diff --git a/soh/soh/Enhancements/randomizer/3drando/fill.cpp b/soh/soh/Enhancements/randomizer/3drando/fill.cpp index ccae257c7..13209b3e0 100644 --- a/soh/soh/Enhancements/randomizer/3drando/fill.cpp +++ b/soh/soh/Enhancements/randomizer/3drando/fill.cpp @@ -231,7 +231,6 @@ void ProcessExits(Region* region, GetAccessibleLocationsStruct& gals, Randomizer ProcessRegion(exitRegion, gals, ignore, stopOnBeatable, addToPlaythrough); } - if (addToPlaythrough) { // RANDOTODO Should this match the regular spheres? // Add shuffled entrances to the entrance playthrough