Debugger/RSX: Add FP/VP hash of current shader

This commit is contained in:
Eladash 2023-06-24 16:56:49 +03:00 committed by Elad Ashkenazi
parent 454cb69700
commit cd98e84ca5
3 changed files with 25 additions and 0 deletions

View file

@ -1661,6 +1661,11 @@ bool handle_access_violation(u32 addr, bool is_writing, ucontext_t* context) noe
}
}
if (cpu)
{
cpu->state += cpu_flag::wait;
}
Emu.Pause(true);
if (!g_tls_access_violation_recovered)