rpcs3/rpcs3/Emu/NP/signaling_handler.h
2022-09-27 23:39:54 +03:00

171 lines
5.3 KiB
C++

#pragma once
#include "Emu/Memory/vm.h"
#include "Emu/Memory/vm_ptr.h"
#include "Emu/Cell/Modules/sceNp.h"
#include "Emu/Cell/Modules/sceNp2.h"
#include "Utilities/Thread.h"
#include <unordered_map>
#include <condition_variable>
#include <chrono>
#include <optional>
enum ext_signaling_status : u8
{
ext_sign_none = 0,
ext_sign_peer = 1,
ext_sign_mutual = 2,
};
struct signaling_info
{
s32 connStatus = SCE_NP_SIGNALING_CONN_STATUS_INACTIVE;
u32 addr = 0;
u16 port = 0;
// User seen from that peer
u32 mapped_addr = 0;
u16 mapped_port = 0;
// For handler
steady_clock::time_point time_last_msg_recvd = steady_clock::now();
bool self = false;
u32 version = 0;
SceNpId npid{};
// Signaling
u32 conn_id = 0;
ext_signaling_status ext_status = ext_sign_none;
// Matching2
u64 room_id = 0;
u16 member_id = 0;
// Stats
u64 last_rtts[6] = {};
std::size_t rtt_counters = 0;
u32 rtt = 0;
u32 pings_sent = 1, lost_pings = 0;
u32 packet_loss = 0;
};
enum SignalingCommand : u32
{
signal_ping,
signal_pong,
signal_connect,
signal_connect_ack,
signal_confirm,
signal_finished,
signal_finished_ack,
};
class signaling_handler
{
public:
signaling_handler();
void operator()();
void wake_up();
signaling_handler& operator=(thread_state);
void set_self_sig_info(SceNpId& npid);
void set_self_sig2_info(u64 room_id, u16 member_id);
u32 init_sig_infos(const SceNpId* npid);
signaling_info get_sig_infos(u32 conn_id);
std::optional<u32> get_conn_id_from_npid(const SceNpId* npid);
std::optional<u32> get_conn_id_from_addr(u32 addr, u16 port);
void set_sig2_infos(u64 room_id, u16 member_id, s32 status, u32 addr, u16 port, const SceNpId& npid, bool self = false);
signaling_info get_sig2_infos(u64 room_id, u16 member_id);
void set_sig_cb(u32 sig_cb_ctx, vm::ptr<SceNpSignalingHandler> sig_cb, vm::ptr<void> sig_cb_arg);
void set_ext_sig_cb(u32 sig_ext_cb_ctx, vm::ptr<SceNpSignalingHandler> sig_ext_cb, vm::ptr<void> sig_ext_cb_arg);
void set_sig2_cb(u16 sig2_cb_ctx, vm::ptr<SceNpMatching2SignalingCallback> sig2_cb, vm::ptr<void> sig2_cb_arg);
void start_sig(u32 conn_id, u32 addr, u16 port);
void stop_sig(u32 conn_id);
void start_sig2(u64 room_id, u16 member_id);
void disconnect_sig2_users(u64 room_id);
static constexpr auto thread_name = "Signaling Manager Thread"sv;
private:
static constexpr auto REPEAT_CONNECT_DELAY = std::chrono::milliseconds(200);
static constexpr auto REPEAT_PING_DELAY = std::chrono::milliseconds(500);
static constexpr auto REPEAT_FINISHED_DELAY = std::chrono::milliseconds(500);
static constexpr be_t<u32> SIGNALING_SIGNATURE = (static_cast<u32>('S') << 24 | static_cast<u32>('I') << 16 | static_cast<u32>('G') << 8 | static_cast<u32>('N'));
struct signaling_packet
{
be_t<u32> signature = SIGNALING_SIGNATURE;
le_t<u32> version;
le_t<u64> timestamp;
le_t<SignalingCommand> command;
le_t<u32> sent_addr;
le_t<u16> sent_port;
union
{
struct
{
SceNpId npid;
} V1;
struct
{
le_t<u64> room_id;
le_t<u16> member_id;
} V2;
};
};
struct queued_packet
{
signaling_packet packet;
std::shared_ptr<signaling_info> sig_info;
};
u32 sig_cb_ctx = 0;
vm::ptr<SceNpSignalingHandler> sig_cb{};
vm::ptr<void> sig_cb_arg{};
u32 sig_ext_cb_ctx = 0;
vm::ptr<SceNpSignalingHandler> sig_ext_cb{};
vm::ptr<void> sig_ext_cb_arg{};
u16 sig2_cb_ctx = 0;
vm::ptr<SceNpMatching2SignalingCallback> sig2_cb{};
vm::ptr<void> sig2_cb_arg{};
u32 create_sig_infos(const SceNpId* npid);
static void update_si_addr(std::shared_ptr<signaling_info>& si, u32 new_addr, u16 new_port);
static void update_si_mapped_addr(std::shared_ptr<signaling_info>& si, u32 new_addr, u16 new_port);
void update_si_status(std::shared_ptr<signaling_info>& si, s32 new_status, bool confirm_packet = false);
void signal_sig_callback(u32 conn_id, int event);
void signal_ext_sig_callback(u32 conn_id, int event) const;
void signal_sig2_callback(u64 room_id, u16 member_id, SceNpMatching2Event event) const;
void start_sig_nl(u32 conn_id, u32 addr, u16 port);
static bool validate_signaling_packet(const signaling_packet* sp);
void reschedule_packet(std::shared_ptr<signaling_info>& si, SignalingCommand cmd, steady_clock::time_point new_timepoint);
void retire_packet(std::shared_ptr<signaling_info>& si, SignalingCommand cmd);
void retire_all_packets(std::shared_ptr<signaling_info>& si);
std::mutex data_mutex;
std::condition_variable wakey;
signaling_packet sig1_packet{.version = 1u};
signaling_packet sig2_packet{.version = 2u};
std::map<steady_clock::time_point, queued_packet> qpackets; // (wakeup time, packet)
u32 cur_conn_id = 1;
std::unordered_map<std::string, u32> npid_to_conn_id; // (npid, conn_id)
std::unordered_map<u32, std::shared_ptr<signaling_info>> sig1_peers; // (conn_id, sig_info)
std::unordered_map<u64, std::unordered_map<u16, std::shared_ptr<signaling_info>>> sig2_peers; // (room (member_id, sig_info))
void process_incoming_messages();
std::shared_ptr<signaling_info> get_signaling_ptr(const signaling_packet* sp);
void send_signaling_packet(signaling_packet& sp, u32 addr, u16 port) const;
void queue_signaling_packet(signaling_packet& sp, std::shared_ptr<signaling_info> si, steady_clock::time_point wakeup_time);
};