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overlays: add record with overlays setting to settings dialog
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4 changed files with 13 additions and 0 deletions
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@ -105,6 +105,7 @@ enum class emu_settings_type
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OutputScalingMode,
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ForceHwMSAAResolve,
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DisableAsyncHostMM,
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RecordWithOverlays,
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// Performance Overlay
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PerfOverlayEnabled,
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@ -299,6 +300,7 @@ inline static const std::map<emu_settings_type, cfg_location> settings_location
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{ emu_settings_type::OutputScalingMode, { "Video", "Output Scaling Mode"}},
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{ emu_settings_type::ForceHwMSAAResolve, { "Video", "Force Hardware MSAA Resolve"}},
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{ emu_settings_type::DisableAsyncHostMM, { "Video", "Disable Asynchronous Memory Manager"}},
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{ emu_settings_type::RecordWithOverlays, { "Video", "Record With Overlays"}},
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// Vulkan
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{ emu_settings_type::VulkanAsyncTextureUploads, { "Video", "Vulkan", "Asynchronous Texture Streaming 2"}},
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@ -1859,6 +1859,9 @@ settings_dialog::settings_dialog(std::shared_ptr<gui_settings> gui_settings, std
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m_emu_settings->EnhanceCheckBox(ui->showMouseAndKeyboardToggleHint, emu_settings_type::ShowMouseAndKeyboardToggleHint);
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SubscribeTooltip(ui->showMouseAndKeyboardToggleHint, tooltips.settings.show_mouse_and_keyboard_toggle_hint);
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m_emu_settings->EnhanceCheckBox(ui->recordWithOverlays, emu_settings_type::RecordWithOverlays);
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SubscribeTooltip(ui->recordWithOverlays, tooltips.settings.record_with_overlays);
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m_emu_settings->EnhanceCheckBox(ui->pauseDuringHomeMenu, emu_settings_type::PauseDuringHomeMenu);
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SubscribeTooltip(ui->pauseDuringHomeMenu, tooltips.settings.pause_during_home_menu);
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@ -3015,6 +3015,13 @@
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="recordWithOverlays">
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<property name="text">
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<string>Record with overlays</string>
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</property>
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</widget>
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</item>
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<item>
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<spacer name="emulatorTabSpacerLeft">
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<property name="orientation">
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@ -149,6 +149,7 @@ public:
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const QString show_analog_limiter_toggle_hint = tr("Shows analog limiter toggle hint using the native overlay.");
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const QString show_mouse_and_keyboard_toggle_hint = tr("Shows mouse and keyboard toggle hint using the native overlay.");
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const QString use_native_interface = tr("Enables use of native HUD within the game window that can interact with game controllers.\nWhen disabled, regular Qt dialogs are used instead.\nCurrently, the on-screen keyboard only supports the English key layout.");
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const QString record_with_overlays = tr("Enables recording with overlays.\nThis also affects screenshots.");
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const QString pause_during_home_menu = tr("When enabled, opening the home menu will also pause emulation.\nWhile most games pause themselves while the home menu is shown, some do not.\nIn that case it can be helpful to pause the emulation whenever the home menu is open.");
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const QString perf_overlay_enabled = tr("Enables or disables the performance overlay.");
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