Play-/Source/ui_win32/FrameDebugger/GsInputStateView.h

15 lines
355 B
C
Raw Normal View History

#pragma once
#include "../RegViewPage.h"
#include "../../gs/GSHandler.h"
#include "FrameDebuggerTab.h"
class CGsInputStateView : public CRegViewPage, public IFrameDebuggerTab
{
public:
CGsInputStateView(HWND, const RECT&);
virtual ~CGsInputStateView();
void UpdateState(CGSHandler*, CGsPacketMetadata*, DRAWINGKICK_INFO*) override;
};