rpcs3/rpcs3/Emu/RSX/Overlays/overlay_controls.cpp
2023-02-05 01:30:20 +03:00

1026 lines
27 KiB
C++

#include "stdafx.h"
#include "overlay_controls.h"
#include "util/types.hpp"
#include "util/logs.hpp"
#include "Utilities/geometry.h"
#include "Utilities/File.h"
#ifndef _WIN32
#include <unistd.h>
#include <libgen.h>
#include <limits.h>
#ifdef __APPLE__
#include <mach-o/dyld.h>
#endif
#if defined(__DragonFly__) || defined(__FreeBSD__) || defined(__NetBSD__)
#include <sys/sysctl.h>
#endif
#endif
// Definitions for common UI controls and their routines
namespace rsx
{
namespace overlays
{
static std::vector<vertex> generate_unit_quadrant(int num_patch_points, const float offset[2], const float scale[2])
{
ensure(num_patch_points >= 3);
std::vector<vertex> result(num_patch_points + 1);
// Set root vertex
result[0].vec2(offset[0], offset[1]);
// Set the 0th and Nth outer vertices which lie flush with the axes
result[1].vec2(offset[0] + scale[0], offset[1]);
result[num_patch_points].vec2(offset[0], offset[1] + scale[1]);
constexpr float degrees_to_radians = 0.0174533f;
for (int i = 1; i < num_patch_points - 1; i++)
{
// If we keep a unit circle, 2 of the 4 components of the rotation matrix become 0
// We end up with a simple vec2(cos_theta, sin_theta) as the output
// The final scaling and translation can then be done with fmad
const auto angle = degrees_to_radians * ((i * 90) / (num_patch_points - 1));
result[i + 1].vec2(
std::fmaf(std::cos(angle), scale[0], offset[0]),
std::fmaf(std::sin(angle), scale[1], offset[1])
);
}
return result;
}
image_info::image_info(const char* filename)
{
fs::file f(filename, fs::read + fs::isfile);
if (!f)
{
rsx_log.error("Image resource file `%s' could not be opened (%s)", filename, fs::g_tls_error);
return;
}
const std::vector<u8> bytes = f.to_vector<u8>();
load_data(bytes);
}
image_info::image_info(const std::vector<u8>& bytes)
{
load_data(bytes);
}
image_info::~image_info()
{
if (data) stbi_image_free(data);
}
void image_info::load_data(const std::vector<u8>& bytes)
{
data = stbi_load_from_memory(bytes.data(), ::narrow<int>(bytes.size()), &w, &h, &bpp, STBI_rgb_alpha);
}
resource_config::resource_config()
{
texture_resource_files.emplace_back("fade_top.png");
texture_resource_files.emplace_back("fade_bottom.png");
texture_resource_files.emplace_back("select.png");
texture_resource_files.emplace_back("start.png");
texture_resource_files.emplace_back("cross.png");
texture_resource_files.emplace_back("circle.png");
texture_resource_files.emplace_back("triangle.png");
texture_resource_files.emplace_back("square.png");
texture_resource_files.emplace_back("L1.png");
texture_resource_files.emplace_back("R1.png");
texture_resource_files.emplace_back("L2.png");
texture_resource_files.emplace_back("R2.png");
texture_resource_files.emplace_back("save.png");
texture_resource_files.emplace_back("new.png");
}
void resource_config::load_files()
{
for (const auto &res : texture_resource_files)
{
// First check the global config dir
const std::string image_path = fs::get_config_dir() + "Icons/ui/" + res;
auto info = std::make_unique<image_info>(image_path.c_str());
#if !defined(_WIN32) && !defined(__APPLE__) && defined(DATADIR)
// Check the DATADIR if defined
if (info->data == nullptr)
{
const std::string data_dir (DATADIR);
const std::string image_data = data_dir + "/Icons/ui/" + res;
info = std::make_unique<image_info>(image_data.c_str());
}
#endif
if (info->data == nullptr)
{
// Resource was not found in the DATADIR or config dir, try and grab from relative path (linux)
std::string src = "Icons/ui/" + res;
info = std::make_unique<image_info>(src.c_str());
#ifndef _WIN32
// Check for Icons in ../share/rpcs3 for AppImages,
// in rpcs3.app/Contents/Resources for App Bundles, and /usr/bin.
