Fork detection: Fix Windows naming + add a new check for fork detection (#2321)
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* Possible fix for Windows

* Check if remote.pushDefault is set when generating the remote link

* Remove left-in lines I missed before
This commit is contained in:
kalaposfos13 2025-02-03 11:53:57 +01:00 committed by GitHub
parent cef7edaea9
commit 02ad2b78fa
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GPG key ID: B5690EEEBB952194
3 changed files with 27 additions and 8 deletions

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@ -201,12 +201,16 @@ void Emulator::Run(const std::filesystem::path& file, const std::vector<std::str
window_title = fmt::format("shadPS4 v{} | {}", Common::VERSION, game_title);
} else {
std::string remote_url(Common::g_scm_remote_url);
if (remote_url == "https://github.com/shadps4-emu/shadPS4.git" ||
remote_url.length() == 0) {
std::string remote_host;
try {
remote_host = remote_url.substr(19, remote_url.rfind('/') - 19);
} catch (...) {
remote_host = "unknown";
}
if (remote_host == "shadps4-emu" || remote_url.length() == 0) {
window_title = fmt::format("shadPS4 v{} {} {} | {}", Common::VERSION,
Common::g_scm_branch, Common::g_scm_desc, game_title);
} else {
std::string remote_host = remote_url.substr(19, remote_url.rfind('/') - 19);
window_title = fmt::format("shadPS4 v{} {}/{} {} | {}", Common::VERSION, remote_host,
Common::g_scm_branch, Common::g_scm_desc, game_title);
}