PS2 cam transition mostly working

This commit is contained in:
aap 2020-06-21 00:40:07 +02:00
parent 5ad739f096
commit e1c58131c4
3 changed files with 96 additions and 9 deletions

View file

@ -3816,7 +3816,7 @@ CCam::Process_Debug(const CVector&, float, float, float)
Source.y += 1.0f;
GetVectorsReadyForRW();
CPad::GetPad(0)->DisablePlayerControls = PLAYERCONTROL_DISABLED_1;
// CPad::GetPad(0)->DisablePlayerControls = PLAYERCONTROL_DISABLED_1;
if(CPad::GetPad(1)->GetLeftShockJustDown() && gbBigWhiteDebugLightSwitchedOn)
CShadows::StoreShadowToBeRendered(SHADOWTYPE_ADDITIVE, gpShadowExplosionTex, &Source,