if (info->data == nullptr)
{
char result[ PATH_MAX ];
#if defined(__APPLE__)
u32 bufsize = PATH_MAX;
bool success = _NSGetExecutablePath( result, &bufsize ) == 0;
#elif defined(KERN_PROC_PATHNAME)
usz bufsize = PATH_MAX;
int mib[] = {
CTL_KERN,
#if defined(__NetBSD__)
KERN_PROC_ARGS,
-1,
KERN_PROC_PATHNAME,
#else
KERN_PROC,
KERN_PROC_PATHNAME,
-1,
#endif
};
bool success = sysctl(mib, sizeof(mib)/sizeof(mib[0]), result, &bufsize, NULL, 0) >= 0;
#elif defined(__linux__)
bool success = readlink( "/proc/self/exe", result, PATH_MAX ) >= 0;
#elif defined(__sun)
bool success = readlink( "/proc/self/path/a.out", result, PATH_MAX ) >= 0;
#else
bool success = readlink( "/proc/curproc/file", result, PATH_MAX ) >= 0;
#endif
if (success)
{
std::string executablePath = dirname(result);
#ifdef __APPLE__
src = executablePath + "/../Resources/Icons/ui/" + res;
#else
src = executablePath + "/../share/rpcs3/Icons/ui/" + res;
#endif
info = std::make_unique<image_info>(src.c_str());
// Check if the icons are in the same directory as the executable (local builds)
if (info->data == nullptr)
{
src = executablePath + "/Icons/ui/" + res;
info = std::make_unique<image_info>(src.c_str());
}
}
}
#endif
if (info->data != nullptr)
{
// Install the image to config dir
fs::create_path(fs::get_parent_dir(image_path));
fs::copy_file(src, image_path, true);
}
}
texture_raw_data.push_back(std::move(info));
}
}
void resource_config::free_resources()
{
texture_raw_data.clear();
}
void compiled_resource::command_config::set_image_resource(u8 ref)
{
texture_ref = ref;
font_ref = nullptr;
}
void compiled_resource::command_config::set_font(font *ref)
{
texture_ref = image_resource_id::font_file;
font_ref = ref;
}
f32 compiled_resource::command_config::get_sinus_value() const
{
return (static_cast<f32>(get_system_time() / 1000) * pulse_speed_modifier) - pulse_sinus_offset;
}
void compiled_resource::add(const compiled_resource& other)
{
auto old_size = draw_commands.size();
draw_commands.resize(old_size + other.draw_commands.size());
std::copy(other.draw_commands.begin(), other.draw_commands.end(), draw_commands.begin() + old_size);
}
void compiled_resource::add(const compiled_resource& other, f32 x_offset, f32 y_offset)
{
auto old_size = draw_commands.size();
draw_commands.resize(old_size + other.draw_commands.size());
std::copy(other.draw_commands.begin(), other.draw_commands.end(), draw_commands.begin() + old_size);
for (usz n = old_size; n < draw_commands.size(); ++n)
{
for (auto &v : draw_commands[n].verts)
{
v += vertex(x_offset, y_offset, 0.f, 0.f);
}
}
}
void compiled_resource::add(const compiled_resource& other, f32 x_offset, f32 y_offset, const areaf& clip_rect)
{
auto old_size = draw_commands.size();
draw_commands.resize(old_size + other.draw_commands.size());
std::copy(other.draw_commands.begin(), other.draw_commands.end(), draw_commands.begin() + old_size);
for (usz n = old_size; n < draw_commands.size(); ++n)
{
for (auto &v : draw_commands[n].verts)
{
v += vertex(x_offset, y_offset, 0.f, 0.f);
}
draw_commands[n].config.clip_rect = clip_rect;
draw_commands[n].config.clip_region = true;
}
}
