rpcs3/rpcs3/Gui/MainFrame.cpp
DH b35dfdf29b - Improved PPCDecoder.
- Improved PPUDecoder.
- Improved Debugger GUI.

CompilerELF:
 - Added all PPU instructions.
 - Fixed analyzer crash.
2013-07-03 19:17:16 +03:00

505 lines
13 KiB
C++

#include "stdafx.h"
#include "MainFrame.h"
#include "CompilerELF.h"
#include "Emu/System.h"
#include "Ini.h"
#include "Emu/GS/sysutil_video.h"
#include <wx/dynlib.h>
BEGIN_EVENT_TABLE(MainFrame, FrameBase)
EVT_CLOSE(MainFrame::OnQuit)
END_EVENT_TABLE()
enum IDs
{
id_boot_elf = 0x555,
id_boot_self,
id_boot_game,
id_sys_pause,
id_sys_stop,
id_sys_send_exit,
id_config_emu,
id_update_dbg,
};
wxString GetPaneName()
{
static int pane_num = 0;
return wxString::Format("Pane_%d", pane_num++);
}
MainFrame::MainFrame()
: FrameBase(NULL, wxID_ANY, "", "MainFrame", wxSize(280, 180))
, m_aui_mgr(this)
{
SetLabel(wxString::Format(_PRGNAME_ " " _PRGVER_));
wxMenuBar& menubar(*new wxMenuBar());
wxMenu& menu_boot(*new wxMenu());
wxMenu& menu_sys(*new wxMenu());
wxMenu& menu_conf(*new wxMenu());
menubar.Append(&menu_boot, "Boot");
menubar.Append(&menu_sys, "System");
menubar.Append(&menu_conf, "Config");
menu_boot.Append(id_boot_game, "Boot game");
menu_boot.AppendSeparator();
menu_boot.Append(id_boot_elf, "Boot Elf");
//menu_boot.Append(id_boot_self, "Boot Self");
menu_sys.Append(id_sys_pause, "Pause")->Enable(false);
menu_sys.Append(id_sys_stop, "Stop\tCtrl + S")->Enable(false);
menu_sys.AppendSeparator();
menu_sys.Append(id_sys_send_exit, "Send exit cmd")->Enable(false);
menu_conf.Append(id_config_emu, "Settings");
SetMenuBar(&menubar);
m_game_viewer = new GameViewer(this);
AddPane(m_game_viewer, "Game List", wxAUI_DOCK_BOTTOM);
Connect( id_boot_game, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::BootGame) );
Connect( id_boot_elf, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::BootElf) );
Connect( id_boot_self, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::BootSelf) );
Connect( id_sys_pause, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::Pause) );
Connect( id_sys_stop, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::Stop) );
Connect( id_sys_send_exit, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::SendExit) );
Connect( id_update_dbg, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::UpdateUI) );
Connect( id_config_emu, wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MainFrame::Config) );
m_app_connector.Connect(wxEVT_KEY_DOWN, wxKeyEventHandler(MainFrame::OnKeyDown), (wxObject*)0, this);
m_app_connector.Connect(wxEVT_DBG_COMMAND, wxCommandEventHandler(MainFrame::UpdateUI), (wxObject*)0, this);
}
MainFrame::~MainFrame()
{
m_aui_mgr.UnInit();
}
void MainFrame::AddPane(wxWindow* wind, const wxString& caption, int flags)
{
m_aui_mgr.AddPane(wind, wxAuiPaneInfo().Name(GetPaneName()).Caption(caption).Direction(flags).CloseButton(false).MaximizeButton());
}
void MainFrame::DoSettings(bool load)
{
IniEntry<wxString> ini;
ini.Init("Settings", "MainFrameAui");
if(load)
{
m_aui_mgr.LoadPerspective(ini.LoadValue(m_aui_mgr.SavePerspective()));
}
else
{
ini.SaveValue(m_aui_mgr.SavePerspective());
}
}
void MainFrame::BootGame(wxCommandEvent& WXUNUSED(event))
{
bool stoped = false;
if(Emu.IsRunned())
{
Emu.Pause();
stoped = true;
}
