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parent
c4de5bd017
commit
f518862a77
2 changed files with 1 additions and 1 deletions
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@ -32,6 +32,7 @@
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- fixed sprite pickup not being paused in the pause/inventory screen (#2319, regression from 4.1)
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- fixed sprite pickup not being paused in the pause/inventory screen (#2319, regression from 4.1)
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- fixed 3D pickups not being paused in the pause/inventory screen (#2319, regression from 2.16)
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- fixed 3D pickups not being paused in the pause/inventory screen (#2319, regression from 2.16)
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- fixed incorrect sprite sequences potentially animating after visiting a level with valid animating sprites (#2309, regression from 4.0)
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- fixed incorrect sprite sequences potentially animating after visiting a level with valid animating sprites (#2309, regression from 4.0)
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- fixed `/kill all` command destroying Scion and causing a soft lock in The Great Pyramid (#2329, regression from 4.4)
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- improved pause screen compatibility with PS1 (#2248)
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- improved pause screen compatibility with PS1 (#2248)
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## [4.7.1](https://github.com/LostArtefacts/TRX/compare/tr1-4.7...tr1-4.7.1) - 2024-12-21
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## [4.7.1](https://github.com/LostArtefacts/TRX/compare/tr1-4.7...tr1-4.7.1) - 2024-12-21
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@ -31,7 +31,6 @@ const GAME_OBJECT_ID g_EnemyObjects[] = {
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O_COWBOY,
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O_COWBOY,
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O_BALDY,
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O_BALDY,
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O_NATLA,
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O_NATLA,
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O_SCION_ITEM_3,
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O_STATUE,
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O_STATUE,
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NO_OBJECT,
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NO_OBJECT,
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// clang-format on
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// clang-format on
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