void compiled_resource::clear()
{
draw_commands.clear();
}
compiled_resource::command& compiled_resource::append(const command& new_command)
{
draw_commands.emplace_back(new_command);
return draw_commands.back();
}
compiled_resource::command& compiled_resource::prepend(const command& new_command)
{
draw_commands.emplace(draw_commands.begin(), new_command);
return draw_commands.front();
}
void overlay_element::set_sinus_offset(f32 sinus_modifier)
{
if (sinus_modifier >= 0)
{
static constexpr f32 PI = 3.14159265f;
const f32 pulse_sinus_x = static_cast<f32>(get_system_time() / 1000) * pulse_speed_modifier;
pulse_sinus_offset = fmod(pulse_sinus_x + sinus_modifier * PI, 2.0f * PI);
}
}
void overlay_element::refresh()
{
// Just invalidate for draw when get_compiled() is called
is_compiled = false;
}
void overlay_element::translate(s16 _x, s16 _y)
{
x = static_cast<u16>(x + _x);
y = static_cast<u16>(y + _y);
is_compiled = false;
}
void overlay_element::scale(f32 _x, f32 _y, bool origin_scaling)
{
if (origin_scaling)
{
x = static_cast<u16>(_x * x);
y = static_cast<u16>(_y * y);
}
w = static_cast<u16>(_x * w);
h = static_cast<u16>(_y * h);
is_compiled = false;
}
void overlay_element::set_pos(u16 _x, u16 _y)
{
x = _x;
y = _y;
is_compiled = false;
}
void overlay_element::set_size(u16 _w, u16 _h)
{
w = _w;
h = _h;
is_compiled = false;
}
void overlay_element::set_padding(u16 left, u16 right, u16 top, u16 bottom)
{
padding_left = left;
padding_right = right;
padding_top = top;
padding_bottom = bottom;
is_compiled = false;
}
void overlay_element::set_padding(u16 padding)
{
padding_left = padding_right = padding_top = padding_bottom = padding;
is_compiled = false;
}
// NOTE: Functions as a simple position offset. Top left corner is the anchor.
void overlay_element::set_margin(u16 left, u16 top)
{
margin_left = left;
margin_top = top;
is_compiled = false;
}
void overlay_element::set_margin(u16 margin)
{
margin_left = margin_top = margin;
is_compiled = false;
}
void overlay_element::set_text(const std::string& text)
{
this->text = utf8_to_u32string(text);
is_compiled = false;
}
void overlay_element::set_unicode_text(const std::u32string& text)
{
this->text = text;
is_compiled = false;
}
void overlay_element::set_text(localized_string_id id)
{
set_unicode_text(get_localized_u32string(id));
}
void overlay_element::set_font(const char* font_name, u16 font_size)
{
font_ref = fontmgr::get(font_name, font_size);
is_compiled = false;
}
void overlay_element::align_text(text_align align)
{
alignment = align;
is_compiled = false;
}
void overlay_element::set_wrap_text(bool state)
{
wrap_text = state;
is_compiled = false;
}
font* overlay_element::get_font() const
{
return font_ref ? font_ref : fontmgr::get("Arial", 12);
}
std::vector<vertex> overlay_element::render_text(const char32_t* string, f32 x, f32 y)
{
auto renderer = get_font();
const u16 clip_width = clip_text ? w : umax;
std::vector<vertex> result = renderer->render_text(string, clip_width, wrap_text);
if (!result.empty())
{
const auto apply_transform = [&]()
{
const f32 size_px = renderer->get_size_px();
for (vertex& v : result)
{
// Apply transform.
