shadPS4/src/shader_recompiler/ir/microinstruction.cpp

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// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <algorithm>
#include <any>
#include <memory>
#include "shader_recompiler/exception.h"
#include "shader_recompiler/ir/basic_block.h"
#include "shader_recompiler/ir/type.h"
#include "shader_recompiler/ir/value.h"
namespace Shader::IR {
Inst::Inst(IR::Opcode op_, u32 flags_) noexcept : op{op_}, flags{flags_} {
if (op == Opcode::Phi) {
std::construct_at(&phi_args);
} else {
std::construct_at(&args);
}
}
Inst::Inst(const Inst& base) : op{base.op}, flags{base.flags} {
if (base.op == Opcode::Phi) {
throw NotImplementedException("Copying phi node");
}
std::construct_at(&args);
const size_t num_args{base.NumArgs()};
for (size_t index = 0; index < num_args; ++index) {
SetArg(index, base.Arg(index));
}
}
Inst::~Inst() {
if (op == Opcode::Phi) {
std::destroy_at(&phi_args);
} else {
std::destroy_at(&args);
}
}
bool Inst::MayHaveSideEffects() const noexcept {
switch (op) {
case Opcode::Barrier:
case Opcode::WorkgroupMemoryBarrier:
case Opcode::DeviceMemoryBarrier:
case Opcode::ConditionRef:
case Opcode::Reference:
case Opcode::PhiMove:
case Opcode::Prologue:
case Opcode::Epilogue:
case Opcode::Discard:
case Opcode::DiscardCond:
case Opcode::SetAttribute:
case Opcode::StoreBufferU32:
case Opcode::StoreBufferU32x2:
case Opcode::StoreBufferU32x3:
case Opcode::StoreBufferU32x4:
case Opcode::StoreBufferFormatF32:
case Opcode::BufferAtomicIAdd32:
case Opcode::BufferAtomicSMin32:
case Opcode::BufferAtomicUMin32:
case Opcode::BufferAtomicSMax32:
case Opcode::BufferAtomicUMax32:
case Opcode::BufferAtomicInc32:
case Opcode::BufferAtomicDec32:
case Opcode::BufferAtomicAnd32:
case Opcode::BufferAtomicOr32:
case Opcode::BufferAtomicXor32:
case Opcode::BufferAtomicSwap32:
case Opcode::DataAppend:
case Opcode::DataConsume:
case Opcode::WriteSharedU128:
case Opcode::WriteSharedU64:
case Opcode::WriteSharedU32:
case Opcode::SharedAtomicIAdd32:
case Opcode::SharedAtomicSMin32:
case Opcode::SharedAtomicUMin32:
case Opcode::SharedAtomicSMax32:
case Opcode::SharedAtomicUMax32:
case Opcode::SharedAtomicAnd32:
case Opcode::SharedAtomicOr32:
case Opcode::SharedAtomicXor32:
case Opcode::ImageWrite:
case Opcode::ImageAtomicIAdd32:
case Opcode::ImageAtomicSMin32:
case Opcode::ImageAtomicUMin32:
case Opcode::ImageAtomicSMax32:
case Opcode::ImageAtomicUMax32:
case Opcode::ImageAtomicInc32:
case Opcode::ImageAtomicDec32:
case Opcode::ImageAtomicAnd32:
case Opcode::ImageAtomicOr32:
case Opcode::ImageAtomicXor32:
case Opcode::ImageAtomicExchange32:
case Opcode::DebugPrint:
case Opcode::EmitVertex:
case Opcode::EmitPrimitive:
return true;
default:
return false;
}
}
bool Inst::AreAllArgsImmediates() const {
if (op == Opcode::Phi) {
UNREACHABLE_MSG("Testing for all arguments are immediates on phi instruction");
}
return std::all_of(args.begin(), args.begin() + NumArgs(),
[](const IR::Value& value) { return value.IsImmediate(); });
}
IR::Type Inst::Type() const {
return TypeOf(op);
}
void Inst::SetArg(size_t index, Value value) {
if (index >= NumArgs()) {
throw InvalidArgument("Out of bounds argument index {} in opcode {}", index, op);
}
const IR::Value arg{Arg(index)};
if (!arg.IsImmediate()) {
UndoUse(arg.Inst(), index);
}
if (!value.IsImmediate()) {
Use(value.Inst(), index);
}
if (op == Opcode::Phi) {
phi_args[index].second = value;
} else {
args[index] = value;
}
}
Block* Inst::PhiBlock(size_t index) const {
if (op != Opcode::Phi) {
UNREACHABLE_MSG("{} is not a Phi instruction", op);
}
if (index >= phi_args.size()) {
throw InvalidArgument("Out of bounds argument index {} in phi instruction");
}
return phi_args[index].first;
}
void Inst::AddPhiOperand(Block* predecessor, const Value& value) {
if (!value.IsImmediate()) {
Use(value.Inst(), phi_args.size());
}
phi_args.emplace_back(predecessor, value);
}
void Inst::Invalidate() {
ClearArgs();
ReplaceOpcode(Opcode::Void);
}
void Inst::ClearArgs() {
if (op == Opcode::Phi) {
for (auto i = 0; i < phi_args.size(); i++) {
auto& pair = phi_args[i];
IR::Value& value{pair.second};
if (!value.IsImmediate()) {
UndoUse(value.Inst(), i);
}
}
phi_args.clear();
} else {
for (auto i = 0; i < args.size(); i++) {
auto& value = args[i];
if (!value.IsImmediate()) {
UndoUse(value.Inst(), i);
}
}
// Reset arguments to null
// std::memset was measured to be faster on MSVC than std::ranges:fill
std::memset(reinterpret_cast<char*>(&args), 0, sizeof(args));
}
}
void Inst::ReplaceUsesWith(Value replacement, bool preserve) {
// Copy since user->SetArg will mutate this->uses
// Could also do temp_uses = std::move(uses) but more readable
const auto temp_uses = uses;
for (const auto& [user, operand] : temp_uses) {
DEBUG_ASSERT(user->Arg(operand).Inst() == this);
user->SetArg(operand, replacement);
}
Invalidate();
if (preserve) {
// Still useful to have Identity for indirection.
// SSA pass would be more complicated without it
ReplaceOpcode(Opcode::Identity);
SetArg(0, replacement);
}
}
void Inst::ReplaceOpcode(IR::Opcode opcode) {
if (opcode == IR::Opcode::Phi) {
UNREACHABLE_MSG("Cannot transition into Phi");
}
if (op == Opcode::Phi) {
// Transition out of phi arguments into non-phi
std::destroy_at(&phi_args);
std::construct_at(&args);
}
op = opcode;
}
void Inst::Use(Inst* used, u32 operand) {
DEBUG_ASSERT(0 == std::count(used->uses.begin(), used->uses.end(), IR::Use(this, operand)));
used->uses.emplace_front(this, operand);
}
void Inst::UndoUse(Inst* used, u32 operand) {
IR::Use use(this, operand);
DEBUG_ASSERT(1 == std::count(used->uses.begin(), used->uses.end(), use));
used->uses.remove(use);
}
} // namespace Shader::IR