wxDirDialog ctrl(this, L"Select game folder", wxEmptyString);
if(ctrl.ShowModal() == wxID_CANCEL)
{
if(stoped) Emu.Resume();
return;
}
Emu.Stop();
const wxString& elf0 = ctrl.GetPath() + "\\PS3_GAME\\USRDIR\\BOOT.BIN";
const wxString& elf1 = ctrl.GetPath() + "\\USRDIR\\BOOT.BIN";
const wxString& elf2 = ctrl.GetPath() + "\\BOOT.BIN";
const wxString& self0 = ctrl.GetPath() + "\\PS3_GAME\\USRDIR\\EBOOT.BIN";
const wxString& self1 = ctrl.GetPath() + "\\USRDIR\\EBOOT.BIN";
const wxString& self2 = ctrl.GetPath() + "\\EBOOT.BIN";
if(wxFile::Access(elf0, wxFile::read))
{
Emu.SetPath(elf0);
ConLog.Write("Elf: booting...");
}
else if(wxFile::Access(elf1, wxFile::read))
{
Emu.SetPath(elf1);
ConLog.Write("Elf: booting...");
}
else if(wxFile::Access(elf2, wxFile::read))
{
Emu.SetPath(elf2);
ConLog.Write("Elf: booting...");
}
else if(wxFile::Access(self0, wxFile::read))
{
goto _ELF_NOT_FOUND_;
Emu.SetPath(self0);
ConLog.Warning("Self: booting...");
}
else if(wxFile::Access(self1, wxFile::read))
{
goto _ELF_NOT_FOUND_;
Emu.SetPath(self1);
ConLog.Warning("Self: booting...");
}
else if(wxFile::Access(self2, wxFile::read))
{
goto _ELF_NOT_FOUND_;
Emu.SetPath(self2);
ConLog.Warning("Self: booting...");
}
else
{
ConLog.Error("Not found ps3 game in selected folder! (%s)", ctrl.GetPath());
return;
}
Emu.Load();
ConLog.Write("Game: boot done.");
return;
_ELF_NOT_FOUND_:
ConLog.Error("Elf not found!");
}
void MainFrame::BootElf(wxCommandEvent& WXUNUSED(event))
{
bool stoped = false;
if(Emu.IsRunned())
{
Emu.Pause();
stoped = true;
}
wxFileDialog ctrl(this, L"Select ELF", wxEmptyString, wxEmptyString, "*.*",
wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if(ctrl.ShowModal() == wxID_CANCEL)
{
if(stoped) Emu.Resume();
return;
}
ConLog.Write("Elf: booting...");
Emu.Stop();
Emu.SetPath(ctrl.GetPath());
Emu.Load();
ConLog.Write("Elf: boot done.");
}
void MainFrame::BootSelf(wxCommandEvent& WXUNUSED(event))
{
bool stoped = false;
if(Emu.IsRunned())
{
Emu.Pause();
stoped = true;
}
wxFileDialog ctrl(this, L"Select SELF", wxEmptyString, wxEmptyString, "*.*",
wxFD_OPEN | wxFD_FILE_MUST_EXIST);
if(ctrl.ShowModal() == wxID_CANCEL)
{
if(stoped) Emu.Resume();
return;
}
ConLog.Write("SELF: booting...");
Emu.Stop();
Emu.SetPath(ctrl.GetPath());
Emu.Load();
ConLog.Write("SELF: boot done.");
}
void MainFrame::Pause(wxCommandEvent& WXUNUSED(event))
{
if(Emu.IsReady())
{
Emu.Run();
}
else if(Emu.IsPaused())
{
Emu.Resume();
}
else if(Emu.IsRunned())
{
Emu.Pause();
}
}
void MainFrame::Stop(wxCommandEvent& WXUNUSED(event))
{
Emu.Stop();
}
void MainFrame::SendExit(wxCommandEvent& event)
{
Emu.GetCallbackManager().m_exit_callback.Handle(0x0101, 0);
}
void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
{
//TODO
bool paused = false;
if(Emu.IsRunned())
{
Emu.Pause();
paused = true;
}
wxDialog diag(this, wxID_ANY, "Settings", wxDefaultPosition);
wxBoxSizer* s_panel(new wxBoxSizer(wxVERTICAL));
wxStaticBoxSizer* s_round_cpu( new wxStaticBoxSizer( wxVERTICAL, &diag, _("CPU") ) );
wxStaticBoxSizer* s_round_cpu_decoder( new wxStaticBoxSizer( wxVERTICAL, &diag, _("Decoder") ) );
wxStaticBoxSizer* s_round_gs( new wxStaticBoxSizer( wxVERTICAL, &diag, _("GS") ) );
wxStaticBoxSizer* s_round_gs_render( new wxStaticBoxSizer( wxVERTICAL, &diag, _("Render") ) );
