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tr2/data: fix missing enemy SFX
This restores SFX details for the gunman and stick goon in the underwater levels. Resolves #2293.
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6 changed files with 10 additions and 0 deletions
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@ -164,6 +164,9 @@
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{"type": "level_stats"},
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{"type": "level_complete"},
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],
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"injections": [
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"data/injections/fathoms_goon_sfx.bin",
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],
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},
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// 8. Wreck of the Maria Doria
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@ -180,6 +183,7 @@
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],
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"injections": [
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"data/injections/wreck_fd.bin",
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"data/injections/wreck_goon_sfx.bin",
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"data/injections/wreck_itemrots.bin",
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],
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},
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@ -195,6 +199,9 @@
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{"type": "level_stats"},
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{"type": "level_complete"},
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],
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"injections": [
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"data/injections/living_deck_goon_sfx.bin",
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],
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},
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// 10. The Deck
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@ -210,6 +217,7 @@
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],
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"injections": [
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"data/injections/deck_itemrots.bin",
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"data/injections/living_deck_goon_sfx.bin",
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],
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},
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BIN
data/tr2/ship/data/injections/fathoms_goon_sfx.bin
Normal file
BIN
data/tr2/ship/data/injections/fathoms_goon_sfx.bin
Normal file
Binary file not shown.
BIN
data/tr2/ship/data/injections/living_deck_goon_sfx.bin
Normal file
BIN
data/tr2/ship/data/injections/living_deck_goon_sfx.bin
Normal file
Binary file not shown.
BIN
data/tr2/ship/data/injections/wreck_goon_sfx.bin
Normal file
BIN
data/tr2/ship/data/injections/wreck_goon_sfx.bin
Normal file
Binary file not shown.
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@ -16,6 +16,7 @@
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- fixed smashed windows blocking enemy pathing after loading a save (#2535)
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- fixed several instances of the camera going out of bounds (#1034)
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- fixed Lara getting stuck in a T-pose after jumping/falling and then dying before reaching fast fall speed (#2575)
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- fixed missing enemy sound effects in the underwater levels (#2293)
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- fixed a rare issue whereby Lara would be unable to move after disposing a flare (#2545, regression from 0.9)
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- fixed flare pickups only adding one flare to Lara's inventory rather than six (#2551, regression from 0.9)
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- fixed several issues with pushblocks (#2036/#2193)
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@ -153,6 +153,7 @@ game with new enhancements and features.
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- fixed flare sound effects not always playing when Lara is in shallow water
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- fixed music not playing if triggered while the game is muted, but the volume is then increased
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- fixed being unable to load a level that contains no sound effect data
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- fixed missing enemy sound effects in the underwater levels
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#### Mods
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- added developer console (accessible with `/`, see [COMMANDS.md](COMMANDS.md) for details)
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