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1026 lines
27 KiB
C++
1026 lines
27 KiB
C++
#include "stdafx.h"
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#include "overlay_controls.h"
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#include "util/types.hpp"
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#include "util/logs.hpp"
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#include "Utilities/geometry.h"
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#include "Utilities/File.h"
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#ifndef _WIN32
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#include <unistd.h>
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#include <libgen.h>
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#include <limits.h>
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#ifdef __APPLE__
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#include <mach-o/dyld.h>
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#endif
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#if defined(__DragonFly__) || defined(__FreeBSD__) || defined(__NetBSD__)
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#include <sys/sysctl.h>
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#endif
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#endif
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// Definitions for common UI controls and their routines
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namespace rsx
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{
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namespace overlays
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{
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static std::vector<vertex> generate_unit_quadrant(int num_patch_points, const float offset[2], const float scale[2])
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{
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ensure(num_patch_points >= 3);
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std::vector<vertex> result(num_patch_points + 1);
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// Set root vertex
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result[0].vec2(offset[0], offset[1]);
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// Set the 0th and Nth outer vertices which lie flush with the axes
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result[1].vec2(offset[0] + scale[0], offset[1]);
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result[num_patch_points].vec2(offset[0], offset[1] + scale[1]);
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constexpr float degrees_to_radians = 0.0174533f;
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for (int i = 1; i < num_patch_points - 1; i++)
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{
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// If we keep a unit circle, 2 of the 4 components of the rotation matrix become 0
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// We end up with a simple vec2(cos_theta, sin_theta) as the output
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// The final scaling and translation can then be done with fmad
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const auto angle = degrees_to_radians * ((i * 90) / (num_patch_points - 1));
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result[i + 1].vec2(
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std::fmaf(std::cos(angle), scale[0], offset[0]),
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std::fmaf(std::sin(angle), scale[1], offset[1])
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);
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}
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return result;
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}
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image_info::image_info(const char* filename)
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{
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fs::file f(filename, fs::read + fs::isfile);
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if (!f)
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{
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rsx_log.error("Image resource file `%s' could not be opened (%s)", filename, fs::g_tls_error);
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return;
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}
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const std::vector<u8> bytes = f.to_vector<u8>();
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load_data(bytes);
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}
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image_info::image_info(const std::vector<u8>& bytes)
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{
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load_data(bytes);
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}
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image_info::~image_info()
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{
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if (data) stbi_image_free(data);
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}
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void image_info::load_data(const std::vector<u8>& bytes)
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{
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data = stbi_load_from_memory(bytes.data(), ::narrow<int>(bytes.size()), &w, &h, &bpp, STBI_rgb_alpha);
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}
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resource_config::resource_config()
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{
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texture_resource_files.emplace_back("fade_top.png");
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texture_resource_files.emplace_back("fade_bottom.png");
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texture_resource_files.emplace_back("select.png");
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texture_resource_files.emplace_back("start.png");
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texture_resource_files.emplace_back("cross.png");
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texture_resource_files.emplace_back("circle.png");
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texture_resource_files.emplace_back("triangle.png");
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texture_resource_files.emplace_back("square.png");
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texture_resource_files.emplace_back("L1.png");
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texture_resource_files.emplace_back("R1.png");
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texture_resource_files.emplace_back("L2.png");
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texture_resource_files.emplace_back("R2.png");
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texture_resource_files.emplace_back("save.png");
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texture_resource_files.emplace_back("new.png");
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}
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void resource_config::load_files()
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{
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for (const auto &res : texture_resource_files)
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{
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// First check the global config dir
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const std::string image_path = fs::get_config_dir() + "Icons/ui/" + res;
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auto info = std::make_unique<image_info>(image_path.c_str());
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#if !defined(_WIN32) && !defined(__APPLE__) && defined(DATADIR)
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// Check the DATADIR if defined
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if (info->data == nullptr)
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{
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const std::string data_dir (DATADIR);
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const std::string image_data = data_dir + "/Icons/ui/" + res;
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info = std::make_unique<image_info>(image_data.c_str());
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}
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#endif
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if (info->data == nullptr)
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{
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// Resource was not found in the DATADIR or config dir, try and grab from relative path (linux)
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std::string src = "Icons/ui/" + res;
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info = std::make_unique<image_info>(src.c_str());
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#ifndef _WIN32
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// Check for Icons in ../share/rpcs3 for AppImages,
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// in rpcs3.app/Contents/Resources for App Bundles, and /usr/bin.
