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documents: Update macOS version in quickstart guide.
build.yml #876 -Commit
e3b1c041d0
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documents: Update macOS version in quickstart guide.
build.yml #875 -Commit
e3b1c041d0
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renderer_vulkan: Only update dynamic state when changed. (#2751)
update_translation.yml #873 -Scheduled
renderer_vulkan: Only update dynamic state when changed. (#2751)
build.yml #872 -Commit
03b1fef331
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renderer_vulkan: Only update dynamic state when changed. (#2751)
build.yml #871 -Commit
03b1fef331
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Fix compatibility related issues in the GUI (#2755)
build.yml #867 -Commit
473b66649f
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Fix compatibility related issues in the GUI (#2755)
build.yml #866 -Commit
473b66649f
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renderer_vulkan: Use more depth-stencil dynamic state. (#2749)
update_translation.yml #864 -Scheduled
New translations en_us.ts (Chinese Traditional)
build.yml #863 -Commit
533907a4c1
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renderer_vulkan: Use more depth-stencil dynamic state. (#2749)
update_translation.yml #862 -Scheduled
renderer_vulkan: Use more depth-stencil dynamic state. (#2749)
build.yml #861 -Commit
0c6f2b470f
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renderer_vulkan: Use more depth-stencil dynamic state. (#2749)
build.yml #860 -Commit
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New translations en_us.ts (Chinese Traditional)
build.yml #859 -Commit
170e2e0775
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New translations en_us.ts (Chinese Traditional)
build.yml #858 -Commit
5702ed9b3d
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build: Target same CPU architecture level as PS4. (#2745)
update_translation.yml #857 -Scheduled
build: Target same CPU architecture level as PS4. (#2745)
build.yml #856 -Commit
54b4d7fc78
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build: Target same CPU architecture level as PS4. (#2745)
build.yml #855 -Commit
54b4d7fc78
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doc: Update README macOS details
build.yml #853 -Commit
1ee2016902
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shader_recompiler: Use VK_AMD_shader_trinary_minmax when available. (#2739)
update_translation.yml #851 -Scheduled
shader_recompiler: Use VK_AMD_shader_trinary_minmax when available. (#2739)
build.yml #850 -Commit
afd0251dd2
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shader_recompiler: Use VK_AMD_shader_trinary_minmax when available. (#2739)
build.yml #849 -Commit
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