shader_recompiler: Better branch detection + more opcodes

This commit is contained in:
raphaelthegreat 2024-06-01 20:25:31 +03:00
parent f624f7749c
commit 02a50265f8
31 changed files with 772 additions and 120 deletions

View file

@ -61,7 +61,7 @@ IR::Program TranslateProgram(ObjectPool<IR::Inst>& inst_pool, ObjectPool<IR::Blo
Shader::Optimization::DeadCodeEliminationPass(program.blocks);
Shader::Optimization::CollectShaderInfoPass(program);
fmt::print("{}\n", Shader::IR::DumpProgram(program));
fmt::print("Post passes\n\n{}\n", Shader::IR::DumpProgram(program));
std::fflush(stdout);
return program;