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if (info->data == nullptr)
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{
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char result[ PATH_MAX ];
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#if defined(__APPLE__)
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u32 bufsize = PATH_MAX;
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bool success = _NSGetExecutablePath( result, &bufsize ) == 0;
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#elif defined(KERN_PROC_PATHNAME)
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usz bufsize = PATH_MAX;
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int mib[] = {
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CTL_KERN,
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#if defined(__NetBSD__)
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KERN_PROC_ARGS,
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-1,
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KERN_PROC_PATHNAME,
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#else
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KERN_PROC,
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KERN_PROC_PATHNAME,
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-1,
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#endif
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};
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bool success = sysctl(mib, sizeof(mib)/sizeof(mib[0]), result, &bufsize, NULL, 0) >= 0;
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#elif defined(__linux__)
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bool success = readlink( "/proc/self/exe", result, PATH_MAX ) >= 0;
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#elif defined(__sun)
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bool success = readlink( "/proc/self/path/a.out", result, PATH_MAX ) >= 0;
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#else
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bool success = readlink( "/proc/curproc/file", result, PATH_MAX ) >= 0;
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#endif
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if (success)
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{
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std::string executablePath = dirname(result);
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#ifdef __APPLE__
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src = executablePath + "/../Resources/Icons/ui/" + res;
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#else
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src = executablePath + "/../share/rpcs3/Icons/ui/" + res;
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#endif
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info = std::make_unique<image_info>(src.c_str());
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// Check if the icons are in the same directory as the executable (local builds)
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if (info->data == nullptr)
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{
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src = executablePath + "/Icons/ui/" + res;
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info = std::make_unique<image_info>(src.c_str());
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}
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}
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}
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#endif
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if (info->data != nullptr)
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{
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// Install the image to config dir
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fs::create_path(fs::get_parent_dir(image_path));
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fs::copy_file(src, image_path, true);
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}
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}
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texture_raw_data.push_back(std::move(info));
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}
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}
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void resource_config::free_resources()
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{
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texture_raw_data.clear();
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}
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void compiled_resource::command_config::set_image_resource(u8 ref)
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{
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texture_ref = ref;
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font_ref = nullptr;
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}
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void compiled_resource::command_config::set_font(font *ref)
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{
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texture_ref = image_resource_id::font_file;
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font_ref = ref;
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}
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f32 compiled_resource::command_config::get_sinus_value() const
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{
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return (static_cast<f32>(get_system_time() / 1000) * pulse_speed_modifier) - pulse_sinus_offset;
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}
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void compiled_resource::add(const compiled_resource& other)
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{
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auto old_size = draw_commands.size();
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draw_commands.resize(old_size + other.draw_commands.size());
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std::copy(other.draw_commands.begin(), other.draw_commands.end(), draw_commands.begin() + old_size);
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}
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void compiled_resource::add(const compiled_resource& other, f32 x_offset, f32 y_offset)
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{
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auto old_size = draw_commands.size();
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draw_commands.resize(old_size + other.draw_commands.size());
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std::copy(other.draw_commands.begin(), other.draw_commands.end(), draw_commands.begin() + old_size);
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for (usz n = old_size; n < draw_commands.size(); ++n)
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{
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for (auto &v : draw_commands[n].verts)
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{
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v += vertex(x_offset, y_offset, 0.f, 0.f);
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}
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}
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}
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void compiled_resource::add(const compiled_resource& other, f32 x_offset, f32 y_offset, const areaf& clip_rect)
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{
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auto old_size = draw_commands.size();
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draw_commands.resize(old_size + other.draw_commands.size());
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std::copy(other.draw_commands.begin(), other.draw_commands.end(), draw_commands.begin() + old_size);
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for (usz n = old_size; n < draw_commands.size(); ++n)
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{
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for (auto &v : draw_commands[n].verts)
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{
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v += vertex(x_offset, y_offset, 0.f, 0.f);
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}
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draw_commands[n].config.clip_rect = clip_rect;
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draw_commands[n].config.clip_region = true;
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}
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}
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void compiled_resource::clear()
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{
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draw_commands.clear();
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}
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compiled_resource::command& compiled_resource::append(const command& new_command)
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{
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draw_commands.emplace_back(new_command);
