tr2/data: fix missing enemy SFX

This restores SFX details for the gunman and stick goon in the
underwater levels.

Resolves #2293.
This commit is contained in:
lahm86 2025-03-13 21:33:18 +00:00
parent 0245db179d
commit dfbec724eb
6 changed files with 10 additions and 0 deletions

View file

@ -164,6 +164,9 @@
{"type": "level_stats"},
{"type": "level_complete"},
],
"injections": [
"data/injections/fathoms_goon_sfx.bin",
],
},
// 8. Wreck of the Maria Doria
@ -180,6 +183,7 @@
],
"injections": [
"data/injections/wreck_fd.bin",
"data/injections/wreck_goon_sfx.bin",
"data/injections/wreck_itemrots.bin",
],
},
@ -195,6 +199,9 @@
{"type": "level_stats"},
{"type": "level_complete"},
],
"injections": [
"data/injections/living_deck_goon_sfx.bin",
],
},
// 10. The Deck
@ -210,6 +217,7 @@
],
"injections": [
"data/injections/deck_itemrots.bin",
"data/injections/living_deck_goon_sfx.bin",
],
},

Binary file not shown.

Binary file not shown.

Binary file not shown.

View file

@ -16,6 +16,7 @@
- fixed smashed windows blocking enemy pathing after loading a save (#2535)
- fixed several instances of the camera going out of bounds (#1034)
- fixed Lara getting stuck in a T-pose after jumping/falling and then dying before reaching fast fall speed (#2575)
- fixed missing enemy sound effects in the underwater levels (#2293)
- fixed a rare issue whereby Lara would be unable to move after disposing a flare (#2545, regression from 0.9)
- fixed flare pickups only adding one flare to Lara's inventory rather than six (#2551, regression from 0.9)
- fixed several issues with pushblocks (#2036/#2193)

View file

@ -153,6 +153,7 @@ game with new enhancements and features.
- fixed flare sound effects not always playing when Lara is in shallow water
- fixed music not playing if triggered while the game is muted, but the volume is then increased
- fixed being unable to load a level that contains no sound effect data
- fixed missing enemy sound effects in the underwater levels
#### Mods
- added developer console (accessible with `/`, see [COMMANDS.md](COMMANDS.md) for details)