// (0, 0) has text sitting one line off the top left corner (text is outside the rect) hence the offset by text height
v.x() += x + padding_left;
v.y() += y + padding_top + size_px;
}
};
if (alignment == text_align::left)
{
apply_transform();
}
else
{
// Scan for lines and measure them
// Reposition them to the center or right depending on the alignment
std::vector<std::tuple<u32, u32, f32>> lines;
u32 line_begin = 0;
u32 line_end = 0;
u32 word_end = 0;
u32 ctr = 0;
f32 text_extents_w = w;
for (const auto& c : text)
{
switch (c)
{
case '\r':
{
continue;
}
case '\n':
{
lines.emplace_back(line_begin, std::min(word_end, line_end), text_extents_w);
word_end = line_end = line_begin = ctr;
text_extents_w = w;
continue;
}
default:
{
ctr += 4;
if (c == ' ')
{
if (line_end == line_begin)
{
// Ignore leading whitespace
word_end = line_end = line_begin = ctr;
}
else
{
line_end = ctr;
}
}
else
{
word_end = line_end = ctr;
// Check for real text region extent
text_extents_w = std::max(result[ctr - 1].x(), text_extents_w);
}
continue;
}
}
}
// Add final line
lines.emplace_back(line_begin, std::min(word_end, line_end), std::max<f32>(text_extents_w, w));
const f32 offset_extent = (alignment == text_align::center ? 0.5f : 1.0f);
const f32 size_px = renderer->get_size_px() * 0.5f;
// Apply padding
apply_transform();
// Moves all glyphs of a line by the correct amount to get a nice alignment.
const auto move_line = [&result, &offset_extent](u32 begin, u32 end, f32 max_region_w)
{
const f32 line_length = result[end - 1].x() - result[begin].x();
if (line_length < max_region_w)
{
const f32 offset = (max_region_w - line_length) * offset_extent;
for (auto n = begin; n < end; ++n)
{
result[n].x() += offset;
}
}
};
// Properly place all lines individually
for (const auto& [begin, end, max_region_w] : lines)
{
if (begin >= end)
continue;
// Check if there's any wrapped text
if (std::fabs(result[end - 1].y() - result[begin + 3].y()) < size_px)
{
// No wrapping involved. We can just move the entire line.
move_line(begin, end, max_region_w);
continue;
}
// Wrapping involved. We have to search for the line breaks and move each line seperately.
for (u32 i_begin = begin, i_next = begin + 4;; i_next += 4)
{
// Check if this is the last glyph in the line of text.
const bool is_last_glyph = i_next >= end;
// The line may be wrapped, so we need to check if the next glyph's position is below the current position.
if (is_last_glyph || (result[i_next - 1].y() - result[i_begin + 3].y() >= size_px))
{
// Whenever we reached the end of a visual line we need to move its glyphs accordingly.
const u32 i_end = i_next - (is_last_glyph ? 0 : 4);
move_line(i_begin, i_end, max_region_w);
i_begin = i_end;
if (is_last_glyph)
{
break;
}
}
}
}
}
}
return result;
}
compiled_resource& overlay_element::get_compiled()
{
if (!is_compiled)
{
compiled_resources.clear();
compiled_resource compiled_resources_temp = {};
auto& cmd_bg = compiled_resources_temp.append({});
auto& config = cmd_bg.config;
config.color = back_color;
config.pulse_glow = pulse_effect_enabled;
config.pulse_sinus_offset = pulse_sinus_offset;
config.pulse_speed_modifier = pulse_speed_modifier;
auto& verts = compiled_resources_temp.draw_commands.front().verts;
verts.resize(4);
verts[0].vec4(x, y, 0.f, 0.f);
verts[1].vec4(f32(x + w), y, 1.f, 0.f);
verts[2].vec4(x, f32(y + h), 0.f, 1.f);
verts[3].vec4(f32(x + w), f32(y + h), 1.f, 1.f);
compiled_resources.add(std::move(compiled_resources_temp), margin_left, margin_top);