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return draw_commands.back();
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}
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compiled_resource::command& compiled_resource::prepend(const command& new_command)
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{
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draw_commands.emplace(draw_commands.begin(), new_command);
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return draw_commands.front();
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}
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void overlay_element::set_sinus_offset(f32 sinus_modifier)
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{
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if (sinus_modifier >= 0)
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{
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static constexpr f32 PI = 3.14159265f;
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const f32 pulse_sinus_x = static_cast<f32>(get_system_time() / 1000) * pulse_speed_modifier;
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pulse_sinus_offset = fmod(pulse_sinus_x + sinus_modifier * PI, 2.0f * PI);
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}
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}
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void overlay_element::refresh()
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{
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// Just invalidate for draw when get_compiled() is called
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is_compiled = false;
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}
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void overlay_element::translate(s16 _x, s16 _y)
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{
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x = static_cast<u16>(x + _x);
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y = static_cast<u16>(y + _y);
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is_compiled = false;
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}
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void overlay_element::scale(f32 _x, f32 _y, bool origin_scaling)
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{
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if (origin_scaling)
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{
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x = static_cast<u16>(_x * x);
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y = static_cast<u16>(_y * y);
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}
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w = static_cast<u16>(_x * w);
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h = static_cast<u16>(_y * h);
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is_compiled = false;
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}
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void overlay_element::set_pos(u16 _x, u16 _y)
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{
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x = _x;
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y = _y;
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is_compiled = false;
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}
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void overlay_element::set_size(u16 _w, u16 _h)
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{
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w = _w;
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h = _h;
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is_compiled = false;
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}
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void overlay_element::set_padding(u16 left, u16 right, u16 top, u16 bottom)
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{
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padding_left = left;
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padding_right = right;
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padding_top = top;
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padding_bottom = bottom;
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is_compiled = false;
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}
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void overlay_element::set_padding(u16 padding)
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{
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padding_left = padding_right = padding_top = padding_bottom = padding;
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is_compiled = false;
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}
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// NOTE: Functions as a simple position offset. Top left corner is the anchor.
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void overlay_element::set_margin(u16 left, u16 top)
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{
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margin_left = left;
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margin_top = top;
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is_compiled = false;
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}
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void overlay_element::set_margin(u16 margin)
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{
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margin_left = margin_top = margin;
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is_compiled = false;
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}
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void overlay_element::set_text(const std::string& text)
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{
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this->text = utf8_to_u32string(text);
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is_compiled = false;
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}
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void overlay_element::set_unicode_text(const std::u32string& text)
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{
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this->text = text;
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is_compiled = false;
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}
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void overlay_element::set_text(localized_string_id id)
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{
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set_unicode_text(get_localized_u32string(id));
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}
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void overlay_element::set_font(const char* font_name, u16 font_size)
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{
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font_ref = fontmgr::get(font_name, font_size);
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is_compiled = false;
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}
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void overlay_element::align_text(text_align align)
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{
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alignment = align;
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is_compiled = false;
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}
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void overlay_element::set_wrap_text(bool state)
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{
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wrap_text = state;
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is_compiled = false;
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}
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font* overlay_element::get_font() const
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{
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return font_ref ? font_ref : fontmgr::get("Arial", 12);
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}
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std::vector<vertex> overlay_element::render_text(const char32_t* string, f32 x, f32 y)
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{
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auto renderer = get_font();
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const u16 clip_width = clip_text ? w : umax;
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std::vector<vertex> result = renderer->render_text(string, clip_width, wrap_text);
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if (!result.empty())
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{
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const auto apply_transform = [&]()
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{
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const f32 size_px = renderer->get_size_px();
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for (vertex& v : result)
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{
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// Apply transform.
