<PatchAddress="0x001cef7c"Value="0x00000000 // bc0f $001cef7c"Description="Fix hang by skip branch if copro 0 condition false."/>
</GameConfig>
<GameConfigExecutable="SLPM_551.91;1"Title="L2 - Love x Loop">
<PatchAddress="0x001B4828"Value="0x10000008"Description="Avoid bug in code that fiddles with SP and causes the stack to be clobbered by SifCallRpc. Requires proper data cache handling to avoid issue."/>
</GameConfig>
<GameConfigExecutable="SCES_500.03;1"Title="Dead or Alive 2">
<PatchAddress="0x002b4c44"Value="0x24060000"Description="Make the file reading RPC call synchronous. Requires proper data cache handling to avoid issue."/>
</GameConfig>
<GameConfigExecutable="SLPS_250.02;1"Title="Dead or Alive 2">
<PatchAddress="0x00290408"Value="0x24060000"Description="Make the file reading RPC call synchronous. Requires proper data cache handling to avoid issue."/>