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tr2/data: add camera shutter SFX to cutscenes
This injects the camera shutter SFX for photo mode in cutscenes. Resolves #2280.
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dfbec724eb
commit
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3 changed files with 13 additions and 0 deletions
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@ -427,16 +427,25 @@
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{"type": "set_cutscene_angle", "angle": 0},
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{"type": "loop_game"},
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],
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"injections": [
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"data/injections/photo.bin",
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],
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},
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{
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"path": "data/cut2.tr2",
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"music_track": 4,
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"sequence": [{"type": "loop_game"}],
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"injections": [
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"data/injections/photo.bin",
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],
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},
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{
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"path": "data/cut3.tr2",
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"music_track": 5,
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"sequence": [{"type": "loop_game"}],
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"injections": [
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"data/injections/photo.bin",
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],
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},
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{
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"path": "data/cut4.tr2",
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@ -445,6 +454,9 @@
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{"type": "set_cutscene_angle", "angle": 0},
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{"type": "loop_game"},
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],
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"injections": [
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"data/injections/photo.bin",
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],
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},
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],
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BIN
data/tr2/ship/data/injections/photo.bin
Normal file
BIN
data/tr2/ship/data/injections/photo.bin
Normal file
Binary file not shown.
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@ -8,6 +8,7 @@
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- added `/flood` and `/drain` console commands
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- added support for `-l`/`--level` argument to play a single level
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- added the ability to specify per-level SFX files rather than enforcing the default (main.sfx) on all levels (#2615)
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- added the camera shutter sound to cutscenes for photo mode (#2280)
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- added Italian localization to the config tool
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- changed injections to a new file format with a smaller footprint, improved applicability tests and similar feature support as TR1 (#1967)
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- changed the `/pos` command to show `Demo` and `Cutscene` instead of `Level` when relevant
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