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1103cc236d
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creature: remove unused constant
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2022-05-13 20:53:53 +02:00 |
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rr-
|
60a4929474
|
misc: remove unused imports
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2022-05-13 20:53:53 +02:00 |
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rr-
|
fbb9ca4f38
|
lava: use object collision
This works the same way in practice as enable_baddie_push is false,
but makes more semantic sense as lava is not a creature.
|
2022-05-13 20:53:53 +02:00 |
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rr-
|
35f5e4bee2
|
collide: rename CreatureCollision
|
2022-05-13 20:53:53 +02:00 |
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rr-
|
21512120d2
|
people: rename ShotLara
|
2022-05-13 20:53:53 +02:00 |
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rr-
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3f51149406
|
people: move Targetable
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2022-05-13 20:53:53 +02:00 |
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rr-
|
4a42b3bd27
|
creature: rename CreatureAnimation
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2022-05-13 20:53:53 +02:00 |
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rr-
|
ed975a6a5b
|
creature: rename CreatureCreature
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2022-05-13 20:53:53 +02:00 |
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rr-
|
cfa0450316
|
creature: rename CreatureEffect
|
2022-05-13 20:53:53 +02:00 |
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rr-
|
8078abba64
|
creature: rename CreatureHead
|
2022-05-13 20:53:53 +02:00 |
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rr-
|
a9bb08fdc6
|
creature: rename CreatureTilt
|
2022-05-13 20:53:53 +02:00 |
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rr-
|
6d768ab3b5
|
creature: rename CreatureTurn
|
2022-05-13 20:53:53 +02:00 |
|
rr-
|
9b467d346e
|
cenatur: fix magic constant
|
2022-05-13 20:53:53 +02:00 |
|
rr-
|
09923d6629
|
creature: rename CreatureMood
|
2022-05-13 20:53:53 +02:00 |
|
rr-
|
9d757a2ca8
|
creature: rename CreatureAIInfo
|
2022-05-13 20:53:53 +02:00 |
|
rr-
|
4b8d044213
|
creature: rename InitialiseCreature
|
2022-05-13 20:53:53 +02:00 |
|
rr-
|
5bbb73f905
|
objects: rename ai/ to creatures/
|
2022-05-13 20:53:53 +02:00 |
|
rr-
|
99176adfb6
|
level: inline InitialiseGameFlags
|
2022-05-12 00:59:49 +02:00 |
|
rr-
|
5e906bc253
|
level: rename InitialiseLevel
|
2022-05-12 00:59:49 +02:00 |
|
rr-
|
acd9b66ef0
|
level: rename InitialiseLevelFlags
|
2022-05-12 00:59:49 +02:00 |
|
walkawayy
|
07a2c25af2
|
output: fix passport requestor bottom row being off by one pixel (#549)
Resolves #547.
|
2022-05-11 10:40:37 -04:00 |
|
walkawayy
|
42762cfa31
|
passport: fix passport menu with high UI scaling (#548)
* passport: fix passport menu with high UI scaling
Resolves #546.
|
2022-05-10 17:05:27 -04:00 |
|