if (!text.empty())
{
compiled_resources_temp.clear();
auto& cmd_text = compiled_resources_temp.append({});
cmd_text.config.set_font(font_ref ? font_ref : fontmgr::get("Arial", 12));
cmd_text.config.color = fore_color;
cmd_text.verts = render_text(text.c_str(), static_cast<f32>(x), static_cast<f32>(y));
if (!cmd_text.verts.empty())
compiled_resources.add(std::move(compiled_resources_temp), margin_left, margin_top);
}
is_compiled = true;
}
return compiled_resources;
}
void overlay_element::measure_text(u16& width, u16& height, bool ignore_word_wrap) const
{
if (text.empty())
{
width = height = 0;
return;
}
auto renderer = get_font();
f32 text_width = 0.f;
f32 unused = 0.f;
f32 max_w = 0.f;
f32 last_word = 0.f;
height = static_cast<u16>(renderer->get_size_px());
for (auto c : text)
{
if (c == '\n')
{
height += static_cast<u16>(renderer->get_size_px() + 2);
max_w = std::max(max_w, text_width);
text_width = 0.f;
last_word = 0.f;
continue;
}
if (c == ' ')
{
last_word = text_width;
}
renderer->get_char(c, text_width, unused);
if (!ignore_word_wrap && wrap_text && text_width >= w)
{
if ((text_width - last_word) < w)
{
max_w = std::max(max_w, last_word);
text_width -= (last_word + renderer->get_em_size());
height += static_cast<u16>(renderer->get_size_px() + 2);
}
}
}
max_w = std::max(max_w, text_width);
width = static_cast<u16>(ceilf(max_w));
}
layout_container::layout_container()
{
// Transparent by default
back_color.a = 0.f;
}
void layout_container::translate(s16 _x, s16 _y)
{
overlay_element::translate(_x, _y);
for (auto &itm : m_items)
itm->translate(_x, _y);
}
void layout_container::set_pos(u16 _x, u16 _y)
{
s16 dx = static_cast<s16>(_x - x);
s16 dy = static_cast<s16>(_y - y);
translate(dx, dy);
}
compiled_resource& layout_container::get_compiled()
{
if (!is_compiled)
{
compiled_resource result = overlay_element::get_compiled();
for (auto &itm : m_items)
result.add(itm->get_compiled());
compiled_resources = result;
}
return compiled_resources;
}
overlay_element* vertical_layout::add_element(std::unique_ptr<overlay_element>& item, int offset)
{
if (auto_resize)
{
item->set_pos(item->x + x, h + pack_padding + y);
h += item->h + pack_padding;
w = std::max(w, item->w);
}
else
{
item->set_pos(item->x + x, advance_pos + pack_padding + y);
advance_pos += item->h + pack_padding;
}
if (offset < 0)
{
m_items.push_back(std::move(item));
return m_items.back().get();
}
auto result = item.get();
m_items.insert(m_items.begin() + offset, std::move(item));
return result;
}
compiled_resource& vertical_layout::get_compiled()
{
if (scroll_offset_value == 0 && auto_resize)
return layout_container::get_compiled();
if (!is_compiled)
{
compiled_resource result = overlay_element::get_compiled();
const f32 global_y_offset = static_cast<f32>(-scroll_offset_value);
for (auto &item : m_items)
{
if (!item)
{
rsx_log.error("Found null item in overlay_controls");
continue;
}
const s32 item_y_limit = s32{item->y} + item->h - scroll_offset_value - y;
const s32 item_y_base = s32{item->y} - scroll_offset_value - y;
if (item_y_limit < 0 || item_y_base > h)
{
// Out of bounds
continue;
}
if (item_y_limit > h || item_y_base < 0)
{
// Partial render
areaf clip_rect = static_cast<areaf>(areai{x, y, (x + w), (y + h)});
result.add(item->get_compiled(), 0.f, global_y_offset, clip_rect);
}
else
{
// Normal
result.add(item->get_compiled(), 0.f, global_y_offset);
}
}
compiled_resources = result;
}
return compiled_resources;
}
u16 vertical_layout::get_scroll_offset_px()
