shadPS4/src
Dmugetsu d370ea32f4
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Sysmodules (#2826)
* Some sysmodules inconsistencies fixed. Based on Visual studio flags if they are irrelevant lmk

* Suggestions - info passed to sceKernelGetModuleInfoForUnwind and if name field matches it gets zeroed

* Final suggestions

* reverting OrbisModuleInfoForUnwind and modifing header.
2025-04-24 14:46:22 -07:00
..
common renderer_vulkan: Support loading Vulkan layers on macOS SDL build. (#2832) 2025-04-23 01:10:03 -07:00
core Sysmodules (#2826) 2025-04-24 14:46:22 -07:00
images misc: Few small fixes. (#2780) 2025-04-13 12:10:24 -07:00
imgui Update ImGui submodule (#2779) 2025-04-13 19:27:20 +03:00
input Fix incorrect calculation setting the center of the joysticks one value off causing stick drift in games that assume already corrected input values (#2760) 2025-04-07 13:58:00 -07:00
qt_gui multikey for kbm_gui (#2778) 2025-04-23 13:41:14 +03:00
shader_recompiler renderer_vulkan: Restore Vulkan version to 1.3 (#2827) 2025-04-23 13:28:31 +03:00
video_core fix: Intel crash on startup. 2025-04-23 11:09:04 -07:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp build: Move versioning to CMake file. (#2752) 2025-04-07 12:22:51 +03:00
emulator.h CLI: Add argument to pass an argument to the game (#2135) 2025-01-18 15:21:08 +03:00
main.cpp Fix issue #1684 (#2277) 2025-01-31 10:50:02 +02:00
sdl_window.cpp build: Move versioning to CMake file. (#2752) 2025-04-07 12:22:51 +03:00
sdl_window.h Gui: Adding Pause button working, full screen button and labels to buttons on main window gui (#2634) 2025-03-26 23:50:52 +02:00
shadps4.qrc misc: Few small fixes. (#2780) 2025-04-13 12:10:24 -07:00
shadps4.rc [Windows] Adding Properties to the Executable (#2789) 2025-04-17 09:43:14 +03:00