tr1/data: fix enemy death SFX

This fixes the panther and skate kid's death SFX

Resolves #2647.
This commit is contained in:
lahm86 2025-04-13 16:49:33 +01:00
parent bc7be80ab8
commit 3e39a090f7
6 changed files with 8 additions and 0 deletions

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@ -246,6 +246,7 @@
"data/injections/khamoon_fd.bin",
"data/injections/khamoon_mummy.bin",
"data/injections/khamoon_textures.bin",
"data/injections/panther_sfx.bin",
],
},
@ -265,6 +266,7 @@
"data/injections/obelisk_meshfixes.bin",
"data/injections/obelisk_skybox.bin",
"data/injections/obelisk_textures.bin",
"data/injections/panther_sfx.bin",
],
},
@ -306,6 +308,7 @@
"data/injections/mines_meshfixes.bin",
"data/injections/mines_pushblocks.bin",
"data/injections/mines_textures.bin",
"data/injections/skate_kid_sfx.bin",
],
"item_drops": [
{"enemy_num": 17, "object_ids": [86]},

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@ -56,6 +56,7 @@
"data/injections/egypt_fd.bin",
"data/injections/egypt_meshfixes.bin",
"data/injections/egypt_textures.bin",
"data/injections/panther_sfx.bin",
],
"unobtainable_kills": 1,
},
@ -75,6 +76,7 @@
"data/injections/cat_itemrots.bin",
"data/injections/cat_meshfixes.bin",
"data/injections/cat_textures.bin",
"data/injections/panther_sfx.bin",
],
"unobtainable_pickups": 1,
},

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@ -15,6 +15,7 @@
- fixed the trapezoid filter being toggled if Alt-F4 (either left or right) is used to close the game (#2690)
- fixed enemies in one-click high water appearing with a water tint, and not making any animation sounds (#2753)
- fixed the scale of the four keys in St. Francis' Folly (#2652)
- fixed the panther at times not making a sound when it dies, and restored Skate Kid's death SFX (#2647)
- fixed a crash when 3D pickups are disabled and Lara crosses a trigger to look at a pickup item (#2711, regression from 4.8)
- fixed trapezoid filter warping on faces close to the camera (#2629, regression from 4.9)
- fixed Mac builds crashing upon start (regression from 4.9)

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@ -607,6 +607,8 @@ Not all options are turned on by default. Refer to `TR1X_ConfigTool.exe` for det
- **Atlantean Stronghold**: converted track 20 in room 4, track 19 in room 13, track 11 in room 17, track 15 in room 20, and track 12 in room 25 to one shot
- **The Hive**: converted track 9 in room 8, track 6 in room 18, track 12 in room 30, track 18 in room 31, track 3 in room 32, and track 20 in room 35 to one shot
- fixed being unable to load a level that contains no sound effect data
- fixed the panther at times not making a sound when it dies
- restored Skate Kid's death SFX
#### Mods
- added developer console (accessible with `/`, see [COMMANDS.md](COMMANDS.md) for details)