MiscFixes11 (#984)

* fixed an issue in sceSaveDataSetSaveDataMemory , makes chariot CUSA00739 goes ingame

* added branch name into sdl window title
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georgemoralis 2024-09-19 18:46:07 +03:00 committed by GitHub
parent d07c81e0d2
commit 7b8bc90157
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GPG key ID: B5690EEEBB952194
2 changed files with 6 additions and 5 deletions

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@ -141,8 +141,8 @@ void Emulator::Run(const std::filesystem::path& file) {
if (Common::isRelease) {
window_title = fmt::format("shadPS4 v{} | {}", Common::VERSION, game_title);
} else {
window_title =
fmt::format("shadPS4 v{} {} | {}", Common::VERSION, Common::g_scm_desc, game_title);
window_title = fmt::format("shadPS4 v{} {} {} | {}", Common::VERSION, Common::g_scm_branch,
Common::g_scm_desc, game_title);
}
window = std::make_unique<Frontend::WindowSDL>(
Config::getScreenWidth(), Config::getScreenHeight(), controller, window_title);