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// (0, 0) has text sitting one line off the top left corner (text is outside the rect) hence the offset by text height
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v.x() += x + padding_left;
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v.y() += y + padding_top + size_px;
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}
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};
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if (alignment == text_align::left)
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{
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apply_transform();
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}
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else
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{
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// Scan for lines and measure them
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// Reposition them to the center or right depending on the alignment
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std::vector<std::tuple<u32, u32, f32>> lines;
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u32 line_begin = 0;
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u32 line_end = 0;
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u32 word_end = 0;
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u32 ctr = 0;
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f32 text_extents_w = w;
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for (const auto& c : text)
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{
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switch (c)
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{
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case '\r':
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{
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continue;
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}
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case '\n':
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{
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lines.emplace_back(line_begin, std::min(word_end, line_end), text_extents_w);
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word_end = line_end = line_begin = ctr;
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text_extents_w = w;
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continue;
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}
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default:
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{
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ctr += 4;
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if (c == ' ')
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{
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if (line_end == line_begin)
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{
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// Ignore leading whitespace
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word_end = line_end = line_begin = ctr;
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}
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else
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{
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line_end = ctr;
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}
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}
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else
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{
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word_end = line_end = ctr;
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// Check for real text region extent
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text_extents_w = std::max(result[ctr - 1].x(), text_extents_w);
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}
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continue;
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}
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}
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}
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// Add final line