wxStaticBoxSizer* s_round_gs_res( new wxStaticBoxSizer( wxVERTICAL, &diag, _("Default resolution") ) );
wxStaticBoxSizer* s_round_gs_aspect( new wxStaticBoxSizer( wxVERTICAL, &diag, _("Default aspect ratio") ) );
wxStaticBoxSizer* s_round_pad( new wxStaticBoxSizer( wxVERTICAL, &diag, _("Pad") ) );
wxStaticBoxSizer* s_round_pad_handler( new wxStaticBoxSizer( wxVERTICAL, &diag, _("Handler") ) );
wxComboBox* cbox_cpu_decoder = new wxComboBox(&diag, wxID_ANY);
wxComboBox* cbox_gs_render = new wxComboBox(&diag, wxID_ANY);
wxComboBox* cbox_gs_resolution = new wxComboBox(&diag, wxID_ANY);
wxComboBox* cbox_gs_aspect = new wxComboBox(&diag, wxID_ANY);
wxComboBox* cbox_pad_handler = new wxComboBox(&diag, wxID_ANY);
wxCheckBox* chbox_gs_vsync = new wxCheckBox(&diag, wxID_ANY, "VSync");
//cbox_cpu_decoder->Append("DisAsm");
cbox_cpu_decoder->Append("Interpreter & DisAsm");
cbox_cpu_decoder->Append("Interpreter");
for(int i=1; i<WXSIZEOF(ResolutionTable); ++i)
{
cbox_gs_resolution->Append(wxString::Format("%dx%d", ResolutionTable[i].width, ResolutionTable[i].height));
}
cbox_gs_aspect->Append("4:3");
cbox_gs_aspect->Append("16:9");
cbox_gs_render->Append("Null");
cbox_gs_render->Append("OpenGL");
//cbox_gs_render->Append("Software");
cbox_pad_handler->Append("Null");
cbox_pad_handler->Append("Windows");
//cbox_pad_handler->Append("DirectInput");
chbox_gs_vsync->SetValue(Ini.GSVSyncEnable.GetValue());
cbox_cpu_decoder->SetSelection(Ini.CPUDecoderMode.GetValue() ? Ini.CPUDecoderMode.GetValue() - 1 : 0);
cbox_gs_render->SetSelection(Ini.GSRenderMode.GetValue());
cbox_gs_resolution->SetSelection(ResolutionIdToNum(Ini.GSResolution.GetValue()) - 1);
cbox_gs_aspect->SetSelection(Ini.GSAspectRatio.GetValue() - 1);
cbox_pad_handler->SetSelection(Ini.PadHandlerMode.GetValue());
s_round_cpu_decoder->Add(cbox_cpu_decoder, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_cpu->Add(s_round_cpu_decoder, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_gs_render->Add(cbox_gs_render, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_gs_res->Add(cbox_gs_resolution, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_gs_aspect->Add(cbox_gs_aspect, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_gs->Add(s_round_gs_render, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_gs->Add(s_round_gs_res, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_gs->Add(s_round_gs_aspect, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_gs->Add(chbox_gs_vsync, wxSizerFlags().Border(wxALL, 5));
s_round_pad_handler->Add(cbox_pad_handler, wxSizerFlags().Border(wxALL, 5).Expand());
s_round_pad->Add(s_round_pad_handler, wxSizerFlags().Border(wxALL, 5).Expand());
wxBoxSizer* s_b_panel(new wxBoxSizer(wxHORIZONTAL));
s_b_panel->Add(new wxButton(&diag, wxID_OK), wxSizerFlags().Border(wxALL, 5).Center());
s_b_panel->Add(new wxButton(&diag, wxID_CANCEL), wxSizerFlags().Border(wxALL, 5).Center());
//wxBoxSizer* s_conf_panel(new wxBoxSizer(wxHORIZONTAL));
s_panel->Add(s_round_cpu, wxSizerFlags().Border(wxALL, 5).Expand());
s_panel->Add(s_round_gs, wxSizerFlags().Border(wxALL, 5).Expand());
s_panel->Add(s_round_pad, wxSizerFlags().Border(wxALL, 5).Expand());
s_panel->Add(s_b_panel, wxSizerFlags().Border(wxALL, 8).Expand());
diag.SetSizerAndFit( s_panel );
