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Misc Fixes 10 (#781)
* libSceRazorCpu needed for gravity rush * libSceCesCs needed for blue reflection * clang format fix * set scePadSetVibration to log debug * initial sceNetCtl module implementation * improved error codes in file system * some intial work on netctl callbacks (helps a bit CUSA10135) * misc * improved callbacks handling in sceNetCtl * small fixes * added libSceRudp.sprx to lle modules * draft work for npcallbacks
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1c0dfc60a1
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0ebae4ca6f
11 changed files with 290 additions and 30 deletions
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@ -205,7 +205,7 @@ void Emulator::Run(const std::filesystem::path& file) {
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}
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void Emulator::LoadSystemModules(const std::filesystem::path& file) {
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constexpr std::array<SysModules, 10> ModulesToLoad{
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constexpr std::array<SysModules, 13> ModulesToLoad{
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{{"libSceNgs2.sprx", &Libraries::Ngs2::RegisterlibSceNgs2},
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{"libSceFiber.sprx", nullptr},
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{"libSceUlt.sprx", nullptr},
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@ -215,8 +215,10 @@ void Emulator::LoadSystemModules(const std::filesystem::path& file) {
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{"libSceDiscMap.sprx", &Libraries::DiscMap::RegisterlibSceDiscMap},
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{"libSceRtc.sprx", &Libraries::Rtc::RegisterlibSceRtc},
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{"libSceJpegEnc.sprx", nullptr},
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{"libSceFont.sprx", nullptr}},
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};
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{"libSceFont.sprx", nullptr},
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{"libSceRazorCpu.sprx", nullptr},
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{"libSceCesCs.sprx", nullptr},
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{"libSceRudp.sprx", nullptr}}};
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std::vector<std::filesystem::path> found_modules;
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const auto& sys_module_path = Common::FS::GetUserPath(Common::FS::PathType::SysModuleDir);
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