Our project is more safe to work because we don't use Rockstar Games code, just the GTA3 files that the user needs to add on the project folder.
Beyond legal safety, the RenderWare version used on the GTA3 is old and technically limited for improvements. While the Godot Engine is modern and much more advanced, also easier to make contributions.
- Download the [Godot Engine](https://godotengine.org/) 4.x version (normal variant, not C#)
- Export the executable to your operating system
## How To Contribute
- Give a start to this repository, it will increase our chances to receive contributions.
- Download the [Godot Engine](https://godotengine.org/) 4.x version (normal variant, not C#)
- Verify the open issues and select some item to work on
- Once ready, send a pull request (if you are adding commits on the PR branch, mark it as draft status)
- Send the link of your pull requests on the "Pull Requests" channel/room on [Discord](https://discord.gg/tk6Vnxv9Qt) or [Matrix](https://matrix.to/#/!vIwqjDewTZpciZqhEp:matrix.org?via=matrix.org).
- We don't accept C# code
## Donate
If you want to support our work, consider a donation, every amount is important.
We thank [atirut-w](https://github.com/atirut-w) a lot for writting the GTA3 loader and configuring the project scenes, this project wouldn't be possible without his work.