if(diag.ShowModal() == wxID_OK)
{
Ini.CPUDecoderMode.SetValue(cbox_cpu_decoder->GetSelection() + 1);
Ini.GSRenderMode.SetValue(cbox_gs_render->GetSelection());
Ini.GSResolution.SetValue(ResolutionNumToId(cbox_gs_resolution->GetSelection() + 1));
Ini.GSAspectRatio.SetValue(cbox_gs_aspect->GetSelection() + 1);
Ini.GSVSyncEnable.SetValue(chbox_gs_vsync->GetValue());
Ini.PadHandlerMode.SetValue(cbox_pad_handler->GetSelection());
Ini.Save();
}
if(paused) Emu.Resume();
}
void MainFrame::UpdateUI(wxCommandEvent& event)
{
event.Skip();
bool is_runned, is_stopped, is_ready;
if(event.GetEventType() == wxEVT_DBG_COMMAND)
{
switch(event.GetId())
{
case DID_START_EMU:
case DID_STARTED_EMU:
is_runned = true;
is_stopped = false;
is_ready = false;
break;
case DID_STOP_EMU:
case DID_STOPED_EMU:
is_runned = false;
is_stopped = true;
is_ready = false;
break;
case DID_PAUSE_EMU:
case DID_PAUSED_EMU:
is_runned = false;
is_stopped = false;
is_ready = false;
break;
case DID_RESUME_EMU:
case DID_RESUMED_EMU:
is_runned = true;
is_stopped = false;
is_ready = false;
break;
case DID_READY_EMU:
is_runned = false;
is_stopped = false;
is_ready = true;
break;
default:
is_runned = Emu.IsRunned();
is_stopped = Emu.IsStopped();
is_ready = Emu.IsReady();
break;
}
}
else
{
is_runned = Emu.IsRunned();
is_stopped = Emu.IsStopped();
is_ready = Emu.IsReady();
}
wxMenuBar& menubar( *GetMenuBar() );
wxMenuItem& pause = *menubar.FindItem( id_sys_pause );
wxMenuItem& stop = *menubar.FindItem( id_sys_stop );
wxMenuItem& send_exit = *menubar.FindItem( id_sys_send_exit );
pause.SetText(is_runned ? "Pause\tCtrl + P" : is_ready ? "Start\tCtrl + C" : "Resume\tCtrl + C");
pause.Enable(!is_stopped);
stop.Enable(!is_stopped);
//send_exit.Enable(false);
send_exit.Enable(!is_stopped && Emu.GetCallbackManager().m_exit_callback.m_callbacks.GetCount());
m_aui_mgr.Update();
//wxCommandEvent refit( wxEVT_COMMAND_MENU_SELECTED, id_update_dbg );
//GetEventHandler()->AddPendingEvent( refit );
}
void MainFrame::OnQuit(wxCloseEvent& event)
{
DoSettings(false);
TheApp->Exit();
}
struct state_hdr
{
u32 magic;
u16 version;
u32 mem_count;
u32 mem_offset;
u32 mem_size;
u32 hle_count;
u32 hle_offset;
};
static const u32 state_magic = *(u32*)"R3SS";
static const u32 state_version = 0x1000;
void MakeSaveState(wxFile& f)
{
const ArrayF<MemoryBlock>& mb = Memory.MemoryBlocks;
state_hdr state;
memset(&state, 0, sizeof(state_hdr));
state.magic = state_magic;
state.version = state_version;
state.mem_count = mb.GetCount();
//state.hle_count = mb.GetCount();
state.mem_offset = sizeof(state_hdr) + 4;
f.Seek(state.mem_offset);
for(u32 i=0; i<state.mem_count; ++i)
{
state.mem_size += mb[i].GetSize();
f.Write(mb[i].GetMem(), mb[i].GetSize());
}
state.hle_offset = state.mem_offset + state.mem_size + 4;
f.Seek(0);
f.Write(&state, sizeof(state_hdr));
}
void MainFrame::OnKeyDown(wxKeyEvent& event)
{
if(wxGetActiveWindow() /*== this*/ && event.ControlDown())
{
switch(event.GetKeyCode())
{
case 'C': case 'c': if(Emu.IsPaused()) Emu.Resume(); else if(Emu.IsReady()) Emu.Run(); return;
case 'P': case 'p': if(Emu.IsRunned()) Emu.Pause(); return;
case 'S': case 's': if(!Emu.IsStopped()) Emu.Stop(); return;
case 'R': case 'r': if(!Emu.m_path.IsEmpty()) {Emu.Stop(); Emu.Run();} return;
}
}
event.Skip();
}