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lines.emplace_back(line_begin, std::min(word_end, line_end), std::max<f32>(text_extents_w, w));
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const f32 offset_extent = (alignment == text_align::center ? 0.5f : 1.0f);
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const f32 size_px = renderer->get_size_px() * 0.5f;
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// Apply padding
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apply_transform();
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// Moves all glyphs of a line by the correct amount to get a nice alignment.
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const auto move_line = [&result, &offset_extent](u32 begin, u32 end, f32 max_region_w)
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{
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const f32 line_length = result[end - 1].x() - result[begin].x();
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if (line_length < max_region_w)
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{
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const f32 offset = (max_region_w - line_length) * offset_extent;
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for (auto n = begin; n < end; ++n)
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{
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result[n].x() += offset;
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}
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}
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};
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// Properly place all lines individually
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for (const auto& [begin, end, max_region_w] : lines)
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{
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if (begin >= end)
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continue;
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// Check if there's any wrapped text
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if (std::fabs(result[end - 1].y() - result[begin + 3].y()) < size_px)
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{
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// No wrapping involved. We can just move the entire line.
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move_line(begin, end, max_region_w);
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continue;
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}
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// Wrapping involved. We have to search for the line breaks and move each line seperately.
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for (u32 i_begin = begin, i_next = begin + 4;; i_next += 4)
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{
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// Check if this is the last glyph in the line of text.
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const bool is_last_glyph = i_next >= end;
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// The line may be wrapped, so we need to check if the next glyph's position is below the current position.
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if (is_last_glyph || (result[i_next - 1].y() - result[i_begin + 3].y() >= size_px))
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{
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// Whenever we reached the end of a visual line we need to move its glyphs accordingly.
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const u32 i_end = i_next - (is_last_glyph ? 0 : 4);
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move_line(i_begin, i_end, max_region_w);
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|
|
i_begin = i_end;
|
|
|
|
if (is_last_glyph)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
compiled_resource& overlay_element::get_compiled()
|
|
{
|
|
if (!is_compiled)
|
|
{
|
|
compiled_resources.clear();
|
|
|
|
compiled_resource compiled_resources_temp = {};
|
|
auto& cmd_bg = compiled_resources_temp.append({});
|
|
auto& config = cmd_bg.config;
|
|
|
|
config.color = back_color;
|
|
config.pulse_glow = pulse_effect_enabled;
|
|