{
return scroll_offset_value;
}
overlay_element* horizontal_layout::add_element(std::unique_ptr<overlay_element>& item, int offset)
{
if (auto_resize)
{
item->set_pos(w + pack_padding + x, item->y + y);
w += item->w + pack_padding;
h = std::max(h, item->h);
}
else
{
item->set_pos(advance_pos + pack_padding + x, item->y + y);
advance_pos += item->w + pack_padding;
}
if (offset < 0)
{
m_items.push_back(std::move(item));
return m_items.back().get();
}
auto result = item.get();
m_items.insert(m_items.begin() + offset, std::move(item));
return result;
}
compiled_resource& horizontal_layout::get_compiled()
{
if (scroll_offset_value == 0 && auto_resize)
return layout_container::get_compiled();
if (!is_compiled)
{
compiled_resource result = overlay_element::get_compiled();
const f32 global_x_offset = static_cast<f32>(-scroll_offset_value);
for (auto &item : m_items)
{
const s32 item_x_limit = s32{item->x} + item->w - scroll_offset_value - w;
const s32 item_x_base = s32{item->x} - scroll_offset_value - w;
if (item_x_limit < 0 || item_x_base > h)
{
// Out of bounds
continue;
}
else if (item_x_limit > h || item_x_base < 0)
{
// Partial render
areaf clip_rect = static_cast<areaf>(areai{x, y, (x + w), (y + h)});
result.add(item->get_compiled(), global_x_offset, 0.f, clip_rect);
}
else
{
// Normal
result.add(item->get_compiled(), global_x_offset, 0.f);
}
}
compiled_resources = result;
}
return compiled_resources;
}
u16 horizontal_layout::get_scroll_offset_px()
{
return scroll_offset_value;
}
compiled_resource& image_view::get_compiled()
{
if (!is_compiled)
{
auto& result = overlay_element::get_compiled();
auto& cmd_img = result.draw_commands.front();
cmd_img.config.set_image_resource(image_resource_ref);
cmd_img.config.color = fore_color;
cmd_img.config.external_data_ref = external_ref;
cmd_img.config.blur_strength = blur_strength;
// Make padding work for images (treat them as the content instead of the 'background')
auto& verts = cmd_img.verts;
verts[0] += vertex(padding_left, padding_bottom, 0, 0);
verts[1] += vertex(-padding_right, padding_bottom, 0, 0);
verts[2] += vertex(padding_left, -padding_top, 0, 0);
verts[3] += vertex(-padding_right, -padding_top, 0, 0);
is_compiled = true;
}
return compiled_resources;
}
void image_view::set_image_resource(u8 resource_id)
{
image_resource_ref = resource_id;
external_ref = nullptr;
}
void image_view::set_raw_image(image_info* raw_image)
{
image_resource_ref = image_resource_id::raw_image;
external_ref = raw_image;
}
void image_view::clear_image()
{
image_resource_ref = image_resource_id::none;
external_ref = nullptr;
}
void image_view::set_blur_strength(u8 strength)
{
blur_strength = strength;
}
image_button::image_button()
{
// Do not clip text to region extents
// TODO: Define custom clipping region or use two controls to emulate
clip_text = false;
}
image_button::image_button(u16 _w, u16 _h)
{
clip_text = false;
set_size(_w, _h);
}
void image_button::set_text_vertical_adjust(s16 offset)
{
m_text_offset_y = offset;
}
void image_button::set_size(u16 /*w*/, u16 h)
{
image_view::set_size(h, h);
m_text_offset_x = (h / 2) + text_horizontal_offset; // By default text is at the horizontal center
}
compiled_resource& image_button::get_compiled()
{
if (!is_compiled)
{
auto& compiled = image_view::get_compiled();
for (auto& cmd : compiled.draw_commands)
{
if (cmd.config.texture_ref == image_resource_id::font_file)
{
// Text, translate geometry to the right
for (auto &v : cmd.verts)
{
