how did this trigger clang...

This commit is contained in:
Pepper0ni 2025-04-16 13:18:46 +01:00
parent a195f089a9
commit 1ad61349f5

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@ -231,7 +231,6 @@ void ProcessExits(Region* region, GetAccessibleLocationsStruct& gals, Randomizer
ProcessRegion(exitRegion, gals, ignore, stopOnBeatable, addToPlaythrough); ProcessRegion(exitRegion, gals, ignore, stopOnBeatable, addToPlaythrough);
} }
if (addToPlaythrough) { if (addToPlaythrough) {
// RANDOTODO Should this match the regular spheres? // RANDOTODO Should this match the regular spheres?
// Add shuffled entrances to the entrance playthrough // Add shuffled entrances to the entrance playthrough