config.pulse_sinus_offset = pulse_sinus_offset;
|
|
config.pulse_speed_modifier = pulse_speed_modifier;
|
|
|
|
auto& verts = compiled_resources_temp.draw_commands.front().verts;
|
|
verts.resize(4);
|
|
|
|
verts[0].vec4(x, y, 0.f, 0.f);
|
|
verts[1].vec4(f32(x + w), y, 1.f, 0.f);
|
|
verts[2].vec4(x, f32(y + h), 0.f, 1.f);
|
|
verts[3].vec4(f32(x + w), f32(y + h), 1.f, 1.f);
|
|
|
|
compiled_resources.add(std::move(compiled_resources_temp), margin_left, margin_top);
|
|
|
|
if (!text.empty())
|
|
{
|
|
compiled_resources_temp.clear();
|
|
auto& cmd_text = compiled_resources_temp.append({});
|
|
|
|
cmd_text.config.set_font(font_ref ? font_ref : fontmgr::get("Arial", 12));
|
|
cmd_text.config.color = fore_color;
|
|
cmd_text.verts = render_text(text.c_str(), static_cast<f32>(x), static_cast<f32>(y));
|
|
|
|
if (!cmd_text.verts.empty())
|
|
compiled_resources.add(std::move(compiled_resources_temp), margin_left, margin_top);
|
|
}
|
|
|
|
is_compiled = true;
|
|
}
|
|
|
|
return compiled_resources;
|
|
}
|
|
|
|
void overlay_element::measure_text(u16& width, u16& height, bool ignore_word_wrap) const
|
|
{
|
|
if (text.empty())
|
|
{
|
|
width = height = 0;
|
|
return;
|
|
}
|
|
|
|
auto renderer = get_font();
|
|
|
|
f32 text_width = 0.f;
|
|
f32 unused = 0.f;
|
|
f32 max_w = 0.f;
|
|
f32 last_word = 0.f;
|
|
height = static_cast<u16>(renderer->get_size_px());
|
|
|
|
for (auto c : text)
|
|
{
|
|
if (c == '\n')
|
|
{
|
|
height += static_cast<u16>(renderer->get_size_px() + 2);
|
|
max_w = std::max(max_w, text_width);
|
|
text_width = 0.f;
|
|
last_word = 0.f;
|
|
continue;
|
|
}
|
|
|
|
if (c == ' ')
|
|
{
|
|
last_word = text_width;
|
|
}
|
|
|
|
renderer->get_char(c, text_width, unused);
|
|
|
|
if (!ignore_word_wrap && wrap_text && text_width >= w)
|
|
{
|
|
if ((text_width - last_word) < w)
|
|
{
|
|
max_w = std::max(max_w, last_word);
|
|
text_width -= (last_word + renderer->get_em_size());
|
|
height += static_cast<u16>(renderer->get_size_px() + 2);
|
|
}
|
|
}
|
|
}
|
|
|
|
max_w = std::max(max_w, text_width);
|
|
width = static_cast<u16>(ceilf(max_w));
|
|
}
|
|
|
|
layout_container::layout_container()
|
|
{
|
|
// Transparent by default
|
|
back_color.a = 0.f;
|
|
}
|
|
|
|
void layout_container::translate(s16 _x, s16 _y)
|
|
{
|
|
overlay_element::translate(_x, _y);
|
|
|
|
for (auto &itm : m_items)
|
|
itm->translate(_x, _y);
|
|
}
|
|
|
|
void layout_container::set_pos(u16 _x, u16 _y)
|
|
{
|
|
s16 dx = static_cast<s16>(_x - x);
|
|
s16 dy = static_cast<s16>(_y - y);
|
|
translate(dx, dy);
|
|
}
|
|
|
|
compiled_resource& layout_container::get_compiled()
|
|
{
|
|
if (!is_compiled)
|
|
{
|
|
compiled_resource result = overlay_element::get_compiled();
|
|
|
|
for (auto &itm : m_items)
|
|
result.add(itm->get_compiled());
|
|
|
|
compiled_resources = result;
|
|
}
|
|
|
|
return compiled_resources;
|
|
}
|
|
|
|
overlay_element* vertical_layout::add_element(std::unique_ptr<overlay_element>& item, int offset)
|
|
{
|
|
if (auto_resize)
|
|
{
|
|
item->set_pos(item->x + x, h + pack_padding + y);
|
|
h += item->h + pack_padding;
|
|
w = std::max(w, item->w);
|
|
}
|
|
else
|
|
{
|
|
item->set_pos(item->x + x, advance_pos + pack_padding + y);
|
|
advance_pos += item->h + pack_padding;
|
|
}
|
|
|
|
if (offset < 0)
|
|
{
|
|
m_items.push_back(std::move(item));
|
|
return m_items.back().get();
|
|
}
|
|
|
|
auto result = item.get();
|
|
m_items.insert(m_items.begin() + offset, std::move(item));
|
|
return result;
|
|
}
|
|
|
|
compiled_resource& vertical_layout::get_compiled()
|
|
{
|
|
if (scroll_offset_value == 0 && auto_resize)
|
|
return layout_container::get_compiled();
|
|
|
|
if (!is_compiled)
|
|
{
|
|
compiled_resource result = overlay_element::get_compiled();
|
|
const f32 global_y_offset = static_cast<f32>(-scroll_offset_value);
|
|
|
|
for (auto &item : m_items)
|
|
{
|
|
if (!item)
|
|
{
|
|
rsx_log.error("Found null item in overlay_controls");
|
|
continue;
|
|
}
|
|
|
|
const s32 item_y_limit = s32{item->y} + item->h - scroll_offset_value - y;
|
|
const s32 item_y_base = s32{item->y} - scroll_offset_value - y;
|
|
|
|
if (item_y_limit < 0 || item_y_base > h)
|
|
{
|
|
// Out of bounds
|
|
continue;
|
|
}
|
|
|
|
if (item_y_limit > h || item_y_base < 0)
|
|
{
|
|
