rpcs3/rpcs3/Emu/Cell/lv2/sys_net/lv2_socket_p2ps.h
RipleyTom 9b121a6414 sys_net: improvements
sys_net: implement reusable addr for p2p sockets
sys_net: implement getpeername for P2PS
sys_net: sockets inherit NBIO from their parent
2022-10-22 11:32:04 +02:00

107 lines
3.8 KiB
C++

#pragma once
#ifdef _WIN32
#include <winsock2.h>
#include <WS2tcpip.h>
#else
#ifdef __clang__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wold-style-cast"
#endif
#include <netinet/in.h>
#ifdef __clang__
#pragma GCC diagnostic pop
#endif
#endif
#include "lv2_socket_p2p.h"
constexpr be_t<u32> P2PS_U2S_SIG = (static_cast<u32>('U') << 24 | static_cast<u32>('2') << 16 | static_cast<u32>('S') << 8 | static_cast<u32>('0'));
struct p2ps_encapsulated_tcp
{
be_t<u32> signature = P2PS_U2S_SIG; // Signature to verify it's P2P Stream data
be_t<u32> length = 0; // Length of data
be_t<u64> seq = 0; // This should be u32 but changed to u64 for simplicity
be_t<u64> ack = 0;
be_t<u16> src_port = 0; // fake source tcp port
be_t<u16> dst_port = 0; // fake dest tcp port(should be == vport)
be_t<u16> checksum = 0;
u8 flags = 0;
};
enum p2ps_stream_status
{
stream_closed, // Default when port is not listening nor connected
stream_listening, // Stream is listening, accepting SYN packets
stream_handshaking, // Currently handshaking
stream_connected, // This is an established connection(after tcp handshake)
};
enum p2ps_tcp_flags : u8
{
FIN = (1 << 0),
SYN = (1 << 1),
RST = (1 << 2),
PSH = (1 << 3),
ACK = (1 << 4),
URG = (1 << 5),
ECE = (1 << 6),
CWR = (1 << 7),
};
void initialize_tcp_timeout_monitor();
u16 u2s_tcp_checksum(const le_t<u16>* buffer, usz size);
std::vector<u8> generate_u2s_packet(const p2ps_encapsulated_tcp& header, const u8* data, const u32 datasize);
class lv2_socket_p2ps final : public lv2_socket_p2p
{
public:
lv2_socket_p2ps(lv2_socket_family family, lv2_socket_type type, lv2_ip_protocol protocol);
lv2_socket_p2ps(socket_type socket, u16 port, u16 vport, u32 op_addr, u16 op_port, u16 op_vport, u64 cur_seq, u64 data_beg_seq, s32 so_nbio);
lv2_socket_p2ps(utils::serial& ar, lv2_socket_type type);
void save(utils::serial& ar);
p2ps_stream_status get_status() const;
void set_status(p2ps_stream_status new_status);
bool handle_connected(p2ps_encapsulated_tcp* tcp_header, u8* data, ::sockaddr_storage* op_addr);
bool handle_listening(p2ps_encapsulated_tcp* tcp_header, u8* data, ::sockaddr_storage* op_addr);
void send_u2s_packet(std::vector<u8> data, const ::sockaddr_in* dst, u32 seq, bool require_ack);
std::tuple<bool, s32, std::shared_ptr<lv2_socket>, sys_net_sockaddr> accept(bool is_lock = true) override;
s32 bind(const sys_net_sockaddr& addr) override;
std::optional<s32> connect(const sys_net_sockaddr& addr) override;
std::pair<s32, sys_net_sockaddr> getpeername() override;
std::pair<s32, sys_net_sockaddr> getsockname() override;
s32 listen(s32 backlog) override;
std::optional<std::tuple<s32, std::vector<u8>, sys_net_sockaddr>> recvfrom(s32 flags, u32 len, bool is_lock = true) override;
std::optional<s32> sendto(s32 flags, const std::vector<u8>& buf, std::optional<sys_net_sockaddr> opt_sn_addr, bool is_lock = true) override;
std::optional<s32> sendmsg(s32 flags, const sys_net_msghdr& msg, bool is_lock = true) override;
void close() override;
s32 shutdown(s32 how) override;
s32 poll(sys_net_pollfd& sn_pfd, pollfd& native_pfd) override;
std::tuple<bool, bool, bool> select(bs_t<poll_t> selected, pollfd& native_pfd) override;
protected:
static constexpr usz MAX_RECEIVED_BUFFER = (1024 * 1024 * 10);
p2ps_stream_status status = p2ps_stream_status::stream_closed;
usz max_backlog = 0; // set on listen
std::deque<s32> backlog;
u16 op_port = 0, op_vport = 0;
u32 op_addr = 0;
u64 data_beg_seq = 0; // Seq of first byte of received_data
u64 data_available = 0; // Amount of continuous data available(calculated on ACK send)
std::map<u64, std::vector<u8>> received_data; // holds seq/data of data received
u64 cur_seq = 0; // SEQ of next packet to be sent
};