rpcs3/rpcs3/Emu/CPU/CPUThread.cpp
Ivan da7472fe81 Optimizations (#1680)
* Optimizations

1) Some headers simplified for better compilation time
2) Some templates simplified for smaller executable size
3) Eliminate std::future to fix compilation for mingw64
4) PKG installation can be cancelled now
5) cellGame fixes
6) XAudio2 fix for mingw64
7) PPUInterpreter bug fixed (Clang)

* any_pod<> implemented

Aliases: any16, any32, any64
rsx::make_command fixed
2016-04-25 13:49:12 +03:00

155 lines
2.5 KiB
C++

#include "stdafx.h"
#include "Emu/System.h"
#include "Emu/IdManager.h"
#include "Emu/Cell/PPUThread.h"
#include "Emu/Cell/SPUThread.h"
#include "Emu/Cell/RawSPUThread.h"
#include "Emu/ARMv7/ARMv7Thread.h"
#include "CPUThread.h"
thread_local cpu_thread* g_tls_current_cpu_thread = nullptr;
void cpu_thread::on_task()
{
state -= cpu_state::exit;
g_tls_current_cpu_thread = this;
Emu.SendDbgCommand(DID_CREATE_THREAD, this);
std::unique_lock<std::mutex> lock(get_current_thread_mutex());
// Check thread status
while (!(state & cpu_state::exit))
{
CHECK_EMU_STATUS;
// check stop status
if (!(state & cpu_state::stop))
{
if (lock) lock.unlock();
try
{
cpu_task();
}
catch (cpu_state _s)
{
state += _s;
}
catch (const std::exception&)
{
LOG_NOTICE(GENERAL, "\n%s", dump());
throw;
}
state -= cpu_state::ret;
continue;
}
if (!lock)
{
lock.lock();
continue;
}
get_current_thread_cv().wait(lock);
}
}
void cpu_thread::on_stop()
{
state += cpu_state::exit;
lock_notify();
}
cpu_thread::~cpu_thread()
{
}
cpu_thread::cpu_thread(cpu_type type, const std::string& name)
: type(type)
, name(name)
{
}
bool cpu_thread::check_status()
{
std::unique_lock<std::mutex> lock(get_current_thread_mutex(), std::defer_lock);
while (true)
{
CHECK_EMU_STATUS; // check at least once
if (state & cpu_state::exit)
{
return true;
}
if (!state.test(cpu_state_pause) && !state.test(cpu_state::interrupt))
{
break;
}
if (!lock)
{
lock.lock();
continue;
}
if (!state.test(cpu_state_pause) && state & cpu_state::interrupt && handle_interrupt())
{
continue;
}
get_current_thread_cv().wait(lock);
}
const auto state_ = state.load();
if (state_ & to_mset(cpu_state::ret, cpu_state::stop))
{
return true;
}
if (state_ & cpu_state::dbg_step)
{
state += cpu_state::dbg_pause;
state -= cpu_state::dbg_step;
}
return false;
}
[[noreturn]] void cpu_thread::xsleep()
{
throw std::runtime_error("cpu_thread: sleep()/awake() inconsistency");
}
std::vector<std::shared_ptr<cpu_thread>> get_all_cpu_threads()
{
std::vector<std::shared_ptr<cpu_thread>> result;
for (auto& t : idm::get_all<PPUThread>())
{
result.emplace_back(t);
}
for (auto& t : idm::get_all<SPUThread>())
{
result.emplace_back(t);
}
for (auto& t : idm::get_all<RawSPUThread>())
{
result.emplace_back(t);
}
for (auto& t : idm::get_all<ARMv7Thread>())
{
result.emplace_back(t);
}
return result;
}