// Partial render
|
|
areaf clip_rect = static_cast<areaf>(areai{x, y, (x + w), (y + h)});
|
|
result.add(item->get_compiled(), 0.f, global_y_offset, clip_rect);
|
|
}
|
|
else
|
|
{
|
|
// Normal
|
|
result.add(item->get_compiled(), 0.f, global_y_offset);
|
|
}
|
|
}
|
|
|
|
compiled_resources = result;
|
|
}
|
|
|
|
return compiled_resources;
|
|
}
|
|
|
|
u16 vertical_layout::get_scroll_offset_px()
|
|
{
|
|
return scroll_offset_value;
|
|
}
|
|
|
|
overlay_element* horizontal_layout::add_element(std::unique_ptr<overlay_element>& item, int offset)
|
|
{
|
|
if (auto_resize)
|
|
{
|
|
item->set_pos(w + pack_padding + x, item->y + y);
|
|
w += item->w + pack_padding;
|
|
h = std::max(h, item->h);
|
|
}
|
|
else
|
|
{
|
|
item->set_pos(advance_pos + pack_padding + x, item->y + y);
|
|
advance_pos += item->w + pack_padding;
|
|
}
|
|
|
|
if (offset < 0)
|
|
{
|
|
m_items.push_back(std::move(item));
|
|
return m_items.back().get();
|
|
}
|
|
|
|
auto result = item.get();
|
|
m_items.insert(m_items.begin() + offset, std::move(item));
|
|
return result;
|
|
}
|
|
|
|
compiled_resource& horizontal_layout::get_compiled()
|
|
{
|
|
if (scroll_offset_value == 0 && auto_resize)
|
|
return layout_container::get_compiled();
|
|
|
|
if (!is_compiled)
|
|
{
|
|
compiled_resource result = overlay_element::get_compiled();
|
|
const f32 global_x_offset = static_cast<f32>(-scroll_offset_value);
|
|
|
|
for (auto &item : m_items)
|
|
{
|
|
const s32 item_x_limit = s32{item->x} + item->w - scroll_offset_value - w;
|
|
const s32 item_x_base = s32{item->x} - scroll_offset_value - w;
|
|
|
|
if (item_x_limit < 0 || item_x_base > h)
|
|
{
|
|
// Out of bounds
|
|
continue;
|
|
}
|
|
else if (item_x_limit > h || item_x_base < 0)
|
|
{
|
|
// Partial render
|
|
areaf clip_rect = static_cast<areaf>(areai{x, y, (x + w), (y + h)});
|
|
result.add(item->get_compiled(), global_x_offset, 0.f, clip_rect);
|
|
}
|
|
else
|
|
{
|
|
// Normal
|
|
result.add(item->get_compiled(), global_x_offset, 0.f);
|
|
}
|
|
}
|
|
|
|
compiled_resources = result;
|
|
}
|
|
|
|
return compiled_resources;
|
|
}
|
|
|
|
u16 horizontal_layout::get_scroll_offset_px()
|
|
{
|
|
return scroll_offset_value;
|
|
}
|
|
|
|
compiled_resource& image_view::get_compiled()
|
|
{
|
|
if (!is_compiled)
|
|
{
|
|
auto& result = overlay_element::get_compiled();
|
|
auto& cmd_img = result.draw_commands.front();
|
|
|
|
cmd_img.config.set_image_resource(image_resource_ref);
|
|
cmd_img.config.color = fore_color;
|
|
cmd_img.config.external_data_ref = external_ref;
|
|
cmd_img.config.blur_strength = blur_strength;
|
|
|
|
// Make padding work for images (treat them as the content instead of the 'background')
|
|
auto& verts = cmd_img.verts;
|
|
|
|
verts[0] += vertex(padding_left, padding_bottom, 0, 0);
|
|
verts[1] += vertex(-padding_right, padding_bottom, 0, 0);
|
|
verts[2] += vertex(padding_left, -padding_top, 0, 0);
|
|
verts[3] += vertex(-padding_right, -padding_top, 0, 0);
|
|
|
|
is_compiled = true;
|
|
}
|
|
|
|
return compiled_resources;
|
|
}
|
|
|
|
void image_view::set_image_resource(u8 resource_id)
|
|
{
|
|
image_resource_ref = resource_id;
|
|
external_ref = nullptr;
|
|
}
|
|
|
|
void image_view::set_raw_image(image_info* raw_image)
|
|
{
|
|
image_resource_ref = image_resource_id::raw_image;
|
|
external_ref = raw_image;
|
|
}
|
|
|
|
void image_view::clear_image()
|
|
{
|
|
image_resource_ref = image_resource_id::none;
|
|
external_ref = nullptr;
|
|
}
|
|
|
|
void image_view::set_blur_strength(u8 strength)
|
|
{
|
|
blur_strength = strength;
|
|
}
|
|
|
|
image_button::image_button()
|
|
{
|
|
// Do not clip text to region extents
|
|
// TODO: Define custom clipping region or use two controls to emulate
|
|
clip_text = false;
|
|
}
|
|
|
|
image_button::image_button(u16 _w, u16 _h)
|
|
{
|
|
clip_text = false;
|
|
set_size(_w, _h);
|
|
}
|
|
|
|
void image_button::set_text_vertical_adjust(s16 offset)
|
|
{
|
|
m_text_offset_y = offset;
|
|
}
|
|
|
|
void image_button::set_size(u16 /*w*/, u16 h)
|
|
{
|
|
image_view::set_size(h, h);
|
|
m_text_offset_x = (h / 2) + text_horizontal_offset; // By default text is at the horizontal center
|
|
}
|
|
|
|
compiled_resource& image_button::get_compiled()
|
|
{
|
|
if (!is_compiled)
|
|
{
|
|
