diff --git a/src/shader_recompiler/frontend/translate/vector_alu.cpp b/src/shader_recompiler/frontend/translate/vector_alu.cpp index 787cf6ad3..3ce86c131 100644 --- a/src/shader_recompiler/frontend/translate/vector_alu.cpp +++ b/src/shader_recompiler/frontend/translate/vector_alu.cpp @@ -513,13 +513,13 @@ void Translator::V_LSHLREV_B32(const GcnInst& inst) { void Translator::V_AND_B32(const GcnInst& inst) { const IR::U32 src0{GetSrc(inst.src[0])}; - const IR::U32 src1{ir.GetVectorReg(IR::VectorReg(inst.src[1].code))}; + const IR::U32 src1{GetSrc(inst.src[1])}; SetDst(inst.dst[0], ir.BitwiseAnd(src0, src1)); } void Translator::V_OR_B32(bool is_xor, const GcnInst& inst) { const IR::U32 src0{GetSrc(inst.src[0])}; - const IR::U32 src1{ir.GetVectorReg(IR::VectorReg(inst.src[1].code))}; + const IR::U32 src1{GetSrc(inst.src[1])}; SetDst(inst.dst[0], is_xor ? ir.BitwiseXor(src0, src1) : IR::U32(ir.BitwiseOr(src0, src1))); } @@ -579,7 +579,7 @@ void Translator::V_MBCNT_U32_B32(bool is_low, const GcnInst& inst) { void Translator::V_ADD_I32(const GcnInst& inst) { // Signed or unsigned components const IR::U32 src0{GetSrc(inst.src[0])}; - const IR::U32 src1{ir.GetVectorReg(IR::VectorReg(inst.src[1].code))}; + const IR::U32 src1{GetSrc(inst.src[1])}; const IR::U32 result{ir.IAdd(src0, src1)}; SetDst(inst.dst[0], result);