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audio: Implement cubeb audio out backend. (#1895)
* audio: Implement cubeb audio out backend. * cubeb_audio: Add some additional safety checks. * cubeb_audio: Add debug logging callback. * audioout: Refactor backend ports into class. * pthread: Bump minimum stack size to fix cubeb crash. * cubeb_audio: Replace output yield loop with condvar. * common: Rename ring_buffer_base to RingBuffer.
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18 changed files with 733 additions and 90 deletions
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@ -322,7 +322,7 @@ void Emulator::LoadSystemModules(const std::filesystem::path& file, std::string
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LOG_INFO(Loader, "No HLE available for {} module", module_name);
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}
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}
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if (std::filesystem::exists(sys_module_path / game_serial)) {
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if (!game_serial.empty() && std::filesystem::exists(sys_module_path / game_serial)) {
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for (const auto& entry :
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std::filesystem::directory_iterator(sys_module_path / game_serial)) {
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LOG_INFO(Loader, "Loading {} from game serial file {}", entry.path().string(),
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