auto& compiled = image_view::get_compiled();
|
|
for (auto& cmd : compiled.draw_commands)
|
|
{
|
|
if (cmd.config.texture_ref == image_resource_id::font_file)
|
|
{
|
|
// Text, translate geometry to the right
|
|
for (auto &v : cmd.verts)
|
|
{
|
|
v.values[0] += m_text_offset_x;
|
|
v.values[1] += m_text_offset_y;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return compiled_resources;
|
|
}
|
|
|
|
label::label(const std::string& text)
|
|
{
|
|
set_text(text);
|
|
}
|
|
|
|
bool label::auto_resize(bool grow_only, u16 limit_w, u16 limit_h)
|
|
{
|
|
u16 new_width, new_height;
|
|
u16 old_width = w, old_height = h;
|
|
measure_text(new_width, new_height, true);
|
|
|
|
new_width += padding_left + padding_right;
|
|
new_height += padding_top + padding_bottom;
|
|
|
|
if (new_width > limit_w && wrap_text)
|
|
measure_text(new_width, new_height, false);
|
|
|
|
if (grow_only)
|
|
{
|
|
new_width = std::max(w, new_width);
|
|
new_height = std::max(h, new_height);
|
|
}
|
|
|
|
w = std::min(new_width, limit_w);
|
|
h = std::min(new_height, limit_h);
|
|
|
|
bool size_changed = old_width != new_width || old_height != new_height;
|
|
return size_changed;
|
|
}
|
|
|
|
compiled_resource& rounded_rect::get_compiled()
|
|
{
|
|
if (!is_compiled)
|
|
{
|
|
compiled_resources.clear();
|
|
|
|
#ifdef __APPLE__
|
|
if (true)
|
|
#else
|
|
if (radius == 0 || radius > (w / 2))
|
|
#endif
|
|
{
|
|
// Invalid radius
|
|
compiled_resources = overlay_element::get_compiled();
|
|
}
|
|
else
|
|
{
|
|
compiled_resource compiled_resources_temp = {};
|
|
compiled_resources_temp.append({}); // Bg horizontal mid
|
|
compiled_resources_temp.append({}); // Bg horizontal top
|
|
compiled_resources_temp.append({}); // Bg horizontal bottom
|
|
compiled_resources_temp.append({}); // Bg upper-left
|
|
compiled_resources_temp.append({}); // Bg lower-left
|
|
compiled_resources_temp.append({}); // Bg upper-right
|
|
compiled_resources_temp.append({}); // Bg lower-right
|
|
|
|
for (auto& draw_cmd : compiled_resources_temp.draw_commands)
|
|
{
|
|
auto& config = draw_cmd.config;
|
|
config.color = back_color;
|
|
config.disable_vertex_snap = true;
|
|
config.pulse_glow = pulse_effect_enabled;
|
|
config.pulse_sinus_offset = pulse_sinus_offset;
|
|
config.pulse_speed_modifier = pulse_speed_modifier;
|
|
}
|
|
|
|
auto& bg0 = compiled_resources_temp.draw_commands[0];
|
|
auto& bg1 = compiled_resources_temp.draw_commands[1];
|
|
auto& bg2 = compiled_resources_temp.draw_commands[2];
|
|
|
|
bg0.verts.emplace_back(f32(x), f32(y + radius), 0.f, 0.f);
|
|
bg0.verts.emplace_back(f32(x + w), f32(y + radius), 0.f, 0.f);
|
|
bg0.verts.emplace_back(f32(x), f32(y + h) - radius, 0.f, 0.f);
|
|
bg0.verts.emplace_back(f32(x + w), f32(y + h) - radius, 0.f, 0.f);
|
|
|
|
bg1.verts.emplace_back(f32(x + radius), f32(y), 0.f, 0.f);
|
|
bg1.verts.emplace_back(f32(x + w) - radius, f32(y), 0.f, 0.f);
|
|
bg1.verts.emplace_back(f32(x + radius), f32(y + radius), 0.f, 0.f);
|
|
bg1.verts.emplace_back(f32(x + w) - radius, f32(y + radius), 0.f, 0.f);
|
|
|
|
bg2.verts.emplace_back(f32(x + radius), f32(y + h) - radius, 0.f, 0.f);
|
|
bg2.verts.emplace_back(f32(x + w) - radius, f32(y + h) - radius, 0.f, 0.f);
|
|
bg2.verts.emplace_back(f32(x + radius), f32(y + h), 0.f, 0.f);
|
|
bg2.verts.emplace_back(f32(x + w) - radius, f32(y + h), 0.f, 0.f);
|
|
|
|
// Generate the quadrants
|
|
const f32 corners[4][2] =
|
|
{
|
|
{ f32(x + radius), f32(y + radius) },
|
|
{ f32(x + radius), f32(y + h) - radius },
|
|
{ f32(x + w) - radius, f32(y + radius) },
|
|
{ f32(x + w) - radius, f32(y + h) - radius }
|
|
};
|
|
|
|
const f32 radius_f = static_cast<f32>(radius);
|
|
const f32 scale[4][2] =
|
|
{
|
|
{ -radius_f, -radius_f },
|
|
{ -radius_f, +radius_f },
|
|
{ +radius_f, -radius_f },
|
|
{ +radius_f, +radius_f }
|
|
};
|
|
|
|
for (int i = 0; i < 4; ++i)
|
|
{
|
|
auto& command = compiled_resources_temp.draw_commands[i + 3];
|
|
command.config.primitives = rsx::overlays::primitive_type::triangle_fan;
|
|
command.verts = generate_unit_quadrant(num_control_points, corners[i], scale[i]);
|
|
}
|
|
|
|
compiled_resources.add(std::move(compiled_resources_temp), margin_left, margin_top);
|
|
}
|
|
|
|
is_compiled = true;
|
|
}
|
|
|
|
return compiled_resources;
|
|
}
|
|
}
|
|
}
|