v.values[0] += m_text_offset_x;
v.values[1] += m_text_offset_y;
}
}
}
}
return compiled_resources;
}
label::label(const std::string& text)
{
set_text(text);
}
bool label::auto_resize(bool grow_only, u16 limit_w, u16 limit_h)
{
u16 new_width, new_height;
u16 old_width = w, old_height = h;
measure_text(new_width, new_height, true);
new_width += padding_left + padding_right;
new_height += padding_top + padding_bottom;
if (new_width > limit_w && wrap_text)
measure_text(new_width, new_height, false);
if (grow_only)
{
new_width = std::max(w, new_width);
new_height = std::max(h, new_height);
}
w = std::min(new_width, limit_w);
h = std::min(new_height, limit_h);
bool size_changed = old_width != new_width || old_height != new_height;
return size_changed;
}
compiled_resource& rounded_rect::get_compiled()
{
if (!is_compiled)
{
compiled_resources.clear();
#ifdef __APPLE__
if (true)
#else
if (radius == 0 || radius > (w / 2))
#endif
{
// Invalid radius
compiled_resources = overlay_element::get_compiled();
}
else
{
compiled_resource compiled_resources_temp = {};
compiled_resources_temp.append({}); // Bg horizontal mid
compiled_resources_temp.append({}); // Bg horizontal top
compiled_resources_temp.append({}); // Bg horizontal bottom
compiled_resources_temp.append({}); // Bg upper-left
compiled_resources_temp.append({}); // Bg lower-left
compiled_resources_temp.append({}); // Bg upper-right
compiled_resources_temp.append({}); // Bg lower-right
for (auto& draw_cmd : compiled_resources_temp.draw_commands)
{
auto& config = draw_cmd.config;
config.color = back_color;
config.disable_vertex_snap = true;
config.pulse_glow = pulse_effect_enabled;
config.pulse_sinus_offset = pulse_sinus_offset;
config.pulse_speed_modifier = pulse_speed_modifier;
}
auto& bg0 = compiled_resources_temp.draw_commands[0];
auto& bg1 = compiled_resources_temp.draw_commands[1];
auto& bg2 = compiled_resources_temp.draw_commands[2];
bg0.verts.emplace_back(f32(x), f32(y + radius), 0.f, 0.f);
bg0.verts.emplace_back(f32(x + w), f32(y + radius), 0.f, 0.f);
bg0.verts.emplace_back(f32(x), f32(y + h) - radius, 0.f, 0.f);
bg0.verts.emplace_back(f32(x + w), f32(y + h) - radius, 0.f, 0.f);
bg1.verts.emplace_back(f32(x + radius), f32(y), 0.f, 0.f);
bg1.verts.emplace_back(f32(x + w) - radius, f32(y), 0.f, 0.f);
bg1.verts.emplace_back(f32(x + radius), f32(y + radius), 0.f, 0.f);
bg1.verts.emplace_back(f32(x + w) - radius, f32(y + radius), 0.f, 0.f);
bg2.verts.emplace_back(f32(x + radius), f32(y + h) - radius, 0.f, 0.f);
bg2.verts.emplace_back(f32(x + w) - radius, f32(y + h) - radius, 0.f, 0.f);
bg2.verts.emplace_back(f32(x + radius), f32(y + h), 0.f, 0.f);
bg2.verts.emplace_back(f32(x + w) - radius, f32(y + h), 0.f, 0.f);
// Generate the quadrants
const f32 corners[4][2] =
{
{ f32(x + radius), f32(y + radius) },
{ f32(x + radius), f32(y + h) - radius },
{ f32(x + w) - radius, f32(y + radius) },
{ f32(x + w) - radius, f32(y + h) - radius }
};
const f32 radius_f = static_cast<f32>(radius);
const f32 scale[4][2] =
{
{ -radius_f, -radius_f },
{ -radius_f, +radius_f },
{ +radius_f, -radius_f },
{ +radius_f, +radius_f }
};
for (int i = 0; i < 4; ++i)
{
auto& command = compiled_resources_temp.draw_commands[i + 3];
command.config.primitives = rsx::overlays::primitive_type::triangle_fan;
command.verts = generate_unit_quadrant(num_control_points, corners[i], scale[i]);
}
compiled_resources.add(std::move(compiled_resources_temp), margin_left, margin_top);
}
is_compiled = true;
}
return compiled_resources;
}
}
}